Chapter Twenty-Nine: Dark Glory

"Street Fighter", "Street Fighter II", "Super Street Fighter II".

"Legend of the Hungry Wolf", "Fist of the Dragon and Tiger", "Samurai Shodown", "The King of Fighters".

There aren't too many popular fighting games on arcades.

It is said that Street Fighter, the first work of fighting games, was tepid when it was released in Japan. In the United States, it is a big hit.

It is said that more than 10,000 of the substrates of "Street Fighter" in the United States have been sold.

What is this concept, that is, if there are two "Street Fighter" in an arcade, then there are 5,000 arcade halls covered by "Street Fighter".

On average, every state in the United States will have more than 100 units covered.

The rise of fighting games like "Street Fighter" actually has something to do with the character of Americans. They don't like things that are too complicated, they like this kind of game of punching to the flesh, going straight up, and doing it.

It is precisely because of this that "Street Fighter", a game with a low degree of completion, can become popular in the United States.

The U.S. division of the game production company asked the Japanese headquarters to produce a sequel to "Street Fighter". It just so happened that there was a lot of talent in the company at that time. The completion of the game continued to increase, and it was only after this that the game was created that it was a fighting game that lasted for a long time.

After that, all kinds of fighting games, right on the arcade, sprung up like mushrooms.

"Chiba Game Smash Bros. on the Chiba Games" side was also launched because fighting games were popular in the arcade.

Recently, one of the more creative things in the arcade industry is probably the arcade rental system. Whether it is a grocery store or a coarse snack shop, as long as there is a place with a flow of people, you can apply for an arcade machine to come back without spending a penny.

And then. You don't have to do anything, the money in it is waiting to be shared.

The entire arcade industry. In fact, it doesn't make money as quickly as home consoles release games. It belongs to a field of fine water and long-term flow, and now except for a few who also sell the whole machine directly. Either you open an arcade hall to eat water, or you rent out the arcade machine in a rental situation.

After all, the price of an arcade machine can't be said to be cheap, and that kind of rental method is easier to popularize, so it has naturally become the most mainstream way.

Compared with home game consoles, a game release is the sales of tens of thousands of sets and hundreds of thousands of sets, and so much small money is in the account. Arcades aren't that exciting.

Some of the companies that joined the Chiba game system were originally arcade companies, and they were all about to go out of business, but because of a game, they quickly turned over and had a lot of cash flow. Returning to the arcade industry, under the monopoly of the video game league, it has opened up a new world.

Although said. Chiba Games does not produce and manufacture arcade games, but it is still very concerned about this industry. What are the fun games, what are the emerging genres, in fact, there are all the sureties here.

If. This type is suitable for appearing on home machines, and it won't be long before they appear on home machines.

There are also many small manufacturers that specialize in producing accessories for home consoles for Chiba games. For example, the steering wheel, the joystick of the aircraft simulation.

Don't look at it, it seems that there are not many people who buy it. But who made the Chiba game console have a large number of holdings?

Even if only one person out of 10,000 people buys, then they can sell almost 10,000 units. enough to feed the employees of these small companies. Even alive very moist.

If, they have some creative peripherals that are acquired by Chiba Games, then for them, it is a chicken dog ascending to heaven.

Even, there are many such manufacturers who don't want to make money in the market at all, and they want to be acquired by Chiba Games.

Because of Lin Yan's crazy investment, everyone knows how eager Chiba Games is for technology.

With the upgrading of TV screens,Today's popular plasma TV,It is no longer able to let the original light grab the normal operation,Games like "Duck Fighting" can't be played。

So, there have to be new technologies, and new peripherals, to do this.

Of course, in recent times, the popular game launched by Chiba Games is not this kind of "shooting" game. It's a dance game.

The peripherals are dance mats, and one of the reasons why this game is so popular is that when you play it, you have to be in constant motion, be able to lose weight, and supposedly be able to keep fit.

Therefore, many urban white-collar workers have bought this game. And because this game can really let people learn a little dance, when they go out to play in the future, they won't be embarrassed, so even people who don't exercise have a lot of them.

With these people driving the game, the sales of the game have risen.

Lin Yan gave this game a very bad name, called "Audition".

This is one of the most successful peripheral games on the new generation of consoles.

The main reason is that the dance carpet is cheap, easy to spread out, and the use of the scene is not very restrictive.

Unlike the kind of somatosensory equipment that uses two cameras to locate the player's movements, it has more serious requirements for the brightness and darkness of the environment, as well as the size of the environment.

Lin Yan is quite quiet and doesn't like to jump. Yuki Sakata is crazy over there, although his family doesn't live in the kind of building where he is with others, but there are already neighbors who have complained about them.

In fact, it is said that Sakata's Yuki's side will be demolished recently. It is necessary to build a high commercial center.

Lin Yan smiled and said to Sakata Yuki, saying that it is good to be demolished, even if you don't do anything in the future, you can be a quiet apartment.

The school founded by Chiba Games can be said to be very successful. Regardless of where these graduated talents end up, they still have a good impression of the Chiba game itself.

In other words, these people can be called the protégés of Chiba Games. With their presence, Chiba Games has more room to expand outward in the territory of the game.

In fact, recently Chiba Games has been working on something called Render Farm, and they're working with Toho to make some movies and add some special effects to the movies.

After all, in today's age of 3D gaming, there are many technologies that can be directly applied to movies.

Half a year after the establishment of the special effects department. It was spun off from Chiba Games and independently founded as a special effects company for Chiba Games. The main business is to provide special effects services for films.

And Hollywood's special effects manufacturers in the United States, industrial light film or something. To a certain extent, a competitive relationship was formed.

