Chapter Seventy-Three: Shrinkage

Many people know that Japan's economy is already in a quagmire.

In fact, there are also many people who know the reason for falling into the quagmire. However, there is nothing they can do.

Only the future that you can grasp is the best future. A future that is constantly restrained by others is really not a good future.

At its peak, Japan's per capita disposable income reached 107 percent of the United States, and its annual gross domestic product exceeded one-third of that of the United States.

But what's the use of that? When others need it, they forcibly come to bleed, and they can only endure it silently.

Different people see problems differently, and ordinary people don't think much when they see such problems. At most, he complained about the people who were in power at the time.

However, he didn't know that no matter who was there, the end result would be the same. Will there be someone like that who will step up and turn things around?

Yes, but not in Japan at this time.

After decades of peace, many have forgotten the smell of war.

I thought that this was how the world should be. Although there is an economic crisis, it is stable and prosperous. Even the older generation, with their examples, illustrate the hardships at the beginning, but it is useless. The younger generation often just laughs and passes.

Chiba games are becoming more and more influential in Japan. In particular, in the current situation, a new kind of game console has emerged in the United States.

That's right, the Japanese are so contradictory. A few years ago, they were still frantically chasing American goods, and seeing this phenomenon, some Japanese companies made up their minds. We need to reverse the image of poor quality Japanese products.

However. In recent years, with the economic downturn. Decline in purchasing power. Most Japanese people have begun to boycott American goods again.

On the one hand, because it is expensive, and on the other hand, because of it. They know where the decline in their standard of living comes from.

How many times has a country like the United States asked different countries to take over for their economic recession.

Perhaps, the United States and American culture a few decades ago were as invincible as gods in devastated Japan.

However, after the distance is closer. I found out that the United States is just like this?

The United States can absorb not only the blood of economy but also the blood of knowledge in other countries.

Those high-end researchers, the top students in each country, basically all come to the United States to study.

Among them, 90 percent will remain in the United States, and less than 10 percent will choose to return to their home country to serve their country.

You know, these senior researchers. It is a very rare general product. It's not that you can cultivate it casually, and the probability of cultivating it is very low. It is possible that only in hundreds of thousands of people, in millions of people, can there be such a one.

It's not about losing one. I'll cultivate one more and I'll be done.

Once, after the collapse of the Soviet Union, a former Soviet professor who came to the United States to give lectures said, "This is an American university? Only the house is theirs. The professors are all from our Soviet Union. And the students are those of third world countries. ”

Actually, if you do a little research on the United States. will know. The basic education system in the United States can be said to be rotten.

The so-called public schools. It's just a lump. In this kind of public school, there is quite a lot of anti-intellectual elements.

For example, all students generally hate those who study well. Prefer which students like sports, cool students.

Many children who study well are even afraid to study well because they are discriminated against.

It's also a place where Asians are often talked about in the United States. Asians are simply learning machines, and because they study well, they are discriminated against. Because they are discriminated against, they can't fit into the circle of those children.

The end result is that Asians are more likely to be middle-class. And those cool kids tend to be at the bottom of society.

Of course, this is not absolute. Either way, they will still have a channel to rise. Because, it symbolizes hope.

Those who have hope will strive for hope, while those who have no hope at all will choose to break this world where there is no hope.

For example, children in the slums of South America and the African savannah may not be able to afford to go to school. However, they still have a way to change their fate. It's about playing football.

Playing football and going to Europe is the most practical way for them to change their destiny.

Of course, not every child who chooses this path will become an athlete who can compete in Europe.

In fact, the higher the value of those successful players, the higher the elimination rate of the cause. His worth is built up by countless losers.

However, there is nothing wrong with this for those children who have no other hope. No matter how cruel it is, they will feel that they will be the lucky one.

Even if you can't go to Europe to play, perhaps, you can become a professional player in your home team, play for a few years, and become a coach.

Although the income is not much worse than that of the top stars, it means that they can leave the slums and have enough to eat and drink.

In fact, if Lin Yan is asked, the anti-intellectual atmosphere in American public schools is likely to be self-defeating to a certain extent.

To put it mildly, to a large extent, parents decide their children's future. The so-called teaching by word and deed, you can't expect a family that plays mahjong at home all day long to have a child who learns well.

It is precisely because the bottom of the United States lacks the motivation to rise, as well as the space, that they choose to live in chaos. And their children have a natural resistance to those good students who study well and may cross their level.

Chiba Games' consoles, the largest group of players in the United States, are actually these children. Because, those who really have goals, ideals, and pursuits will not be addicted to the game.

Of course, this doesn't mean that games are the root of all evil. Because, there are no video games. There will be something else that will attract those children into the abyss.

For example, those hallucinogenic herbs, and for example, the body of the opposite sex. People who don't have enough self-control. There will always be all sorts of things that will obscure them.

Lin Yan, in fact, has always worked hard in the games he made. Add something more positive and trigger people to think positively.

