Chapter 276: White Heat

Such a headline and such a report immediately caused an uproar in Japan's relatively conservative and closed video game circle.

Because of the release time of the two games "Final Fantasy" and "Dragon Quest", the similarity in style and content or the similarity in the background of the maker, or the similarity in the fans like Cheng Dù, these two games are equally famous in many people's mouths.

And the name of the national RPG also came at this time, but the audience of the Japanese FC must be far more than that of the Dreambox, so after the proposal of this national RPG, it immediately got a large number of selective users of FC players, and the reason why it is said to be selective support is because they only support the "Dragon Quest" on the FC can be called a national RPG.

It is in this context that Hironobu Sakaguchi, who has always refused to admit defeat and is conceited, will of course hold his breath and be full of fighting spirit.

Just a week ago, in an article about Enix, Famitsu admitted that Dragon Quest II will be released at the end of April, and now that the game has been completed, it is undergoing final testing, and when the testing is over, the cassette can be burned.

After getting the news, Hironobu Sakaguchi, who was a little eager to fight, prepared for this press conference.

Although Jester became the punctuation of the limelight at this press conference, and it seemed that "Final Fantasy II" became an embellishment, after all, this was a press conference about "Final Fantasy II", and Hironobu Sakaguchi demonstrated that the quality of the new "Final Fantasy" second game was also amazing.

Although this did not take Jester away from becoming the focus of this news report, but because of Jester's relationship, many media that did not originally report on the game made an introduction to this game conference.

Especially this article of a real national RPG. When the article caused an uproar, there were immediately people who thought that the reporter was going to interview the Enix personnel, and the Enix personnel scoffed at the claim that Final Fantasy was a real national RPG.

"I think. There is no need to compare a game that can sell more than two million in Japan with a game that has not sold even one million in Japan, we made it at Enix. It is a game that truly belongs to the Japanese. ”

What this means is that in Japan, their first-generation "Dragon Quest" of Enix sold a terrifying sales of more than 2 million, while your "Final Fantasy" did not even sell a million copies.

We, Enix, are ashamed to be with you. And at the end, he is still taunting, your games are all things that please European and American players, and we Enix are not.

Although Hironobu Sakaguchi has always regarded "Dragon Quest" as his real opponent, but the previous mutual ridicule or attack was only at the level of moderation, and he has never been so naked, and in Hironobu Sakaguchi's view, Dreambox's share in Japan is only one-third of FC, and in this case, the sales of his first "Final Fantasy" game are also close to one million sales. It's really not inferior to "Dragon Quest".

And before Hironobu Sakaguchi could express his opinion on the other party's attack, Yuji Tsui announced that the testing process of "Dragon Quest" was extremely smooth. Therefore, the release date was brought forward, and the final date was April 20.

For "Dragon Quest", Japanese players are unusually fond of it, and as soon as the news came out, not only the game media, but even some unrelated media rushed to report it. It's very similar to when Final Fantasy II was first reported.

However, at that time, the "Final Fantasy II" press conference was due to Jester's presence, and many media that had nothing to do with the game went to the conference because of Jester's reputation. And "Dragon Quest" is not, his fame in Japan is so big. So, a lot of FC players say: "Dragon Quest" is a real national RPG, and it's not a lie.

And Hironobu Sakaguchi had a firm intention to fight with Yuji Tsuii's "Dragon Quest" again this time, so after Enix announced the release date of "Dragon Quest II", he also announced the release time of "Final Fantasy II" as soon as possible.

There are also a lot of considerations to be made in the choice of release time.

Although Hironobu Sakaguchi is confident in his Final Fantasy, he believes that his game is the best RPG in the world, no matter whose game it is compared to, even that of his boss Jester.

But as a mature game producer, rather than a simple game designer, he clearly knows the status of "Dragon Quest" in the minds of Japanese players now, and although he doesn't want to admit it, he also knows that his "Final Fantasy" series is not yet qualified to be put together with "Dragon Quest".

At least that's what the player has in mind.

Jester's management of the Japanese branch is very relaxed, especially like the development team composed of these Japanese, when a game will be released, it is decided by both the branch and the producer, and the opinion of the producer is particularly important.

Hironobu Sakaguchi knows a lot about the Japanese game market, and he knows that if he wants to win this battle with Dragon Quest, he must not be able to release his own game at the same time as the release of Dragon Quest.

Because there are many players and fans of "Dragon Quest", and "Dragon Quest" is released at the same time, or it is released during the hot sales period of this game, then inevitably, their sales are not as good as their opponents, and many media will publish a weekly sales list every week, and their sales have lagged behind from the beginning, coupled with the addition of those unscrupulous media who oppose Mars Entertainment, an American game company, then, in the minds of many players who have not bought it, their games must first save a game that is not as good as " Dragon Quest II.

As for the quality of "Dragon Quest II", Hironobu Sakaguchi doesn't know, and he doesn't care, because in the development of this game, he borrowed a large number of technicians from Yuji Naka's development team, just to change the defects of the previous generation of RPG games in "Final Fantasy II", which were basically pixel paper monster scenes, and make the scenes of his game as vivid as possible.

According to Hironobu Sakaguchi's personal inquiry about Yuji Naka, I got the answer from the research expert who was entrusted by Jester a few years ago to complete the FC home game console of the FC home game console with a few developers.

The function of FC cannot reach the process of completing dynamic monsters, scenes, and battles.

And after getting such an answer, Hironobu Sakaguchi also put his mind at ease, since "Dragon Quest II" can't reach its own level technically, then in terms of the game's system, internal sameness, and plot, Hironobu Sakaguchi never thinks that his game is worse than anyone's game.

Therefore, Hironobu Sakaguchi announced the release date of "Final Fantasy II" after Yuji Tsui just announced the release date of "Dragon Quest II", and after discussing with Jester.

The first release date of "Final Fantasy II", Hironobu Sakaguchi did not choose "Dragon Quest II" at the same time, because when "Dragon Quest II" was just released, it was the time when his momentum was at its peak, in the congenital, on the basis of the masses, in addition to the game itself, on a qiē qiē, "Final Fantasy II" is inferior to "Dragon Quest II", so it is a very unwise choice to be deliberately strong, and to release it at the same time as "Dragon Quest II".

And Hironobu Sakaguchi did not choose to release it in the time after the release of "Dragon Quest II", because about a week after the release of "Dragon Quest II", the first weekly statistics were announced, so if this is an excellent game, it must be cheered by players and touted by the media, and if a similar RPG is released at this time, then it will inevitably fall into the infinite honor trap of the previous game.

Of course, if the game is a bad game, then Final Fantasy II is here, just in time to follow on the criticism that Dragon Quest II is a bad game and beat the opponent completely.

However, Hironobu Sakaguchi has never pinned his hopes on the possibility of his opponent making "Dragon Quest II" into a bad work, because the development team of "Dragon Quest II" not only has fewer main developers than the first game, but also recruited a large number of R&D personnel.

This time the development team is even much stronger than the first time, he heard that it's just the people who program under Hikaru Nakamura, all of them are masters in the industry, and, there are as many as 20 people, this number is very remarkable, you know, Sakaguchi Hirono's current development team is only about 20 people, and this still includes all members of the program, art, and planning.

Even when Jester was developing Fire Emblem, there weren't twenty programmers involved.

Therefore, in Hironobu Sakaguchi's view, "Dragon Quest II" is bound to be a work that will not be inferior to the first in any way. (To be continued) R655