Humanoid Machines [Unlimited] Section 493

Chapter 561 Rule 9

Soon, people who came in a hurry outside occupied the two empty seats.

Of course, they were aware of the strange distribution of bloodstains, the corpse of the man whose head had been cut off at the door, the tense and terrified faces in the room—such a terrible murder scene was clearly not caused by monsters. But no one spoke, and the latecomer just squeezed his emaciated body into the safe house lightly, as the player had said earlier, and the vacated position of the big man could barely squeeze out two skinny villagers.

But more people rushed to the hut and were blocked out.

It was dilapidated like a wooden house that would collapse at any moment, and it was stuffed and bulging, and there was no place to turn around.

Even more embarrassing happened, and among the people who came after him, there were a few players who killed some goblins and fled bloody, only to find that there was no place for them in the safe house.

Hesitate.

Looking at the unfamiliar faces of the villagers, an uncontrollable thought was like a bubbling potion in a crucible, constantly evaporating and churning.

But they still hesitated and didn't speak.

The relationship between the player and the villagers is actually quite harmonious - before they came to this dungeon, they exchanged points for a lot of gold in the safe zone, and gave the polished round gold beads to the villagers as a reward.

Under the effect of the high "accommodation fee", these villagers are unusually friendly to outsiders.

The player has also maintained the attitude that the well water does not interfere with the river water - although the quest's hint more or less implies that the living people they see in the quest are all "NPCs". However, these NPCs are no different from normal people, and the player has no intention of treating them all as outliers.

Until now.

After a few minutes of hard work, the monster outside seemed to be attracted again.

The players standing outside clenched their teeth, the muscles in their cheeks tensed, and it was more players and villagers who escaped from this strange balance.

"You." The player who had killed the big man before suddenly raised his head and pointed to a stout man with a black and hollow gaze, numb and unable to see a little light, "Get out." Or I'll kill you. ”

This sentence is like a drop of water rolling down into the strong oil, and it explodes.

It's not just the villagers who are protesting, but also the players-

The threatening player smiled, his face full of mockery, "What are you kidding?" They're just NPCs. ”

"Are you going to sacrifice your own people because of NPCs?"

"We're going to get out alive."

All the players fell silent.

It's impossible、It's sooner or later。

They can't sacrifice a living player just because of an NPC - they're real beings, and these human-looking NPCs are just virtual data.

Once the opening is opened, the next action is almost logical.

Of course, the man who was pointed out was reluctant to go out.

They all saw the miserable death of the person outside the safe house, and they had already been frightened, how could they be willing to die, and they only shook their heads desperately-

The next second.

Warm blood spilled on his body, and the villagers standing near the man screamed in almost misery. They watched the bloody scene before them, and the tone of the murderous player did not make the slightest wave.

"It's not just those monsters that eat people." He said, "I'm going to kill too." ”

Next, he pointed at a few more people and drove them out.

If you go out, you will die.

But stay here, and you will be killed by that devil immediately.

In a dilemma, some people resisted, some knelt on the ground and begged for mercy, crying out their sufferings in great misery, which seemed to be extremely worthy of sympathy.

Who would want to die? No one wants to die.

But they were all kicked out without exception.

The players from the outside world walked in, feeling the hateful gaze of the villagers, only to feel their bodies numb, but their throats were blocked, and they couldn't say a word.

They are the beneficiaries, and of course it is impossible to blame the player who killed them for doing something wrong.

There was a dead silence.

Next, more villagers and players rush out of the safe house - but only the player can be let in. The villagers who were barricaded outside resisted in the despair of death and were mercilessly killed as a deterrent.

The player who started out was tired, but more players took his place. For he said, "We are one." ”

The players are stepping on the same boat, and from the very beginning, they have acquiesced to the result from the very beginning without stopping the person, and they have become the same faction.

In this case, it would be too hypocritical to continue to be "reserved".

They intercepted the villagers outside the living gate, and let them cry and plead, and they would never let anyone in.

Such a brutal act is unbearable even for the villagers who are still in the safe house.

They began to riot.

There are relatives in the village, and among the people who have been driven out are their relatives and friends. In real terms, the player is the outsider. They didn't understand what "Enbixi" was, they only felt that these players were all devils, even if the first hand shocked them, the villagers didn't dare to move, and their eyes became fishy in the increasingly poignant crying outside the door.

