Chapter 751: After the new console is released

Of course, since the virtual reality simulation is not very satisfactory in the form of remote somatosensory operation, designers will naturally think of other methods.

Especially except for Microsoft Sony's hardware designers, their technology in somatosensory is not as good as Microsoft's top hardware manufacturers, and they have all hit a wall on this road, not to mention their little fish, so they changed their thinking and tried to use a stupid method to accomplish their purpose, that is, physical simulation.

This could be done by creating a treadmill-like object (or a motion-capping device such as gloves or shoes) that captures the player's footsteps to move virtually. One of the most exposed products at the moment is called VirtuixOmni, which is an accessory product specifically for virtual reality eyes. The complete package includes a 360-degree treadmill and special shoes to go with it. Unfortunately, this device also has a lot of flaws, such as being expensive, taking up a lot of space, and consuming a lot of players' energy......

From the current point of view, there is still no device on the market that can be perfectly matched with the virtual reality headset, but whether it is remote somatosensory operation or physical simulation operation, they all provide an idea for the hardware of VR games, and we can only hope that there will be suitable devices in the future, including Sony will launch their VR headset in 16 years - Morpheus, that is, the Oneiroiroi.

Jester doesn't think the new VR device can be amazing.

It's probably just getting usable.

And that's just the hardware difficulty, but beyond that. There are also a lot of software challenges in front of us - no one knows how to develop a great VR game.

Because such a game has never existed.

If you don't have a reference, how can you know what you have developed?

Jester didn't know that either. He hadn't played any VR games even before the time travel, and such games could only be played at some big game shows, such as E3, Cologne, Tokyo, