15 And it can go up again

Aberto, along with it, began to recognize the quality of such Chinese games. I look forward to this rare Chinese game company that supports Spanish, and it will be able to do more good works in the future.

For Aberto, no matter what country the game is, as long as it has a certain quality, he is willing to play it.

If in addition to European and American games and a few RB games, he can also add Chinese games with unique styles in the future options, of course he is happy to see it.

The more games you can choose from, the more fortunate you are.

……

It's been a week since the game was released.

At present, the total sales volume exceeds 250,000, of which 70,000 copies are sold overseas. Definitely an exciting result.

It's a smart move to get the copyright. Speaking of income alone, based on the current sales volume alone, Li Annan can get more than 8 million yuan.

is more than 20 times higher than the free distribution of the remake of "Riding and Chopping".

Annan Lee's goal of making a name for himself has also been achieved. Many manufacturers who hold the copyright of old games have thrown olive branches, hoping to cooperate with Jinghong Games to remake all kinds of old games.

Even Jinshan, who was thunderous back then, also contacted Li Annan through Liu Kun, hoping to organize a dinner party to discuss whether they could cooperate.

No wonder they flock to it, no one will have trouble with money. The revenue generated from the remake of "Sword" is really beyond the imagination of all of them, and it makes them look a little red-eyed.

The sales of the remake of "Sword", even if Annan Lee does not announce it, can also be checked through websites such as steamspy. The purchasing power of the players alone surprised them.

As long as it's a good game, players will pay for it!

What's more, remaking old games can also bring the IP back into people's eyes and increase the value contained in it. This is where the core of the interest lies.

What does it take to get so many benefits?

Except for authorization, not at all!

Through various channels, they inquired about the details of the cooperation between Jinghong Games and Pixel Software, and couldn't help but be stunned. The remake of "Sword" did not use any funds and manpower of pixel software, and Jinghong Games only relied on its own strength to make the game.

When you take it out and sell it, the revenue is also split fifty-fifty with the pixel software.

How can you find such a pie-in-the-sky good thing?

In their eyes, Li Annan has become a god of wealth. Whichever one is taken a fancy to, which one will make a windfall from the sky and make a fortune!

So now it's no longer Ang Lee looking for IP, but the copyright owner taking the initiative to beg Ang Lee!

But Annan Li is not an old game. He only needs the classics of the year, as long as he and many people's childhood memories. Only such a game is worth remaking.

Gold Mountain is an option. Jinshan was the overlord of domestic stand-alone machines back then, and made a lot of games that Li Annan talked about when he was a child. There are also some other manufacturers that can also cooperate.

But now is not the time to remake the next game. Now Annan Lee's main focus is still on the remake of "Sword".

He judged that the game still has the potential to continue to increase sales, and as long as it gets media publicity, it can further increase sales.

Li Annan originally expected that this game would have 100,000 sales, which is auspicious. But a week later, the game's market performance has far exceeded his expectations.

Unexpected sales and praise from all mouths stimulated his ambitions.

He wanted to see how far the game could go after the media intervened.

He hopes that the current sales volume will double again to 500,000!

In the past few days, he has traveled to many places all over the world, met with the heads of many game information websites, and discussed cooperation. Progress has been made, but it has not yet been fully negotiated.

Occasionally, he can't help but think about it. It would be nice if the remake of "Sword" could make a splash on its own.

That way, he won't have to work hard to push behind him. The media will take the initiative to intervene in the report in order to chase hot spots.

It's not that this kind of thing hasn't happened before, such as H1Z1's "Red Army Incident", the popularity almost detonated the whole network, attracting a large number of people to follow the trend to play that game. However, H1Z1 itself did not withstand this large wave of people, and the official stupidity is another matter.

It's just that he often thinks about it for a while, and then he gets rid of unrealistic ideas. That kind of good thing does happen, as if someone must have won the lottery. But you can't always expect to win the lottery, right?

It's still more practical, and it is a safe way to go to a house to talk about cooperation with the media.

……

Meanwhile.

Guangming Daily newspaper in the capital.

Guangming Daily is a central media, but compared with the People's Daily, Guangming Daily's style is closer to life, and the online media department is more down-to-earth. Technology, celebrities, health and wellness, pet cats and dogs, as long as it is a positive thing, everything will be reported.

An operation editor of Guangming.com, when collecting materials on the Internet, accidentally found a message. There is a Chinese single-player game that has achieved good results abroad!

The editor was immediately keenly aware that it was possible to discover the news, and hurriedly took a closer look.

It turns out that there is an old domestic game called "Sword Sealing Demon Record", which has recently been remade. In addition to Chinese, the language also supports more than 20 languages, and it is sold on Steam. For this game with a strong Chinese style, players from all over the world are very supportive, not only with high sales, but also with a lot of praise.