"I'm fighting with you!!"

"You're outsiders, get out!"

"Die! You deserve to die! ”

The old village chief, in the crowd, shed tears, "This is my house, it should be up to me to decide who can stay, why do you outsiders ......"

Before the words fell, because of the emotional excitement and strong stimulation, the old village chief had a heart attack, rolled his eyes and fainted. In the eyes of the villagers, this scene is that the beloved village chief has been killed by outsiders with extraordinary abilities.

For a while, countless emotions collided, and a complete battle began in the dilapidated wooden house that seemed to collapse at any time.

Everyone is out of control.

It seems that from the initial "sacrifice", the players' emotions have been out of control, something is secretly provoking and agitating them, and it is no longer human blood that flows in their veins, but the fury and murderous intent of the gods.

When they have warm blood on their hands, it seems as if they are no longer themselves, but completely, completely......

Crazy.

They have overwhelming special power in the face of those villagers. Such power can make them inadvertently arrogant, complacent, and superior to others - but it is harmless, it just makes them seem a little out of place and a little unpleasant.

But when the real opposition comes up, and when it comes to despair. These people who control power but are not equally constrained are the ones who are truly crazy.

They found that killing a person was about the same as strangling a rabbit.

And there is no price to be paid for it—except for the insignificant, conscience-reprehensible condemnation.

When he reacted, inside and outside the house, it was also purgatory.

Even more people died in the house.

The villagers who had not participated in the battle had gone crazy and huddled in a corner, shivering.

But when the players finished clearing the barely standable room, someone said, "Get them out." ”

"The location is enough! Why drive them away! Someone retorted.

"They have the ability to resist." The player says, "Unless you want to kill someone again." ”

If you don't want to kill people anymore, drive them out and let the monsters kill them.

It was almost like a ridiculous hell joke, but quite a few players agreed.

"We are players," someone nervously gritted his nails, constantly emphasizing, "these 'raw doors' were originally left for us." ”

We have done nothing wrong, and we don't need to feel guilty about it.

It's those villagers who don't know what to do, and if they were obedient, such a conflict would not have broken out at all.

The villagers tried to kill them, so they fought back, but the result was more tragic - due to the disparity in power between the two sides.

Only in this way can they not be driven crazy by the emotional torture in their hearts.

Healthy adults are kicked out, and players block the hut with their talents.

It's not to stop those monsters, it's to stop villagers who want to break in.

Some of the young children were left in safe houses and were not evicted.

Maybe it's because of that faint, almost invisible sympathy, or maybe it's a way to prove that he hasn't completely "annihilated humanity".

But children also have the ability to think, and how can they not hate them when they see these foreign devils forcing their families to death.

Fear, hatred, two extremely intense emotions were intertwined in one place, almost burning their blood all over their bodies.

I'm so scared that I can't get revenge.

And because he was so scared, the young child stood up, pressed against the wall, and walked away from the players step by step-

Of course, her movements were noticed. But the player didn't care, such an ordinary human child, even if he bit them with his teeth, it was impossible to cause them much damage, so of course he ignored the child's strange behavior.

But they didn't expect that the kid was actually walking out the door—

For her, staying here scared her more than the monsters outside.

Before walking out the door, she turned her head, and the deep hatred in her eyes was like Shura who had crawled out of purgatory. It's hard to imagine how a child can have such a thick, dull hatred.

“…… Die. ”

At the end, she whispered these two words.

It's the last cry and curse.

A day later, the monster wave subsided.

The players huddled in the room as if they had spent several years, their bones aching and stiff at every turn, as if they were a new, hard-to-adapt shell.

Even though they hadn't fought much, they felt extremely ...... Extremely tired.

It's finally coming to an end.

The prompt that belongs to the system sounds in your ears.

[Mission successful.] ]

Finally succeeded, finally survived, and they could finally - get out of this hellish place!

But they forced their anxious mood to wait, but they still didn't wait for the system to indicate how long it would be to jump into space and return to the safe zone.

The desperate desire burned their hearts like a fire, and even they themselves could not explain why it was so eager and ...... Fear.