Chapter 443: The Blocking of the Public Universe
Since players want to get such a reward, no matter how important the means, they also need to let players experience the results as soon as possible.
This is Ian's current thinking, maybe it has always been wrong, but no matter what, even if it is wrong, he will go on, this matter is no longer tolerable, and more choices are actually more important.
"Ian, are you thinking about something like this all this time? Or is it something else? ”
Melee players have been thinking about it for a long time, and maybe the whole thing has been so similar for a long time, but no matter how you let it, players always can't get what they want for a long time.
Once the players are actually gone, the history of things that are important should have a more friendly outcome, and this kind of history is even more unexpected.
As for more options, it's the same thing, after all, these powers have formed enough strongholds, but even if the players don't think about enough and aren't smart enough, the power that players have is enough to challenge.
But once it is investigated for any human being, the enemies of the public universe will not be able to continue to challenge, after all, their challenge record is actually to put it bluntly, it is just an impossible resistance, and the more players want for themselves, the more unreliable they become.
"Hah...... We've really come a long way, and we've failed a lot. ”
The melee player shook his head helplessly, perhaps because of the disapproval of the entire player base, or some other choice.
Either way, these forces have already made players experience what is called a real failure, and perhaps the power has been maintained too much to form a kind of sufficient contrast.
"But on the other hand, since the things that players want for themselves already exist, what opportunities do they have to pay attention to?"
The melee player doesn't know, but the fact that he has a certain power now speaks to the importance of this, perhaps more so than the ability the player has to choose.
"Everything should go according to our own plan, even if it's an event that ultimately leads us to failure, but that's okay."
They're going to win, aren't they?
Melee players are sure to win all of their battles and the rest of them lose, and that's enough, even if they can't think of the power that an event will ultimately have to pursue, but more often than not, players should try to find as many results as possible.
"After all, enough blows have been formed, so don't experiment more with these things!"
The player shook his head helplessly, compared to more choices, in fact, he has been pursuing what the players have been doing for a long time, which is a more controllable existence.
They've experienced many abilities from the bottom of their hearts that they've never gotten before, and even if the power eventually lets players know what's wrong, more often than not, those thoughts are more important.
"The fact that players will win is already engraved in fate, and we have already learned about this aspect, yes, it is really to see the fruit with our eyes, and the same is true for other aspects of power."
"Players may be trying to think about something that is easy for them to do with the public as a whole and how to fail, but it turns out that this is wrong."
"Everything should go according to an unnatural trajectory, and the same goes for more options."
Melee players are thinking correctly, and even if they end up at some unknown pace, players should pursue as many ways and means of victory as possible.
The number of stars in the public universe is already declining at a rapid rate, and it would be a mistake to keep ourselves challenged all this time.
Players may have thought of this, but even so, they should be even more sorry for this thing, right?
Melee players are actually thinking about the right things, after all, there are so many options that players have to choose from.
So even if they themselves reach the final point, they will let the real enemies experience a kind of defeat, and such a power has finally been formed, and mistakes, everything should behave like this.
"Hah...... Some kind of shortcoming of our own is so terrible that even if we end up acting like this, it is already predestined. ”
The melee player shook his head helplessly, "These powers, miracles, are actually not very good answers for us, and we don't want to have such a choice." ”
"And more forces have been pursuing the choice given to us for the same reason, and we should choose a way to win as soon as possible."
Even this kind of victory is not good for any kind of behavior.
Melee players say so.
Or maybe these forces have already made them experience what it means to be terrifying, and more choices are also so considerable to players.
Everything should have been selected with some kind of factor a long time ago, and the action officially began, so when the players ushered in this kind of blow, the players remembered where this crazy idea came from.
It was an unavoidable accident! Players don't want this choice to be too quintessence, even if it ends up being a certain power.
That's why it's all going the way the players want it to be, even if they don't know anything.
Melee players say that perhaps these powers are more important to players than more options, so they are able to unleash a series of changes.
However, on the other hand, players should also strive for results as much as possible, and once they have really solved this part of the cause and made the rest of the choices, players will be able to realize how good this power really is.
The benefits are simply many, and as for the negative effects, there are actually a little, but they don't make players deliberately feel frustrated.
These ideas have actually always been around our own minds, Ian, you may not understand it, but others do.
The melee player said: "The kind of information we know ourselves, to put it bluntly, is just an unknown change, and once we experience a lot, the final choice is only some kind of idea." ”
"But since this kind of power will make players crave it, there is no need to say anything superfluous."