Now Lin Yan thinks that the game should be fun and interesting first, and it is right to bring happiness to players. However, the secondary attribute is to be useful and valuable. It's not that this game is over when it's finished.

For example, a game like "Railway Simulator" belongs to a window, and many players because of this game. Loved the feeling of the railway.

Thus entered the industry.

The same goes for other games, which are like a window. It is an interesting way to lead players into a new world and help them see a new world. In that world, find your own fun.

It is precisely because of this that although the games of Chiba Games, there are also professional players. However, Chiba games did not create a model like a football star. Then he induces many ignorant teenagers to rush into the industry and shout loudly, "I'm for e-sports!" ”

As a matter of fact. This kind of incitement is already very old-fashioned, but it is very interesting. This incitement has been tried and tested.

For example, Lin Yan once wrote a little bit of online novels. Why did he write, except on a whim. It's not because of the benchmarks that have been shaped by the website. Attracted by their achievements.

Fiction websites, through this means, will get a lot of people who provide them with content for free. Although the quality may not be high, there is quantity.

Perhaps, for a single author, it is a small probability event that he becomes popular.

However, from the perspective of the website, from a macro point of view, it will be inevitable that someone will become popular.

This is the case with many things in this world. It's like why the United States was crazy about encouraging innovation a few years ago, and even uttered such a ridiculous slogan as innovation for all.

However, when you think about it, it makes sense. Perhaps, 99% of people are not suitable for innovation or entrepreneurship.

However, there are always those one percent who are suitable for this kind of thing. Even if one of these 100 people, some died in the angel investment stage, some died in the first round, some died in the second round, and some passed the third round and the D round, but died in the process of listing.

However, there will be companies that will survive these stages. For example, Atari, which once dominated the American video game industry, didn't it come from so many startups.

Perhaps, this process of competition is very cruel for a single person, but for a whole, it is not allowed to have.

Hayashi also understands this, in fact, Chiba Games' current indie game channel, as well as the "Light of Favor", a recommendation for excellent indie games, all have their own purposes.

That is, when you feel that a game maker is more mature, Chiba Games will make an invitation according to the level of his judgment.

There are generally two types, one is to invite him into the Chiba game, and the other is to give him enough dice to develop a game he wants to develop.

Perhaps, among the people who invested, there are many, so that Chiba Games lose money, but as long as one of them succeeds, it will provide more security for the future of Chiba Games.

That's right, the reason why these people are valued is not because of the present, but because of the future.

Although, Chiba Games has its own training school. However, the school is faced with so many students, and the base is so large.

There are so many people who can appear and be included in the talent echelon of Chiba games. You must know that there are many talents with real potential, and no company dislikes them.

Of course, the kind of person who claims to be an excellent talent is more of a headache.

To a large extent, interviews are designed to avoid such people from entering the company.

Some people who don't pass say that the interviewer's questions are tricky, but they are not. Perhaps the questions asked by the interviewer are already very common in the interview world.

They are able to ask, and they all have their own reasons.

It's like that in a company, the most forbidden to enter is not incapable. It's those who spread pessimism, such people are black sheep, no matter how powerful his skills are, unless no one can replace him, he will be hired, otherwise most companies will not choose to admit such people as their employees.

Of course, employment is a two-way street. However, after basically being hired by Chiba Games, few people rejected Chiba Games.

Because, Yuki Chiba is already the top company in this industry. Not only as a platform provider, but also has a very large right to speak.

As a content producer, I also know how to produce great games.

Especially in recent years, Chiba games have entered a very streamlined, very rhythmic development mode.

So, the speed of the current Chiba game, the hairstyle game is more stable. The quality is also more stable. This quality is stable, not that there are no good games. It's the kind of low-quality garbage game, which has basically been eliminated.

Because, those games that fail to pass the internal rating are directly hidden by Chiba Games themselves.

You must know that no matter how creative a game is, there are still all kinds of unpredictable troubles in the actual production process.

For example, there is an insurmountable technological divide, and there is also an abrupt shift in market direction.

Role-playing games were popular the day before, and puzzle games became popular the day after.

There are always all sorts of puzzles waiting for the development team.

The difference between a mature development team and an immature development team is that the mature development team knows how to solve a problem, will not be in a hurry, and will not be killed by a problem.

Chiba Games, the model of assembly line production of games, although to a large extent, stifles the possibility of a game.

For example, when the first version of their game was launched, it wasn't really fun. However, after going back to the furnace again and again, and after tempering again and again, it became a classic game.

However, this kind of ticket skipping is not a good thing for a company. Therefore, many game companies approve of cutting off a lot of plots, and after the game is released, they endure a flood of bad reviews.

They will not continue to develop the game and finish the game, not because they don't want to, but because the conditions don't allow it. They don't have that much money.

Because of this, there are many games that have shrunk compared to the trailer that was originally exited.

Because, the trailer is what they want to do, and the actual game is what they actually do. (To be continued.) )