Chapter 37: Level Up!
To craft an explosive arrow, you first need explosives and fillers, and the material of evergreen wood is strong enough to act as the body of the explosive arrow.
The Explosive Arrow is hollow and has a material from the Blazing Iron Scale stuffed in the center, so it can be ignited and detonated by the flames.
The black coal mine, a specialty of "Sleep Town", has about 30+ quantities on Ian's body, all of which are obtained by killing monsters.
Although black charcoal can explode, they are more reflected in combustion, and only when it encounters a fire, the explosion phenomenon may occur.
Ian's dead horse is used as a live horse doctor, and the black charcoal is combined with steel arrows to make black arrows.
【Name:Fuel Arrow】
[Source: Sloppy Production, Whimsy]
[Level: 10]
[Effect: Shatters upon hit, scatters a large amount of combustibles on the ground, and will be easily ignited by flames and explode.] 】
[Description: Black charcoal is converted into a liquid and mixed with steel to form fragile and flammable arrows, which will flow out a lot of black combustibles when broken.
You've put so much fucking oil that even the pretty country wants to attack this arrow! 】
The effect of the fuel arrow is similar to that of the explosive arrow, but it is detonated by an open flame, which is good for Ian to have in his hand.
He hung fuel arrows on his bowstring and shot arrows at twenty bloodless spirits.
As the black arrows flew through the air, Ian had already removed the Molotov cocktail from his backpack.
Isn't it just an open flame? He has!
When shooting arrows, they deliberately use minimal force and still throw them, so that the arrows can land later, giving Ian time to prepare.
He uses the Soul Drain Strike to bless the blow of the fuel arrow, and the kill must be triggered by the fuel arrow, so that he can be passive.
Fuel Arrows, on the other hand, do not deal damage, even though they diffuse fuel after exploding.
But you only need to find the right time to let the fuel arrow detonate early, and the damage will be considered as a fuel arrow.
After all...... Fuel Arrows have explosive effects, and they are also normal attacks.
Ian is stuck in a bug.,Use an archery attack to activate the effect of "Soul Draining Strike", and then use explosive area killing.
The Molotov cocktail is thrown by Ian and bursts first in the center of the Void Spirit, igniting the alcohol and flames.
The fuel arrow is thrown to the ground, and the moment it touches the ground, it produces a violent explosion.
Rumble!!!
【-478! -481! -459! -477! …… (Explosion Damage)】
The escaped elf players must have thought that there was an accident in the instance after discovering that Ian had not left the experience dungeon.
But he would never have imagined that Ian not only did not die, but instead farmed a large number of monsters to gain experience points.
[Rewards: EXP *310, Draw Points *298, Dust of Nothingness*3]
【Reward ......】
【……】
Kill prompts emerge with the glow of upgrades.
【Upgrade!】 Current level 6, gain 2 free attribute points, gain 2 skill points. 】
Level 6?
Ian was stunned for a moment, only to realize that he was not upgrading from level 4 to level 5, but from level 5 to level 6.
Open the system notification and swipe up, and when he first kills the Abyss Rambler, he has already risen by one level, gaining 2 attribute points and 2 skill points.
It's just that the fight was too thrilling at the time, and Ian ignored this piece of information, which was inevitable.
He is also just an ordinary person who has just become stronger, and can easily kill monsters, but he relies on the mandala bow and hunter skills, as well as other props.
He himself is not too strong, and his reaction is naturally not superhuman.
4 points of strength and 4 points of agility, although he has never improved his physique and spirit, but these two are not needed by Ian at the moment.
Kill monsters as harmless as possible, and there are no spell skills, so it is naturally unnecessary to increase the physique of health and the spirit of increasing spell damage.
Ian looks at his current stat values.
【Player Panel】
Name: Outlander
Grade: 6
Health: 700/700
Mana: 650/650
Race: Human (a mediocre race with no outstanding strengths and no disadvantages.) )
Position: Hunter (Normal position, after completing the Hunting Order, you will get extra experience points.) )
Sequence: Black Iron (Icarus): Grants the player the ability to fly for a short time (14 seconds), released while in the air, calling out wings of flame. )
【Player Attributes】
Strength: 10 (Physical Damage, Critical Strike Chance)
Dexterity: 11 (Movement Speed, Attack Speed)
Constitution: 4 (HP, Stamina, Weight)
Spirit: 7 (Mana, Spell Damage, Psychic Spell Resistance)
Charisma: 10 (Spirit Skill Success Rate, Initial Opinion +10, Opinion Increase +30%)
【Player Skills】
Charged Shot Lv1, Charged Pace Lv1, Starry Sky Shuttle Lv1, Sloppy Crafting Lv1, Hunting Mark Lv1, Soul Drain Smash Lv1
【Player Backpack】
Mandala Bow, Dust of Nothingness*78, Stone of Nothingness*11......
……
The current level is level 6 (47%), and the experience points are more than half.
This is the effect of killing more than twenty Void Monsters after the fuel arrow explodes.
The damage of "Soul Draining Strike" is permanently increased by 72 points, so it can be calculated that 24 Void Monsters have been killed so far.
There are many more void monsters left.
【Kill Monsters...... Kill monsters...... Kill the monster ......】
【Reward ......】
【Kill!】 [Soul Drain] Damage +3]
One by one, Ian was raised to level 7 again, approaching level 8.
He moves quickly, relying on the range of fuel arrows to kill, and at the same time, with every attack, he can eat the increase of "Soul Draining Pain"!
This means that his damage is gradually increasing, and the number of void monsters is also decreasing like cutting leeks.
Ian hung up an oil arrow, gently threw it and threw the Molotov cocktail.
Rumble!!
The explosion exploded in more than a dozen void monsters, and the terrifying amount of damage was simply incredible.
【-569! -587! -571! …… (Explosion damage!) )】
If this scene is seen by the goblin players outside, their eyes will have to fall.
But actually, this injury is normal.
Ian's normal output is around 300~600, and the main upper limit is the increase of "Soul Draining Strike".
And the reason why the output is so terrifying, one hit can hit 1500, or even 2000 output, only the damage is diffused.
As we all know, the DPS of single damage and group damage are completely different things.
If an arrow pierces infinitely, dealing 50 damage at a time, it attacks 1 target for 50 damage.
Penetrate 10 targets, that's 500 points, and 100 targets, that's 5000 points.
But does this prove that the player who shoots the arrow has a high output? The output is not high.
It's just the visuals that are high.
Ian hits 600 damage to keep up with the elven player's hazy slash, and he also needs to charge 4 dan of power.
Range damage is why his output is very high, and range-type damage is inherently superior.
Ten minutes passed quickly, and the rampaging dragoons in the sky snatched two spears from their teammates.
This increased its combat prowess, and Ian noticed that the dragoons enraged by his "utterly mad arrows" were different from the others.
It wears rusty bronze armor, and the armor worn by the other dragoons is brand new bronze armor.
In appearance, the Crazy Dragoon is more like a battle-hardened warrior, and its combat experience is far superior to other dragoons of the same level.
This discovery made Ian look strange:
"I picked a random target to provoke anger, and I actually won the grand prize?"