Chapter 33: Spoils of War
Unless the player actively teams up, their position will always be hostile, but this rule does not work in XP quests.
Artificially crafted XP quests, all players have a green health bar.
The elven player flew up and sliced the Abyssal Rambler from the right side with a sword, black blood pouring out of the Abyss Rambler's wounds.
【-530! (Physical Damage)】
His damage is relatively stable, and the base damage of melee weapons is also a little stronger than that of ranged weapons.
Every attack of a goblin player can cause an output of 400~600 range, and the fluctuation is not large.
The Abyss Walker was enraged by the combined attack of the two, and the last remaining 80 seconds of life wanted to take the two to be buried together.
"Woooooooo
The black figure like a beast prioritized towards Ian, like a black light.
Ian uses the Black Iron Sequence ability: "Icarus! ”
The flames coalesced into wings, carrying Ian off the ground as he drew his bow and fired three arrows into the heart of the Abyss Rambler.
【-367! -373! -356! (Physical Damage, Precision Triple Hit)】
The Abyssal Rambler's whole body had been pierced with several arrows, and his whole body was scarred.
Ian relies on Icarus to escape the hatred, and the elven player becomes the target of hatred, and the next moment he also flies.
"It's too hard to fight."
The fairy player frowned: "The monsters with the abyss prefix are like undead monsters, and the higher the level of the abyss monsters, the more difficult it is to die." ”
Because of the bonus of "Nothingness", in the attack of Void Monsters, the monsters with the abyss prefix have the ability to convert the deducted HP into "Nothingness Value" in equal proportions.
They are equivalent to the ultimate move of the Barbarian King, and they are still a fixed 100 seconds of invincibility + rampage.
The Abyssal Walker is a terrifying foe, a true incarnation of the Scourge rather than a minor character like a rotting wolf or demonic thorn.
Ian calculated the time, he couldn't continue to delay, relying on the method of delaying time, until the end of the Abyss Rambler's rampage.
Running out of time, the Abyssal Walker will die after 78 seconds, but the next wave of attacks will start after 40 seconds.
If in the next wave of attacks, there are monsters that can heal allied Void Monsters and restore Void Value, it can be described as really tricky.
The current threat value has been increased to 340 points, and Ian's original plan to fight cautiously has failed.
Due to the presence of other players, there are too many Void Monsters, and even if you don't use the Movement Skill, the threat value is greatly increased.
The bad news kept coming, and Ian looked at his inventory, and there were 49 steel arrows left, which was also the last stock.
The other arrows have been shot and are difficult to recover.
The Abyssal Walker on the ground locked his hatred on the Sentinel Cannon, a discovery that made Ian's eyes light up.
Maybe - you can try kite tactics?
He landed on the ground, and the abyssal walker's hatred did not shift, and Ian hung up three steel arrows and fired with precision again.
【-391! -376! -378! (Physical Damage, Precision Triple Hit)】
The high damage of 1000+ once again deducts the 10-second invincibility of the Abyss Rambler.
Ian's damage is very high, mainly the "Mandala Bow" + "Charged Shot" bonus, and then calculate the damage of the arrow itself.
He commanded the goblin players to sneak attack, and he himself was to try to close the distance between him and the sentry cannon, and there was a distance of 15 meters between people and the sentry cannon.
This is the range of the Sentinel Cannon itself.
The Abyssal Walker attacks Ian, who turns around and runs 13 meters.
This was enough time for Ian to charge up a 4-stage charge, and three arrows pierced the Abyssal Rambler's head head-on.
Temple!
With a ferocious blow, the head of the Abyss Walker exploded directly, and the helmet shattered and fell to the ground, with dense holes on it.
Ian flicked his hook after the attack, and flew around the sentry cannon, and the Abyss Walker chased after him, but he never caught up.
Kite Tactics! As long as you move fast enough and damage high enough, you will be able to attract the monster's aggro.
Using three more strikes, the silver steel arrow was charged in 4 stages, and the scatter was pinned to the limbs of the Abyss Walker.
【-389! -346! -571! (Physical Damage, Precision Triple Hit, Critical Hit!) )】
One of the three arrows delivered a critical hit, increasing its damage from around 350 to a terrifying value of nearly 600.
With the final output full, Ian dealt 4500 damage and the Elven player 2400 damage.
The body of the Abyss Walker, unable to break free from the shackles of the arrows, fell to his knees.
[Successfully killed a special monster: 『Abyss Rambler】!] 】
[Personal Rating: SSS (Skip Kill, No Damage, Output Buster, Crit Messenger)]
[Loot Obtained: EXP *1300, Draw Points*1220, Stone of Nothingness*12 (Black Iron Material)]
Survived the battle without being injured and killed monsters. Received "Leapfrog Kill" + "No Damage" rating.
The highest damage is hit, and the critical hit frequency is quite intensive. Received the evaluation of "Output Buster" + "Critical Striker".
The higher the number of high-quality reviews, the higher the overall rating, and even elevated Ian to SSS ratings in one fell swoop.
And the elf player next to him, because he was hit a few times by the Abyss Rambler, his output was not as good as Ian's.
Ian inquired about the rating and learned that he had received an A grade.
There is a big difference between the A level and the SSS level, and there is also a big gap in the rewards obtained.
At the same time, goblin players did not receive the Void Stone loot, strictly speaking, within the experience dungeon, they could only gain experience.
Ian looked at the 12 deep purple crystals in his backpack.
It seems that the SSS-level evaluation has given him something that others don't understand.
Ian selects to view item information.
[Name: Stone of Nothingness]
[Source: Scourge Void Invasion (Abyss Rambler)]
[Level: 10]
[Sequence: Black Iron]
[Passive ability: The magic stone condensed by the power of the void comes with a miniature void rift, which continuously absorbs the power of the void, and every 10 minutes, its own mass increases by 100 grams. 】
[Effect of the material itself: Unknown.] 】
[Description: The void, the existence of everything that is completely contrary to everything.] Many people think that the void comes from the upper dimension and exists in the higher dimension, so it can erode the space.
Eroding space also means being an enemy of the world, an irreconcilable enemy for those who live in the material world.
The Void will destroy the home of all life, the laws of physics, the mysteries, and even the land on which it depends, and the "space" on which the land depends.
The rules of everything don't work for it, it can't be communicated, it can't be suppressed, it's an outlier.
Materials born from the Void also possess this quality.
Each of the materials in the Void series is independent and has "absolute randomness".
You never know what the Void will look like until you've used it—even if you've used the same Void asset countless times.
It is impossible to probe the true effect of the material of nothingness in any way, it is a self-kept secret. 】