Chapter 595: Scheme

"That's a good question."

Jester smiled, then nodded and continued.

"That's what I planned, this crowdfunding plan was guaranteed by us at Mars Entertainment, of course, this was the initial situation, if other companies can participate in this plan, then of course the companies that guarantee and review will be expanded, that is, after the initial booked fundraising goal is achieved, the project will begin."

"However, we will only pay half of the fundraising, and the rest of the fundraising will be paid to the developers for the development of the game after they have received a viable development and have been approved by the review committee."

After listening to Jester's explanation, Mark . Seni nodded, and although the idea was a little crude, it was clearly feasible.

Jester paused for a moment before continuing.

"Actually, I just thought about it again, about this crowdfunding plan, this plan is not just some interesting ideas and creativity, and even the sequels of many games, when we don't know whether current players are really interested in these sequels, we can take it as a test of the market, for example, we want to release a sequel to "Avengers", but because it hasn't been out for a few years, we don't know what players expect from this game."

"Then, we can use the sequel to "The Avengers" to crowdfund on this crowdfunding website, and look at the players' reactions, and naturally know what the current popularity of this game is."

"I have a lot of ideas about this, and it's not just limited to the game, but it needs to be considered in the long run."

Listening to Jester explain this, time flies very quickly. Although not yet completely convinced Mark. Seny, however, made him agree to Jester's plan for the time being. This issue is being discussed after the project and plan have been completed. Although Jester has absolute decision-making power in Mars Entertainment, he has basically never used this power.

In general, when something happens, there will be an internal discussion.

The internal discussion will discuss the most suitable and complete version or plan, and in a few days it will be another regular high-level meeting. Therefore, the two decided to discuss the issue of crowdfunding in detail at this high-level meeting.

Mark. After Saini left, Jester remembered what had happened.

At the time, when Maxeni brought Jester coffee, he really hadn't thought of a very good topic for the opening speech of the GDC Global Gamer Development Conference.

But hearing about Mark. After Saini's words, he naturally thought of a website that would be very famous in later generations.

r。

That is, many domestic gamers laughingly call the rice network.

Founded in April 2009 in New York, USA, the website is a crowdfunding website platform for businesses with creative solutions.

We are committed to supporting and encouraging innovative, creative and creative activities. The online platform is open to the public to raise small sums of money, so that people with creative power can get the money they need to make their dreams come true.

r provides "creative, thoughtful. But the lack of funds" and "have funds and are willing to donate to support good ideas" platform r believes that a good idea. With proper communication, it can be quickly and widely disseminated; At the same time, gathering the strength of others to gather funds and spiritual encouragement can make you more practical and courageous to implement your good ideas.

Of course, his fundraising scope is not just for games, but for all the projects that can be invested.

The way it works is relatively simple and effective: the platform is used by people who are creative and eager to create and create a product, and on the other hand, people who are willing to contribute money to them, and then witness the emergence of new inventions, new creations, and new products. Web design, graphic design. Animation, writers, and all activities that have the ability to create and influence others.

Anyone can donate a specified amount of money to a project. The website charges very low commissions, and the threshold is so low that it couldn't be lower. For example: California Makin. Callahan wanted to create a new comic about a half-man, half-demon, and the first issue was expected to cost $1,500 to create and promote it, so she wrote a letter of introduction to the site, hoping that someone would make a small donation. Donors can get a comic book with the author's signature for $5 and a bag with the main character of the comic book as an ornament for $100. Of course, her promise will only be fulfilled if the donations received exceed $1,500. As a result, she had the donation in a very short period of time.

The idea for the website came from one of the Chinese founders, whose Chinese name is Chen Perry.

His official profession is a futures trader, but because of his love of art, he opened a gallery and regularly participated in concerts. In 2002, he was so frustrated that he was forced to cancel a planned concert at the New Orleans Jazz Festival due to financial problems, and he began to think about building a website to raise money. Perry. "Money has always been a barrier to creative careers," Chan recalls. We often have some great ideas in our heads and want to see them come to fruition, but unless you have a rich dad, there's not a good chance of actually doing it. ”

After a long wait, R finally went live in April 2009.

Of course, one of the most well-known examples of R for gamers is probably the crowdfunding for a game called Star Citizen, which is arguably the most successful project in the entire R, and has raised more than $100 million in development funding, which is the most in the entire R.

There is also crowdfunding for Keiji Inafune, crowdfunding for the spiritual sequel to Koji Igarashi's "Castlevania", and crowdfunding for "Shenmue 3", which has been a great success at the E3 exhibition of the First Five.

In fact, Jester was able to get the first time from Mark. Saini's words were associated with the idea of crowdfunding and the theme of his GDC Global Gamers Developers Conference, in addition to the fact that it was indeed the best news for all the independent makers involved in game development around the world, and because he had been reminiscing about Shenmue 3 before.

Therefore, the memory of crowdfunding is still fresh in my memory.

And, in Jester's opinion, this is indeed a very good place to develop a sequel.

In fact, in addition to the simple general introduction to asking for a job above, in addition to its own function (crowdfunding), it is actually a particularly interesting and curious website where you can encounter all kinds of brain-opening projects, such as crowdfunding for a civilian spaceflight solution (low-cost solar sail) - don't be convinced, by the time of this chapter, the project has raised 618% of the original plan, a total of $1.2 million.

In fact, this is really good for many declining game companies, or some game designers who want to start their own business on their own.

For example, Jester is not opposed to the independence of the people from Mars Entertainment, but it is not so easy for a people to become independent, and it is not so easy to find investment, so at this time, he can refer to such a crowdfunding website, so that the players who supported him before can pay for him in advance for the new store in his mind.

Although the times are different, the deeds are indeed interchangeable.

For example, in Jester's memory, there are several such examples, the first of which is Keiji Inifune, the father of Mega Man.

This should be the first big name or legendary person to go to the rice online to ask for food, and fans affectionately call it the second brother.

The second brother's career can be described as a great achievement, in addition to "Ghost Warrior" and "Mega Man", he also participated in the production of "Street Fighter" and "Resident Evil".

In addition, there should be some people who have a little impression of his sharp criticism of "the Japanese game is finished", in short, he is a typical Japanese star game producer who used to be dominant. Many years after leaving Capcom, he crowdfunded his work ".9" as an indie game producer on R, which spiritually inherited the mantle of "Mega Man". Needless to say, the appeal of "Mega Man" was that the project eventually raised $3.8 million for Keiji Inafune, which is 400% of the original goal - by the way, this crowdfunding goal was announced to be achieved 2 days after it was launched, and if you don't watch "Shenmue 3", this is one of the fastest projects to reach the crowdfunding goal.

There is another legendary Zuò person, Koji Igarashi, the father of "Castlevania".

Because of Konami's abandonment of the console project and the departure of many aces, Koji Igarashi officially released the game "Bloodstained: Ritual of the Night" that he had prepared after leaving Konami almost at the same time, and began crowdfunding on R. As the "second son" of the spirit of "Castlevania", it attracted the attention and support of die-hard fans of the "Metroidvania" genre in an instant. (To be continued) R466