Chapter XXXIV Criminology Division
For today's video game industry, no new technology can stay ahead for long. As long as the technique is easy to use and useful, it will be immediately learned. Even if there is a patent right for this technology, people are not afraid. Technical barriers are so easy to form, and others can use other technical principles to achieve similar results.
After all, players only care about the display of the game, and they don't care at all about the effect of the game, what kind of technology is used, and whether such technology is good or inferior.
For example, the fabric material technology that appeared on Chiba games has received a lot of attention in this era of pursuing full HD video games.
Countless players have raved about this technology. Just like the normal map once appeared, this technology greatly enhances the realism of 3D games. Although it is not completely true, at least it is in line with the player's subconscious intuition, and it is no longer like before, and many paradoxical things in the game have not only failed to shorten the distance between the game and the player, but have increased this sense of separation.
Therefore, the fabric material team led by Jiang Yibing also received an objective amount of bonuses. And her application to return to Chiba Games China to work in Suzhou-Zhou branch was quickly answered, and she will still be responsible for the work related to skin materials when she returns to Suzhou-Zhou.
One of the interesting things is that after she made a debriefing report, she saw Lin Yan. Unexpectedly, that humble person was actually the legendary Lin Yan. Her mouth was surprised to fit a goose egg.
Lin Yan smiled when he saw her appearance and didn't say anything. In fact, Lin Yan now doesn't need to say anything more in the Chiba game, what to use to prove himself.
Of course, he didn't just talk casually because of this, just pointed fingers. He only guides things within his major, and out of his major, Lin Yan generally does not speak out.
However, even if he is like this, his popularity in Chiba Game is not ordinarily high.
In the end, the intelligence came down to Lin Yan's own strength and his personality charm.
For Jiang Yibing, Lin Yan didn't pay special attention to it. For him, Jiang Yibing is just an ordinary clerk in the Chiba game.
Although her resume, written quite legendary. However, there are a few who can work at the Chiba Game Headquarters who are not legendary. To put it bluntly, who didn't kill thousands of competitors and finally ascended to this position.
Chiba Games recently introduced a new employee benefit that states that if an employee dies, Chiba Games will pay half of his salary to his family for ten consecutive years.
This benefit, which was pioneered by Chiba Games, was not available at all before. Although most Japanese companies have a lifetime employment system, there are very few companies that can treat their employees like family.
This action of Chiba Games actually did not pay too much cost, they did not fully assume this part of the responsibility, but contracted the specific implementation of this business to a specialized insurance company.
These insurance companies are actually very willing to do similar insurance business for companies like Chiba Games. This is because Chiba Games is known not only in the video game industry, but also throughout Japan and the world.
An employee's benefits are already very good. In such a situation, it is actually not easy for an employee to want to die suddenly.
If you change to another company, such as Futukang, which also has such insurance content, it is estimated that few people will underwrite them.
After all, the risk of guaranteeing such a company is too great.
Originally, the insurance company asked for a premium of 5,000 yen per person per year. However, due to the large size of the Chiba game, the bargaining power is strong. So, in the end, no one paid 2,500 yen a year. According to the calculation of 6,000 full-time employees of Chiba Games, the annual expenses are only tens of millions of yen.
For this amount of money, in fact, you can't buy a small apartment next to the headquarters of Chiba Games.
From the point of view of Chiba Games, this is actually a model of doing big things with little money.
A policy like Chiba Games seems to be too heartwarming. Some people say that Chiba Games is doing this to recruit more people, but some people immediately retorted that Chiba Games is now applying for jobs every year, and it is already one in a thousand, and they want to recruit people again, how do they want to recruit?
In fact, in Hayashi's own words, Chiba Games does have the meaning of buying people's hearts. After all, Chiba Games is now a big business, and how to maintain the motivation of employees to work, the four elements of time are a very complex and difficult science.
This involves all aspects, although it seems that it is not very important, because, after all, these things cannot be seen or touched, but in the end, they can really determine the life and death of an enterprise to a certain extent.
Of course, Chiba Games has the confidence to offer high benefits, also because they have few employees. The dual-track system was adopted early on, that is, there are two routes for regular employees and dispatched employees.
Under such a route, it is possible to ensure the stability of the Chiba Games employee system while also ensuring vitality.
Of course, the problem of aging regular employees is indeed unavoidable. After all, many of these regular employees have the intention of having an iron rice bowl. And the more difficult the process is to select new permanent employees, the more mindful they become.
Therefore, a special department has also been set up to deal with these people.
In fact, some time ago, this department was exposed. It also made Chiba games receive a certain condemnation, after all, the lifetime employment system, to a large extent, represents a certain kind of political correctness in Japan.
Any dismissal of a permanent employee, or discrimination against a permanent employee, will actually be attacked by public opinion.
However, after in-depth understanding, I found that this department of Chiba Games is not the same as that exposed by other companies.
Chiba Games actually gave this department, not a small amount of money. In other words, if they have motivation and momentum, they can also make achievements in this department.
However, most of the people who enter this department are indeed incorrigible.
They see this big money and don't want to make a good game, how to complete a good project. But they tried all kinds of ways to take out some of these funds to fill their own pockets.