That's a lot of positive energy! At present, the state is vigorously supporting the dissemination of excellent Chinese culture. This news is not only in line with today's policy, but also suitable for the relaxed and lively style of Guangming.com, and it is not known for the time being, and there are no other media reports.

If it is written as a report, it is likely to become a hot topic!

The only problem is that it's about video games, and there may be some objections.

The editor hurriedly asked the deputy editor-in-chief, but the deputy editor-in-chief did not dare to decide, so he went to his superiors again, and finally went all the way to the editor-in-chief. After the editor-in-chief understood the situation, he decided to do it!

This theme is too suitable for the current environment, and the explosion point is also very sufficient, of course, you can't let it go.

As for the issue of video games, after the report is made, it should not have any negative impact if it only lands on online media platforms.

After receiving the approval, the editor hurriedly began to work on it, collecting materials and writing a report, with a full sense of urgency.

If he can create a hot news before the end of the year, then his work report this year is definitely very good!

The stakes are high, and of course it's worth the hard work. One night has passed, and he has already written the report!

The report never talks about the gameplay and plot of the remake of "Sword". The editor doesn't play the game and has no interest in it. He wrote this article for the purpose of writing hot spots, not to promote Ang Lee's game.

So the focus of the whole report is on sales and the reaction of foreign players. To sum it up in one sentence, it is "my country's gamers are amazing, and they have made good games that amaze foreigners."

The report avoids the game's sales in the Steam region. It's a gray area, and it's best to keep it shut up. The editors only talked about the game's achievements overseas - 70,000 sales.

40,000 in North America, 13,000 in Russia, 10,000 in Europe, and 6,000 in South America......

This is still the result achieved when there is almost no publicity overseas!

So as long as the game is done well, foreign players are happy to come and learn about Chinese culture and like it!

The editors also selected some foreign players' feelings after playing. Some of them are translations of the game's reviews on steam, as well as the game's commentary video on YouTube, which is the warmest word of praise.

The editors have carefully selected the most positive comments. When translating, the editor did some small "polishing".

Like a comment. The first three sentences of the original text are praising the quality of the game and the novelty of the gameplay. The last two sentences are that this foreigner player has opened his eyes through this game and learned about Chinese culture for the first time, hoping to see more similar works on Steam.

Very normal comment.

But after the editor translated, the words praising the quality of the game became one sentence, and the last two sentences were greatly expanded. The focus of the whole review suddenly changed, and what amazed the foreigner player was not the game, but the fascinating Chinese culture.

Everything editors do is to create hot spots. He knows that only by writing in this way can the report stab the cool point of the most readers, and the report can become popular. And when the report becomes popular, he can be commended and rewarded.

After the report is written, it is submitted to the editor-in-chief for review. The editor-in-chief was very satisfied with the quality of the manuscript, there was nothing wrong with the text, and there was no deviation in the value orientation, and agreed to publish it.

The release time is set for 4 p.m.

At that time, a report titled "You would never have imagined that a domestic stand-alone game would be popular with so many foreign players" will appear on platforms such as Guangming.com, Weibo, public account, and today's headlines at the same time.

For this report, from the editor to the editor-in-chief to the editor-in-chief, they are full of confidence. Judging by their decades of experience in the media, this report can definitely create a hot spot!

……

The other side.

Annan Lee is negotiating cooperation with game media.

Liu Kun suddenly sent him a link on WeChat, saying, "Hurry up and take a look, suddenly there is a report!"

Li Annan opened the link, and it was an article posted by an official account.

The official account that posted the article is called "Steam Intelligence Station".

The title is: "Domestic games are once again disappointing, how many times can players be deceived by insincere fried cold rice?"

The content probably says that in 2017, when masterpieces were frequent, an old domestic game "Sword Sealing Demon Record" was also released. This remake of this old game is exactly the same as the original, except for the graphics, there are no changes and improvements, and it is not enterprising to the extreme. It's basically cheating players out of their money with feelings, and it's extremely ugly.

The article confuses the concepts of "remake" and "reboot". In order to prove his point of view, the author of the article singled out some series of reboots of foreign masterpieces for comparison. Such as "Tomb Raider 9", "Star Wars: Battlefront". Both games have changed dramatically from their predecessors.

But the problem is that the "reboot" is to forcibly end the storyline of the old game and retell a new story from scratch with the original world view and characters.

It's only natural to launch a new game structure for this.

"Remake" is to remake an old game, showing the original story and the fun of the past in a next-generation way.

The core remains the same, the gameplay remains the same, and the plot remains the same, so what's the problem?

However, the person who wrote the article seems to be well versed in the art of confusing the public, mixing up two different concepts without a trace, and coming to the conclusion that the remake of Sword and Knife is simply a mess!