Chapter 313; Neutral camp, destroy camp

Neutral camp

Tomb King

Tomb King The Tomb King is an undead race created by the Lich King - Nagash in his homeland, Nagash is a magical genius, he created a new magic class through the dark magic knowledge of the dark elves - necromancy, he used this magic to become a lich, and also awakened a large number of corpses that have died in his hometown for many years as an army and servants, constantly killing the living to join them, and when he was about to complete his hegemony, Nagash's partner - Skaven betrayed him, and after a conspiracy, Nagash was shattered, And the Tomb Kings, who lost their leader and began to become self-aware, began their era of sequestration. But Nagash did not die, and it took him thousands of years to reappear. He tried to re-establish his empire in the Tomb King, but having lost much of his magic, he was defeated by the Immortal Setra. In order to recover his artifact, he began an invasion of the Empire, but in the end, Emperor Sigmar destroyed Nagash again because the vampires refused to help the Lich King. However, at the end of the day, thanks to the efforts of his disciples, the immortal god of death returned.

Ogre

In the eastern part of the Old World, the Mountains of Sorrow are inhabited by a group of man-eating monsters known as ogres, who are extremely digestible and can digest wood, dirt, and even metal. The only reason they go to war is to feast, and it is only for this reason that they can be hired by all races to fight.

Camp of Destruction

Chaos Demon

Chaos Demons are the truest destructive force at the apex of this world, and they grow stronger and stronger as time passes. These nightmares who came to this world from the chaotic world through the cracks in space have taken shape, and they have tried to turn this world into a chaotic territory in the most brutal way. The Chaos Demons are a force that destroys the world, they are not real creatures, but more like shells made by the strongest minds. It is impossible to really kill a Chaos Demon, the demon can only be banished. They were born out of chaos and are forever bound to another world ruled by chaos. After destroying their shells, consciousness returns to their own turf.

Skaven Ratmen

The Scalven Ratmen exist in an incredible number in this world, they have been breeding and expanding their territory in the underworld of the world, and these treacherous and cowardly ratmen often harass the civilized world. With ambition, intrigue, and an astonishing ability to multiply, they plan to one day storm the ground through their tunnels and drown the overworld in the plagues and diseases they have brought. Nezumi have an astonishing level of technology (even closer to World War I).

Beastmen

The Beastmen are true products of chaos, and they are hybrids between the beast and the original human mutation. They inhabit the shadow forests of the Old World, and with a twisted and furious mindset they hate all other races, and only destruction and aggression can vent their wrath. They firmly believe that the world should be subjugated to the Beastmen, and that their savage armies will take back everything that is rightfully theirs.

The Greenskin Tribe

Perhaps the greatest number of enemies that all Old World civilizations had to face. The Orcs and Goblins of the Greenskin Tribe, unlike other races in the Warhammer world, are born from fungi, so there is only one sex, the eternal male. After that, they unknowingly shed spores from their skin, and when they encounter certain circumstances, they will eventually decide whether to grow into an orc or a goblin. That's why it's so hard to wipe out the greenskins from an area, because they can be slaughtered for a year, but then a new batch emerges very quickly. Orcs are made to fight, and when there are no enemies to fight, they often fight on their own, even when they are fighting other enemies! They are all over the world. Orcs and goblins form a tribe to live, and usually when a great orc leader rises, many tribes will gather around him, and "WAAAGH!" (think of it as orcs fighting one or more enemies) will form and bring war and destruction. The average orc is roughly the size of a human, but as the orc's strength increases, his size grows. Orcs and goblins are both very strong in life and resistance, and if they lose a leg or arm, they will be able to grow another one if they live long enough not to be eaten by their companions. Goblins are much smaller than orcs, yet their red bead-like eyes shimmer with a sinister and evil light. They are often considered to be smarter than orcs because they need to rely on their minds to survive. They made many inventions that were widely used by orc and goblin armies, such as chariots and catapults. However, due to their small stature and lack of strength, they are very timid and can only stick to the fight when they have enough orc cousins around.

Chaos Warriors

Chaos Warriors: Human worshippers of the Chaos Gods. Most of the worshippers of the Chaos gods are tough barbarians, known as the Norsca.

