Chapter 20: Producer Interview
[Interview with the producer of "Cold Window Reading Simulator": Making games is never easy, and I sincerely thank every player for their support]
"Not long ago, a pixel art simulation game called "Cold Window Reading Simulator" became popular all over the Internet, becoming one of the best-selling domestic indie games this year!"
"Following the "Cold Window Reading Simulator", Tianba Game Studio officially released the early access version of its latest work "Simulator Under the Fence" in July......"
"Why not change the subject? What changes have been made to the new game compared to its predecessor? What types of games will you do in the future? With the questions that players are most concerned about, we contacted Chen Ba, the producer of "Cold Window Reading Simulator", and talked about his opinions......"
The game Starfield moves fast.
Chen Ba had just finished an online interview, and they released a full press release early the next morning.
It can be seen that the editor who wrote the manuscript must have worked overtime last night.
There was a lot of interviews, except for some discussions about "indie games", most of the QA Q&A revolved around two games, "Cold Window Reading Simulator" and "Simulator Under the Fence".
This also makes sense!
After all, when interviewing Chen Ba, you must talk about the games he made, otherwise what to talk about, is it talking about other people's games?
The content of this interview is almost all copied from the WeChat conversation between Chen Ba and the editor of the game star, and there is no tampering part.
Chen Ba also answered some intimate questions.
For example......
Q: Why did you choose to enter the game industry in the first place?
GameBugs: Interest is definitely the main reason, I like to play games, all kinds of games, so when I was in college, I discussed it with my roommates and developed games together in the future.
Q: So do you regret your decision?
GameBugs: I must have regretted it, after all, it was very uncomfortable at first, I had no money in my pocket and couldn't find a job, and I almost couldn't even pay the rent......
The interview was published at 7:12 a.m., and by the time Chen Ba saw it, three hours had passed.
Game Starry Sky is one of the best stand-alone portals in China, even during the day on weekdays, the number of visits to the website is not low, and this interview has accumulated more than 50 comments.
Pickup Pickup Sniper: Come on, I am optimistic that you will become the light of domestic independent games!
Bull Demon Reward [Reply]: The lackey luck is a little hot, and the light of domestic independent games is not as good as Pengcheng's Sand Sugar Orange Studio!
Cattle herd teaches Jay Chen: The cold window hard reading simulator is very fun, and the new work can be used! Anyway, will the price increase this time?
Comments are polarizing.
Some of them are players who have played or learned about Cold Window Reading Simulator and expressed their support for Tianba Game Studios and encouraged them to continue to make better indie games.
The other part is netizens who have never played or heard of "Cold Window Reading Simulator", and expressed extreme disdain for the praise of others in the comment area.
It's just an unknown small studio, and I've never heard of their games, so it's so embarrassing? The light of domestic indie games has come out?
In my opinion, it's just a piece of shit!
Whether it is blown or degraded, before being interviewed by the editor of the game star, Chen Ba expected this scene, and there was no wave in his heart.
He's not a soft girl coin, so it's impossible for everyone to like it, anyway, he was interviewed, just to help "Send People Under the Fence Simulator" to make a name for himself.
From this point of view, the effect is still very good.
As a well-known stand-alone portal, as soon as their information is released, it will soon be carried and washed by various self-media marketing accounts, and then spread to the whole network.
This is nothing new.
The marketing accounts are all undisciplined guys, they don't have the ability to write original manuscripts, and they know how to wash other people's manuscripts all day long.
The hardest hit area with proper game information!
However, in the morning, this interview draft, which was originally published in the game starry sky, was quickly changed to more than a dozen versions, changed hands through the marketing accounts of various platforms, and was seen by countless players.
And then......
The number of downloads of both the "Cold Window Reading Simulator" and "Simulator under the Fence" has increased!
Among them, "Simulator Under the Fence" rose the most.
After all, anyone with a discerning eye can see that as the second work of Tianba Game Studio, "Sending People Under the Fence Simulator" is better than its predecessor in every aspect.
The price is the same anyway, so why not buy the new work that is "far ahead"?
Because the simulator is still in the early access period, the completion of the game is not very high, and it is a semi-finished game.
Chen Ba was worried that these new players would be dissatisfied after the experience, and felt that there were too many bugs or poor optimization, etc., so he also hung up 'Notes' on the game page.
Bugs are inevitable in games in the early access period, and at this time, how to appease players and avoid the collapse of the game's reputation has become the biggest headache for game producers.
Surprisingly, despite the fact that thousands of players rushed to Simulator under the Fence after the game's Starry Sky interview was released, no bugs were encountered.
Players were pleasantly surprised.
While it's normal for the Early Access version to have bugs, who likes bugs? It's definitely a good thing that you don't run into bugs!
But Chen Ba felt that something was wrong.
That's not right!
How can there be no bugs?
Not to mention particularly serious bugs, even small bugs have not been reported by players, and I feel that in addition to optimization and adaptation, the whole game is perfect.
There's clearly something wrong with this!
It's impossible for a game in Early Access to be bug-free, even if the core code is generated by the system.
I haven't found it now, which only shows that the bug is hidden deeply.
That's not a good thing!
Considering the progress of the game's development and the approaching expected release date, Chen Ba couldn't sit still.
High pressure! Must be tested on high voltage!
If he doesn't find a single bug, he'll not even be able to sleep well at night. This is the same as his daughter-in-law who is as beautiful as a fairy, but next door lives Xiao Huangmao surnamed Wang.
Although Xiao Huangmao, surnamed Wang, is very honest and responsible for the time being, and he can't see the slightest abnormality, but you are not at ease, and you are worried about leaving home to work every day.
Chen Ba has this mentality now.
He doesn't believe that the game has no bugs, and he doesn't believe that Xiao Huangmao will always be honest, he must solve this hidden danger in order to go to work with peace of mind and launch the official version of the game with peace of mind.
A set of high-voltage tests must be taken.
What a beer, 213 beers, -1 beer, a coke, a lizard, a footwash...... Even a bowl of fried rice, he had to test it all.
Only a sufficiently high-pressure test environment can allow Little Yellow Hair to expose his true nature, and then be stolen by others and sent to Mars to prevent future troubles!
At the same time, he has to motivate the player.
As long as you report a bug to him during the Early Access phase of "Simulator Under the Fence", you will be rewarded with a thousand dollars!
Under the heavy reward, there will be brave men.
He didn't believe it, the little yellow hair surnamed Wang next door is really an honest person?