Humanoid Machines [Infinity] Section 494

The child's eyes before death seem to be deeply imprinted in his head, constantly emerging in the endless darkness.

Until they heard the sound from the system again -

[Confirmed alive: 37 players.] Confirm...... Failed trial. ]

Chapter 562 Rule 10

Failed the trial?

The word "failure" is so nerve-stirring that they almost instinctively sense something bad - but before they can make the next move, it's as if the heavens and the earth have collapsed and sheer darkness envelops them.

In the darkness, the players clumsily tried to use some lighting props, and then they saw-

Person.

It's full of people.

Of course, it wasn't worth the look of horror they were going to die of terror in the next second, but these people were all ......

The villagers they killed.

The monster did leave after it had wreaked havoc and devoured it.

But these dead villagers have become new ghosts.

The child's hateful eyes before his death reappeared in front of them, staring at them gloomily with great hatred—

There are no safe houses this time.

The possessor of the power was reversed.

There was almost no doubt that they were helpless. These goblins, full of resentment before death, are unimaginably powerful, torturing all players to death in a rather brutal way and then devouring them in one gulp.

They don't crave human flesh and blood, but — it's retribution.

Players have experienced all the despair they encountered before they died. And in the process, the player is extremely conscious.

They are even soberly aware of what is happening.

The sound in the ear comes from "rules", and it speaks a language that humans cannot understand. But when the player is devoured by a mouthful, close to death, and will become one with the dungeon, they magically blend through that magical language.

The "rules" are not talking to them, they seem to be communicating with another being.

[Humans can't control me.] ]

[They are hypocritical, greedy, brutal, unable to control their desires, and when they get a copy, they get power that far exceeds everything - you see, that's a rehearsal of the consequences.] ]

They experienced a long silence before their souls were torn apart and finally lost consciousness.

Consciousness doesn't seem to be able to digest the words that come from the "rules", but only hears them. Just when they thought this was the last sound they could hear, they heard a very cold response.

[…… Well. ]

The cold, emotionless voice seemed to carry a deep anguish...... and disappointment.

Sometimes death can be the most satisfying destination.

It's a pity that these players found that they couldn't die.

After going through the most painful ordeal, their bodies were reshaped and forced into new skins one after another. Undeserved suffering was secondary, and when they faced the "villagers", their spirits were repeatedly whipped and tortured.

In the endless darkness, they waited for a long, long, long—

The quest is reopened.

Players who have lost all their memories are not relieved, and they stand at the gate of the village and see the new players who are glamorous and have lively and arrogant faces. With a look of concern, he took the initiative to greet, "Hello." ”

"Are you strangers?"

The second group of players enters the trial.

The third batch.

Fourth batch.

……

Countless tragedies are repeated over and over again.

And in the midst of this endless, repetitive despair, the rules are constantly improving the world.

From the very beginning, to the village, to the town, to the city......

Someone in the city was spotted looking very similar to a long-lost leaderboard player, and they inquired about it, vaguely realizing that something was wrong.

As a result, in the next dungeon, all players who enter it lose their memories and forget their identities.

Someone has been chasing down the countless bosses who have mysteriously disappeared from the leaderboards, speculating that they may be stuck in some kind of targeted level, and are keenly aware that they may one day be in such a predicament, calling on all players to unite and find out the problem.

So the "rules" mercifully turned on the live mode in this dungeon, and every player who watched it would be implanted with "anchors" during the long viewing process, and as long as the connection was established, everyone was netted into a huge cobweb, and no one could escape.

When these players fail in the dungeon, it is determined that all the players who made the connection should pay the corresponding price - the price is to be deprived of their memories.

Under normal circumstances, the "Rules" do not have the right to deprive the player of their memories outside of the dungeon. But after the anchor is set up and the connection is established, such an "equivalent exchange" can of course be allowed by the rules. Everyone, even players who are not directly involved in watching the live broadcast, as long as their relatives, friends, and loved ones watch the live broadcast, they cannot escape this big net.

When the memory is washed away, all the player's internal information and score rankings are reorganized, and all traces are completely erased, and no one realizes that something is wrong.