As a result, most of the people who were in their pockets were sent to the court on various charges, and after a trial, they suffered the punishment they deserved.
Therefore, many people regard such behavior as a game of Chiba as fishing law enforcement to lure snakes out of their holes. Calling that department "Crime-Crime-Section" means that people who enter this department basically become criminals after a while.
When Lin Yan saw such an evaluation, he actually thought it was quite interesting. So, he asked his secretary to contact Chiba Games Global Entertainment to find a script to write the story into a script.
Of course, the main line is written as a counterattack that Japanese office workers like to see, that is, an old regular employee, for various reasons, entered the "crime-crime-section", and then, with his own hard work, finally counterattacked, led the colleagues of the crime-crime-section, and made a game that sold well.
Although, it looks like it's a black Chiba game. But in fact, this is a fan of the Chiba game, and it is promoting the behavior of the Chiba game.
This kind of seemingly deprecating approach is actually very useful. If,Insist on making a very great,Righteous and awe-inspiring,Say that Chiba Game's policy is the right didactic film,In fact, it is not acceptable.,On the contrary, it's a film that can subtly make people realize who is right and who is wrong.。
Since the protagonist in the work can change the fate of the whole through his own struggle, under such conditions. In reality, the people in the "Crime-Crime-Branch" live in such a state, and it's not the fault of the Chiba Game, or the fault of those who are in the "Crime-Branch", isn't it clear at a glance?
As a TV series of Chiba Games' public relations, because of the strong influence of Chiba Games' global entertainment, it has entered the prime time of TV stations.
Because the whole work, especially the language style and action style of the protagonists, is full of that kind of exaggeration of stage play. Therefore, this film not only received the highest 20% ratings, but also set off a frenzy of memes on the Internet.
That's right, there is such a thing as a meme in Japan.
You know, in another world, even after a long time in the 21st century, Japanese people still have emojis, that is, text expressions.
This is because Japan's network construction is really not good, and after the network is built, most people receive information terminals, such as traditional mobile phones, but they cannot receive pictures.
As a result, a series of emojis with words as expressions were produced. In addition, these emojis have become a rare representative of Internet culture in Japan in another world.
Why does Japan's Internet culture seem barren? It's because the network construction in their country is actually very bad.
This is because Japan's telecommunications service providers are all privately owned capital enterprises. Capital is profit-seeking. Therefore, rural areas with a large area but a small population, or the suburbs of cities, do not have excellent network signal.
In the most profitable urban areas, because of the price war, the investment in hardware is also very limited.
In contrast, China has a larger land area but higher signal coverage. Because, the country's basic telecommunications enterprises, many businesses are carried out, not to make money, but to complete a certain task.
This is very unimaginable for Japan. Because, Japanese companies are too lazy to electrify some villages with few people.
Why, because of the loss of money.
Chiba games have not changed the fundamental landscape of Japanese telecommunications service providers, but they have changed something else. is the need for mobile networks.
When there is demand, it naturally represents profit. As a result, the majority of telecommunications service providers began their infrastructure journey. Of course, there are some policies that are actually more deceptive.
For example, some telecom operators say that the traffic is unlimited, but what is the actual situation? Their company's traffic is really unlimited, and you can use as much as you want in a month.
However, with a certain amount, such as 100 megabits, they will drop from a fast network to a slow network, and they will also limit the bandwidth of the already slow network.
As a result, most people can't stand this kind of network speed comparable to snail crawling, and either choose another company, or run a larger traffic package.
Of course, for some foreign people who don't know the truth, Japanese communication operators seem to be conscientious, because they actually have no limit on traffic, and there is wood!
Looking at the private enterprises abroad, and then looking at the domestic state-owned enterprises, some people began to think again, and began to say that only privatization can save a certain country.
However, what happened in reality, after someone exposed the infinite traffic in Japan, they closed their eyes, thinking that if they didn't open their eyes, it would mean that it didn't exist.
Lin Yan doesn't care much about this, in fact, although the game consoles of Chiba Games are not selling very well in China. However, the phone sells very well. Although, mobile phones are quite more expensive than handheld phones.
After the analysis of the think tank, the think tank believes that such a situation is that Chinese consumers are very interested in the attribute of practicality.
If you say that you bought a 6,000-dollar mobile phone, others will look at you with envy, but if you say that you bought a 3,000-dollar game console, others will look at you with a stupid look. You're sick, buy such an expensive game console, isn't it?
What, it costs money to play a game?
Look at the game I played, it didn't cost money. I didn't spend much money on this game, only 10,000 or 20,000. But I think it's worth it.
You haven't played the game yet, and you spent hundreds of dollars, which is really sick.
The above content comes from the investigation report of the marketing department, and Lin Yan has also seen it on the forum.
After all, China is such a magical country. There are some amazing websites. On these amazing sites, there are tons of free games.
Even, some foreigners who originally used the genuine version, after seeing such a website, were shocked, crazy to download and play games.
In fact, people in most countries play genuine games not because of how high their quality is. It's because they don't have a way to get their hands on pirated games.
They can only buy the genuine version, then play the genuine version. In addition, piracy is illegal, so few people risk their lives to create pirated content. (To be continued.) )