Chapter 582: Teach the Legend how to make a game

The original action parlay game is not the same as the current action parlay game, both in terms of gameplay and other aspects.

The progress in this type of game is very large.

However, such a game can make a very good work on the arcade, but when it comes to transplanting to the home machine, there are not many companies that can carry out the perfect transplantation, and the best of them may be Capcom, they do have a kind of spirituality that is difficult for other companies to miraculously for action games, even if Mars Entertainment is in this aspect, it is also a little out of reach.

However, in the face of Jester's question, Itagaki didn't know how to answer.

He also thought about it carefully for a while, and indeed as Jester said, some action games in the early days are indeed not as smooth as the current action games in terms of operation, which is the stiff feeling that Jester said.

This is not only reflected in the different functions of the machine, but even, many games made on the same substrate, the gap between the early stage and the late stage is also huge.

This shows that Capcom has indeed made a lot of improvements in the design of the game, so that the stiffness on the feel disappears unconsciously.

Seeing that Itagaki couldn't say anything for a while, Jester didn't care, because this is something that requires a lot of experience to do, and it's not a matter of getting involved, this? I haven't made a few games of the genre, and I think I can do action games, such people don't have zài, and action games are very difficult.

Even in the future world, there are not many game companies that can do action games well, and basically, these companies have Capcom blood.

For example, the often talked about platinum studio, a game company that can be discussed a little with Capcom in terms of action games, his soul character Hideki Kamiya, is from Capcom.

Of course. This is also not absolute.

For example, some studios in Europe and the United States, such as Sony's Santa Monica and Warner Bros.'s Batman development team, have also done a good job in this regard, of course, there are also people in Japan like Hidetaka Miyazaki who only entered the industry at the age of 29, and Ning Yuan's salary cut by 80% to make games.

Jester himself is in contact with Mark. Saini has studied some of Capcom's settings or modifications in the action game, and although some of the changes may seem minor, they can greatly improve the gameplay of the game. Therefore, in many of Mars Entertainment's action games, they will always keep pace with the times and absorb useful things from Capcom's games.

Of course, this phenomenon is not only reflected in this kind of game or this company, many excellent games will be carefully analyzed by Mars Entertainment, some are better than themselves, they will learn, and those who do not. Encourage yourself.

"Do you recall Capcom's "Famous General", when you beat the gorilla boss in the third level, is there anything very special?" Jester said to Itagaki Companion in a kind way, and he didn't directly tell Itagaki Companion some of the experiences he knew. He wanted to make Itagaki himself speak for himself in an enlightening way.

He was able to comprehend it himself, and it was much more useful than his own blunt explanations to him.

For Itagaki Companion Letter, or rather. For the game makers of Mars Entertainment, it is necessary to play all kinds of games frequently, which is not an unwritten rule. It's a written rule that the game makers that Mars Entertainment needs must like games and must be able to get it from games.

If someone feels that they have gone home after a long day of work, they are too lazy to play games.

Then this kind of person is not suitable for Martian entertainment.

Because the most important thing when recruiting employees is that you have to love the game, if you don't even love the game, if you can't feel the fun in the game.

Then, there is no need for such a person to continue to make the game.

In fact, this phenomenon is not too important now, in general, at least in this era, people who can develop games are people who are very passionate about games, unlike later generations, basically those who come to participate in game development are some companies that covet game development, and even, the game developers of many game companies have no interest in playing games.

What's even more bizarre is that some of the first-line developers of domestic game development companies don't even know what a home console is.

This phenomenon is very common not only in Japan, but also in Japan.

Many Japanese legendary makers have reflected this problem, for example, Keiji Inafune, the father of Mega Man, has criticized this problem in the Japanese game industry in interviews several times - there are many people who don't usually play games at all, but these people are making zuò games, which is simply a big fallacy.

But when it comes to game companies in Europe and the United States, especially in the United States, there are very few such phenomena, such as Blizzard, the most important thing when recruiting is that you must be a deep gamer.

Jester's recruitment form is also fully borrowed from Blizzard's recruitment.

Therefore, Jester will not doubt at all that Itagaki Companion must have played the game "Famous General", because this game, since Capcom was launched on the arcade in the first half of this year, is indeed very popular, in the same kind of game, except for Capcom's other similar games, there are almost no opponents to compete with, and as a fanatic of action games, how could Itagaki Companion not play it.

However, in Jester's memory, "Famous General" should be an arcade game that Capcom will only release next year in the original history, but it may be because of the lack of development this year, so it was launched in the first half of this year.

"Famous Generals?"

After hearing Jester's question, Itagaki Companion was stunned for a moment, and then thought about it, as Jester expected, Itagaki Companion did play this game, and the level was not low, and he said that he liked it very much, but even so, it didn't take long for him to clear the customs with one coin, so it can be said that he is extremely familiar with some of the operational things of this game.

It didn't take long for Itagaki Yoshinobu's eyes to light up.

For the gorilla level that Jester said about "Famous General", he can be said to be too familiar to be familiar.

"You mean, the way you suddenly change direction while running?"

"Huh."

Hearing that Itagaki Companion had answered his previous question so quickly, Jester only chuckled twice, and then nodded: "Yes, it is this kind of operation method that suddenly changes direction on the run, this very small change can make the player not pause when operating, so it will make the player feel particularly smooth." ”

Jester explained carefully, and Itagaki nodded thoughtfully.

"Alright, second question."

Jester quickly ended his discussion of a question, he still had a lot to say, so he had to hurry, he couldn't spend the whole day here.

"In the mysterious circus, when the boss battle in the first level is played, do you think there is a very special setting? on the operation. ”

After hearing Jester's second question, Itagaki thought about it again.

"Mickey Mouse Mystery Circus" is also a Capcom action game, this game is different from "Famous General", this is carried on a home machine, which Disney commissioned Capcom to help them develop zuò, the level of production zuò is very high, and the sales are very good on various platforms.

I've played this game, but I'm not too familiar with it.

The action game he likes is still a beat up action, not this kind of child-oriented game.

In fact, whether it is now or in the future, Itagaki Companion's games have little to do with child players, and even when he was developing "Ninja Dragon", someone asked if there would be a Wii version of "Ninja Dragon", and as a result, Itagaki Companion said dismissively: "Wii players don't deserve to play my game." "The reason is that Nintendo's Wii is a gaming platform for young players.

And the games on the Wii are also known for their young age.

However, it is worth mentioning that after the sulfuric acid face and the pants demon fell out and became independent, the only game company willing to take in and support was Nintendo, and his new game "Demon Trio" was only released on the Wiiu.

Fortunately, Jester is asking about the first level of this game.,Although Itagaki Companion doesn't like this game very much.,But after all, it's been played.,And passed the first few levels.,If Jester asks about the later levels.,Maybe Itagaki Companion won't be able to answer.。

This time, Itagaki Companion took significantly more time to recall than the previous question.

Moreover, when answering, the tone was not as sure as the previous one: "Is it the setting that you can change direction in the air to step on the boss of the first level after jumping?" ”

This was a bit of a surprise to Jester, he didn't expect Itagaki to answer so quickly, after all, he knew that this kind of game was not the type of Itagaki Companion liked.

"I just thought about the previous question, and I wondered if the second question was related to the first question, and as I thought about it, I found an interesting setting by Capcom's designers here." Itagaki also saw the surprised look on Jester's face, so he explained.

"It was very unexpected."

Jester nodded as well, a look of admiration on his face. (To be continued......) R1292