Chapter 312; Order camp
Lizardmen
The Lizardmen are a fighting people living in the southern part of the New World, isolated for more than a thousand years since their first conquest of the world, they come from the ancient primeval forests of Luschia, where they are surrounded by warlike lizard warriors and terrifying giant dinosaurs, and their leader is the powerful Toad Wizard known as Slan.
genie
The Divine Elves of Ulthuan, the most skillful warriors and mightiest mages of the Old World. They are a beautiful people with blond hair and white skin, and their actions on the battlefield are better than battles like enchanting dances. Their buildings are marvels of splendor, their white towers soar into the sky, and their ships sail across the oceans. They are cousins of the evil dark elves of Nagarus, but they are completely different in their thoughts and attitudes. The High Elves have built vast empires in the past, spanning the entire Old World, some of which are human empires. They are happy to forge far-reaching relationships with the dwarves, trade goods, and defend against their common enemies. However, due to the machinations of the Dark Elves, this alliance was broken, and the stubbornness of the dwarves and the pride of the High Elves further led to the famous Battle of the Long Beard between the elves and the dwarves. Many elves and dwarves were killed in battle, and eventually the elves retreated their troops to the island of Ulthuan. Although the war broke out thousands of years ago, both sides are still suspicious of each other, but they still share the same hatred in the face of a common enemy, just as they did in the chaos war.
Wood Elves
Bretonnia is a kingdom of knights for honor, and their knights are the bravest cavalry of the Old World. They worship an unknown goddess known as the "Nymph of the Lake" (literally the elven goddess Lilith), and in times of war, the lords of Bretonnia gather thousands of loyal knights—dressed in glittering armor and ready to honor their masters. The proud charge of the Bretonnian cavalry was an avalanche of swords and horses' hooves.
dwarf
Dwarves are ancient mountain dwellers. They are about half the size of the average human, and both male dwarves have beards (the size of a beard can generally tell the age and strength of a dwarf). Dwarves are a very honorable people and strictly fulfill their promises. If the dwarf promised to do something, he would rather die than do it. He will never forget his evil deeds to his fellow people, for there is a legendary ancient scroll called the Book of Grudges, which records every bad done to the dwarves. They explored the mountains, searching for gold, silver, precious stones, and other treasures hidden in the stones. Like the elves, the dwarves built powerful empires before humans knew how to use fire. However, the Battle of the Beards, along with other enemies such as the Greenskins, Skaven, and Chaos Legions, led to the fall of many of the Dwarves' huge castles and the loss of countless treasures. The Dwarves are masters of forging weapons and armor and possess great technical expertise, having pioneered the use and granting of black powder to humans and the founding of the Empire of Man's School of Engineering. They have been allied with humans for a long time, and when a huge threat that cannot be ignored attacks the human empire, there will definitely be a dwarven alliance to fight side by side. Dwarves generally do not use magic, but they are still as powerful as elves. They make runes and imbue them with power, and many of the great dwarven rune blacksmiths have crafted weapons that even elven blacksmiths can boast of. They also made a lot of great inventions, such as flame cannons and flying gyroplanes.
The Empire of Mankind
The most powerful force in the Old World. Its territory stretches from the territory of the Greenskins and the Beastmen in the south to the savage lands of the Chaos Humans in the north. Nearly 2,000 years have passed since Emperor Sigmar founded the country, but thanks to the Empire's well-disciplined and well-trained army, she has grown stronger and stronger and has become a civilized and progressive nation surrounded by barbarians. The empire was founded a long time ago, when the people living in the south were still scattered as tribes and civilization was not yet civilized. Special mention should be made of a tribe called the "Ambrogan", whose leader is Sigma. He was a great warrior and leader, righteous and just. Fifteen-year-old Sigma rescued the dwarven king Kurgan Ironbeard from the Greenskins. He rewarded Sigmar with the powerful Warhammer Gelmaraz. This event also became the beginning of the friendship between humans and dwarves. Soon, Sigmar brought together the main twelve tribes, and the empire was born. He divided his empire into twelve parts, allowing the chiefs of each tribe to rule over their specific territories, and these twelve tribes would become the Electors. The empire flourished for a while and learned a lot of techniques from the dwarves. When all enemies were purged from Sigmar's territory, he left the empire and was never heard from again. The chiefs (later the Electors) elected a new emperor, establishing the traditions that continue the empire to this day. However, Sigma was not forgotten, statues were built to commemorate his exploits, and he was seen as a god rather than a mortal. The empire of mankind has endured many hardships and faced many catastrophes. The battle against the Chaos Legion was one such ordeal. With the help of the High Elves and Dwarves, they resisted and repelled the Chaos Legion's onslaught. Today's empire is a loose federation of provinces that share allegiance to Emperor Karl Franz. Not only did the people of the empire use swords, shields, halberds, and magic as weapons to fight their enemies, but they also manipulated many machines, such as large cannons, pistols, mortars, and steam tanks, to bring their enemies into a desperate situation, which is a testament to human resourcefulness.
Kislev
A country located in the northeastern part of the empire and right south of Chaos. It was also the northernmost civilization of the Old World. To the south and west of Kislev are the frontiers of the Human Empire, to the west by the Sea of Claws, to the north by the Land of Trolls, and to the northeast and east by the mountains that stretch for thousands of miles on the edge of the world. Kislev's southern border is bounded by the Urskoy River (a tributary of the Tarabek), but at the same time its northern border is difficult to identify. Many people use the Lynsk River as its border, but in fact there are many Kislev tribes living on the other side of the river. To the north of the country are the Troll Country and the tundra, and although the eastern hills are covered with forests at their foothills, the cold and barren nature of the barbarians are the only savages who live a nomadic life. Although it is still cold, the further south areas are much more open, and because of the cold and the difficulty of collecting materials, most of the houses in the area are made of stone piled up for polishing or made of wood. Of course, Kislev's palaces are not such crude buildings, they are all majestic buildings of gold with onion-like domes and towers. Because of the harsh environment, there are actually only three places that can be called a city: Erengrad, Praag and the capital Kislev.
(End of chapter)