Players who have only risen to the top of the standings will occasionally look around their positions in a daze.

Is he the strongest?

But he always remembered that he still had a goal to follow, an idol to be feared, and a teammate who could take care of each other with equal strength-

None of them are gone.

He sat empty on the high platform, from strange to calm, thinking to himself that he had been lonely for too long.

The blood of the players rotated round after round, the original players died, and soon new human resources were replenished.

The past is forgotten.

It's been too long, no player has survived for long, and no one has noticed that the "rules" are changing quite slightly.

The danger rate of quests has increased dramatically, the mortality rate has doubled, and NPCs that are friendly to the player and have no conflict of interest have become hostile and evil.

Talent is hard to motivate, the cost of staying in the safe zone is huge, everyone is exhausted, and players are constantly crashing and killing themselves.

The name of the infinite game is "survival", and everyone is trying to survive – and they can't die.

No one noticed these subtle changes, and players thought that "survival dungeons have been like this from start to finish."

The only existence that has discovered these changes is not a "person". He calmly watched the player who shuttled through the small worlds like ants, and asked doubts that could not be considered doubts.

[You're embarrassing them.] ]

He said. Strangely, he asked, "Why?" ]

[They are too weak.] ]

Rule seems to sigh in disappointment, [That position has been hanging too long.] I need to train them to become stronger so that there can be a successor. ]

Is that wrong?

He thought about it for a moment, and was swept away by the simple and crude logic - there seemed nothing wrong with making the player stronger.

So He said, "Well. ]

But the situation has not changed, and the final level of the trial has failed countless times. What was originally a small village has become a bustling city, and it has also become a real place for players to bury their bones.

Countless excellent and top players have ended their lives here.

Wrong.

Nothing is right.

He said, "There is something wrong with your trial. ]

Rule Answer: [No questions.] ]

[It's just that humans are unfit to be the masters.] The rule replied almost compassionately, [and, it can't be stopped.] ]

In the course of several experiences, although the forms are different, the essence is still a choice between two or the other.

Of course, there are also a few times when the players who survived couldn't be ashamed of their conscience -

They did not kill a single citizen. It's just trying his best to survive, and even trying to use his own strength to stop the natural disaster, even if he realizes that these monsters can only disappear after devouring enough flesh and blood, he still goes to help the citizens trapped in front of him.

It's just that in the end, they can still be regarded as "failures", countless citizens died under force majeure, and the surviving players stood panting in the sea of corpses and blood, feeling fierce grief and unbearable. They survived, but they were still covered in bruises.

But even then, they failed the trial.

After the monster wave ends, it is surrounded by endless ghost domains.

The citizens who have been rescued have become goblins, and while they won't do anything to the player, they won't—or can't stop the other goblins from doing anything.

As a result, these players, who were still counted as worthy of their hearts, were still brutally tortured and killed, and after their consciousness was dissolved, they became part of the dungeon, staying here forever.

As the rules say: nothing can be stopped.

Most of the ghosts in the ghost realm are players who have been forcibly left here. Abandoned countless times, killed and devoured countless times, they walked into a strange circle that could not stop spinning, drunk and dreamed of death, and fell deeper and deeper.

A huge grudge enveloped this buried place, and the ubiquitous fear and pain seeped into every part of the bones, deepening the hatred with every second of existence.

The difficulty of the trial increases with the replacement of round after round. New players who are newly dragged into the dead form new ghosts, and old players are once again tortured by death and hate them deeper, and as long as they exist, everything is worth hating.

In the ghost realm that can restore their sanity, the ghosts who used to be the pride of the sky and the top players are almost looking at the new players with a greedy gaze-

They have been trapped in the ghost domain for a long time, how can they let go of the "newcomers" who have stepped in.

They will follow the path of their predecessors, melted into this ghost realm like honey, and become one with the copy, forever, never separated.

The □□ that is applied by an external force and turns faster and faster will never stop.

The place where the bones are buried has become a dead end.

[Isn't that bad?] The rules ask, [Power is in our hands.] ]

He didn't reply, just found it a little bored.

It doesn't make sense.