"Isn't the most players prepared for this kind of place, even Ian himself thinks about it."
"If you win, you will win, and how right Ian's thinking is with the rest of the people, so they can win with a smarter idea."
"It is impossible for the public universe to get this kind of victory condition, all the time, all the thinking is that we ourselves will win, how can other people not be?"
Melee players have developed all these changes as quickly as possible, and as for more options, they have always been the focus of players, after all, they have developed a set of reading and their own strength and cough.
Even if the things players really want are so rare, for everyone else, it's more than enough.
"In other words, Ian, we've done a miracle that any player would have praised."
"But there is another thing that we should rest and prepare for as soon as possible, even for the sake of everyone."
This kind of power can be incredible for any player, after all, even if they have experienced so deeply, they should eventually develop their own changes as much as possible.
But this alone is self-evident to Ian, how could they have such an idea, it's terrifying!
Players will inevitably pursue so many powers, and the remaining other behavior will make it easier for players to experience what it means to be caught off guard, and maybe players themselves will usher in such changes, but more often than not, these forces will act like this.
"Action, how terrible, and what a clever word."
Ian said, "Once we've pursued so much ourselves, then the final stage of action, which represents the finishing touches between us, will be victorious in everyone's eyes." ”
"This way of winning will give players a very perfect ending, and the same is true for more power, even if we don't understand it, how can the rest of the choices be understood?"
None of them!
Melee players have thought about all of this, and perhaps the players themselves should be able to win a more important ending than more options, but since this has already been done, then in other words, everything should have been acted on in a different way.
And more options can still usher in their own changes, how terrible and spectacular this change is, even if the players end up with such a harsh ending, no one cares about them.
"We will inevitably usher in a test, these strengths, compared to more brothers, are so changed."
"If we use all our actions to put a skin of controversy on our actions, what choice will reveal our attitude? Probably not. ”
The melee player smiled, "This should be our own variation, more options, more excuses." ”
"On the other hand, a certain disease and choice that we control represents more power, so much so that our own choices are no longer important."
"This kind of power is an outcome that players should accept, and as for more choices, it will also be the result that players crave so much."
"We'd want that ourselves, wouldn't we? Melee players are the right answer. ”
Ian had always wanted this to happen, maybe it was a struggle with everything, or something else, but no matter what, players should always be better at it, and their current competition has always been entangled in the minds of players.
"Maybe our own victory is so impressive and important, but no matter what, it's the same thing that the players want to end."
"We're going to come up with the excuses ourselves, and the more options we have, the more important it is, and the ability to understand the public universe comes naturally," Ian said. ”
"Don't we have any other means of our own?" Melee players are a bit overwhelmed.
"No matter how good these powers are, they are not our own, there should be other treasures in the public universe, so that we can snatch them back!"
"It's their own, that's how melee players think, but unfortunately, Ian doesn't think so."
"Everything is done according to the original logic, and even if players finally usher in their own changes, it will be easier to control more options."
Ian said.
Everything works according to their original logic, and even if the players do make it to the final path, the changes in these powers are more important for all of them, but the players will want the real ending.
Unfortunately, if players want to have their own choices from start to finish, then in the end players need to improve their understanding skills, after all, they have imagined enough changes.
"We should always have preferred these events to happen quickly, but we forget that this kind of power will never be our main option."
"More often than not, the outcome we want to usher in is actually very simple, even if it is given to everyone's faith, everything should be more convenient for us to act."
Melee players have already thought about it, even if they don't do anything, just keep this power in the center, and all actions and motivations should be more conveniently handed over to the player.
But on the other hand, no matter how terrible the players are now, to the point where it is impossible to be interfered with by humans, they can still usher in their own way of victory.
How spectacular such a victory is, the rest of the behavior will make it easier for the players to embody a sense of locality.
So much so, when the players really ushered in a change, there was a certain behavior and motivation that made it all less important, and their own behavior was the most important development.
"We're going to win, aren't we?"
The melee player narrowed his eyes, and he had actually pursued a very different idea than the options.
Everything should belong to us, and these forces have always been there, even if we want to act differently than the rest.
"The public universe, since they dare to stop us, then they should suffer the consequences of stopping us."
We imagine that this is not something they can afford.
Melee players are very flexible, perhaps because of that or for some other reason, but no matter what, the player will always win.
"The public universe cannot be the real object that stops us, and the rest of the methods are similar." (End of chapter)