They inhabit the area bordering the Polar Night Lands at the heart of the Chaos Continent. These northern barbarians live in tribes, and may worship a Chaos god or an undifferentiated form of complete Chaos. They will often march south to Kislev to raid and wreak, and even further south into the Empire when the forces of Chaos are stronger.

The four main Chaos Deities:

Sadistic: The god of blood, the bone gatherer. He is the god of battle and bloodshed. Sadistic disdains the use of magic, especially those who show courage, glory, and might in battle. He is described as a muscular warrior with the head of a beast, sitting on a brass throne atop a pile of skeletons that have been killed in his name. The colors associated with masochism are usually red and brass.

Nurgle: God of famine, plague, pestilence, and decay. He is often portrayed by his followers as a fatherly elder with a great interest in the many plagues and plagues he unleashes. He blesses those who serve Him well with many diseases, boils, and other disgusting minor ailments, making them more resilient and immune to adverse effects. He has been described as a huge, swollen figure, covered in boils and painful spots, with a pus-draining face, and countless Nurgle imps (miniature versions of himself) wriggling in and around the decaying wounds. The colors associated with Nurgle are usually earthy green and earthy brown.

Tzeentch: Also known as the Fate Changer, he is the god of fate, time, magic, and change. Every mortal in his hands is nothing more than a pawn on the chessboard he manipulates. Whatever Tzeentch wants will eventually happen as expected, which may take thousands of years, and his actions seem to mere mortals to contradict themselves again and again, but Tzeentch is definitely the great manipulator of all creation! He has no real body, but often appears as a large mass of light that is constantly changing colors. As the Lord of Change, a service that satisfies him will be rewarded with variation. Those who survive the mutation quickly become the most terrifying of Chaos wariacs, as Tzeentch's followers possess not only great combat prowess but also the magical powers of their gods. The colors associated with Tzeentch are usually silver, gold, blue, and purple.

Slaanesh: The youngest of all the Chaos Gods, and probably the weakest of them right now. It symbolizes all the endless darkness and latent desires, fears, and pleasures of human beings. In essence, it is the god of pleasure. It appears either as an unimaginable beauty, or as an extremely handsome man. Slaanesh favored those who possessed extraordinary beauty and charisma for personal gain. Those blessed followers are often so carried away by their own ambitions and desires that they lose touch with humanity and become unaffected by the pain and fear from which even the bravest retreat. The colors associated with slackers are usually black, pink, purple, and light green.

Dark Elves

The Dark Elves are ruthless killers and the most brutal creatures in the Warhammer world, where only the strongest and most cruel can survive in the cruel courts of Nagarus, who spread contempt, malice, and depravity in this world. To the Dark Elves, the screams of the enemy are the most beautiful music, and there is no sweeter drink than the blood of the innocent, and they cannot see anything in their vision except for the struggle of the enemy before they die. The Dark Elves inhabit the dark continent of Nagaros in the New World, ruled by the Witch King Marekis, the son of the first High Elf Phoenix King, Aenarion, but after his father's death, the High Elves elected someone else to inherit the throne of the Phoenix King, and after the failure to seize power (although he did not know the correct ritual method, he was still the only two Phoenix Kings recognized by Asuyan), Marekis and his followers traveled to Nagaros on the Black Ark, where they established a new country and began to call themselves the Dark Elves. Marekis did not give up on his desire to be crowned with the throne of the Phoenix, and he continued his expedition to Ulthuan for five thousand years.

Vampire Count

The Vampire Counts are an undead race created by Queen Nevrata of Lemia, who has successfully transformed herself into a vampire through the study of some of the manuscripts of the Lich King Nagash, a strong, swift warrior with eternal life. Defying life and surviving with the magic of darkness, these undead lords are transformed from the living and formidable, but they pay an eternal price for their betrayal of the Lich King – never able to defeat the Empire.

Slan preserved the legacy of the Old Saints, trying to follow their previous plan. The Lizardmen live on the continent of Luschia, inhabiting their temple city with the memories of the ancient saints of dreams. The collapse of the space gate has caused the entire world to fall with dimensional stones. And create many new terrifying creatures, including beastmen, dragons, and trolls. Elves, dwarves, and humans are left on their own, fighting the unspeakable followers of Chaos with all their might. The world seems to be about to be destroyed and transformed into another realm of chaos, and its inhabitants must endure demonic torment for eternity.

(End of chapter)