Of course, although Japan's economy has developed over the years, the film industry has actually regressed. There are no more people like Akira Kurosawa who had an important influence on the Western film industry. Not even his inheritor, Takeshi Kitano.

Perhaps, it is because the country is too small, the territory is too small. Japanese movies always have a bit of a homely feel.

However, there must be a gain, although on a live-action movie. There hasn't been much improvement, but they're really ahead of the world in animated films.

To be precise, it's two-dimensional commercial animation. Playing art, they still can't play those French art animations, and even, "Havoc in Heaven" produced by China's Shangmei is still regarded as a classic in their opinion.

Strangely, though. In terms of animation, the world view is not as narrow as that of live-action movies.

Maybe it's because the Japanese venue is so small that you can't shoot that kind of grandeur.

It's like a Hong Kong movie of this era. Although it started in the sixties and continued to be popular in the nineties, it was booming for thirty years.

in Southeast Asia. East Asia, Northeast Asia. It also has an amazing impact.

However, because the place is too small. There won't be a real movie with that kind of big scene. It's basically a little bit of a movie.

After so many years of prosperity, because of China's reform and opening up, there is no need to use Hong Kong as a transshipment trade port. The economy here has declined, and the quality of the films has begun to decline year by year. It is estimated that when those excellent filmmakers who lived in the booming era are gone, the entire Hong Kong film industry will begin to decline in real decline.

Taiwanese films, on the other hand, have never been too famous. Korean movies are basically the same as Taiwan's, and it is estimated that with the improvement of South Korea's economy, there will be some better movies.

Hayashi recently wanted to make a three-dimensional animated film, but it seems that the Japanese people don't like this form of expression very much. If you want to make such a film, you have to show it in the United States.

If the U.S. side has a very good result, or if it wins some awards, it may be able to export and sell domestically, and Japan will also be elegant and start to follow the trend.

This kind of thing is not uncommon in the history of Japanese cinema. From another aspect, it can be shown that in fact, the Japanese are still inferior and unconfident.

Hopefully, Westerners will recognize them.

This kind of thing happens overnight, take your time, and you can't rush. Lin Yan himself didn't have any opinion on this, after all, the other world he lived in was basically the same situation.

Even, the film market in that world is even more chaotic than the Japanese film market. The reason why it is so chaotic is because even a cut version of a variety show can make a lot of money.

Just like the game market at that time, garbage can make so much money, why should it be a high-quality product. Naturally, excellent foreign content will hit the domestic film market after it comes in.

And because of the credit of the censorship agency, the movies that are not good enough, those bad movies, have long been excluded from the national borders. This creates an illusion for everyone that all that is produced abroad is good movies, and what is produced domestically is garbage.

Coupled with historical reasons, a film that has been recognized by foreign countries and has achieved excellent results will also achieve great results in China. It doesn't matter if it's to the taste of the natives.

Lin Yan wanted to make a 3D animated movie, not because he wanted to play something on a whim. In fact, this is also a step in Chiba Games' technical reserves for the future.

Because, according to the current situation, sooner or later, the game will develop into a cinematic narrative. At that time, you will need to use a lot of camera movement skills.

In fact, today's three-dimensional games have a relatively large application in this regard.

And then there's the learning of those physical algorithms. For example, how to present a light, how to present diffuse reflection, to show the effect of dust reflecting light.

In this regard, a lot of mathematical knowledge is applied, and it can be said that it is a very advanced knowledge. If so, it's okay to be a learner, but it's even more difficult if it's a trailblazer.

In fact, there are really many places in the world where mathematics is used. For example, the global virtual production of Chiba games mentioned earlier also uses a lot of mathematical knowledge.

These mathematical talents are really one out of ten thousand, and Lin Yan feels very lucky to have such talents working in Chiba Games.

He is a high-level executive in Chiba Games, and he knows how much money is left and how much profit is created for Chiba Games with this current production model.

The collaboration of hundreds of thousands of people is like one person, and everyone can be arranged to do everything well in advance.

Such an ability is simply terrifying.

Lin Yan sometimes thinks that if this was in ancient times, wouldn't that organization have such organizational and coordination capabilities, wouldn't it be able to dominate the world.

Of course, if you are hungry, the ancient communication technology is not developed.

However, if these techniques can really be mastered by ancient people, they will really develop faster.

It's like the reason why humans are ahead of other species on Earth is because they can use fire and weapons. At a later stage, he also learned to use a bow and arrow, a weapon that would not put him in danger.

Which of the other animals on Earth can possess this long-range strike capability?

In other words, it is the human beings who have a relatively large attack range, and can attack outside the attack range of other creatures, so they finally become the overlord of the earth.

And this ability to coordinate information may be the fire and bow and arrow of the new era.

Lin Yan heard Chiba Yuki say that this virtual production of Chiba games does not seem to have stabilized and has not achieved the best results.

There is still room for further development.

If the ideal dynamic adjustment can be achieved, then the logistics cost of Chiba games will be reduced by a large margin.

You must know that the cost of Chiba games sold in the world, in addition to material costs and labor costs, ranks third in logistics costs.

There will be a lot of loss and tear problems, and there will even be cases of self-theft. In the end, these lost parts are added to the final product and to the consumer.

Just like the reason why the Ming Dynasty will fall, a big reason is because there are too many moths in the logistics system of Caoyun. Operational costs are too high. Eventually led to the collapse of the entire Ming Dynasty.

Of course, there are also those reasons why officials enrich themselves, businessmen who betray the country, and so on. It can be said that if the Ming Dynasty at that time did not perish, heaven would not tolerate it.

Although Chiba Games itself does not make historical games, a third party called Darkei is happy to make such games.

They also have a very regular player base and are doing very well. (To be continued.) )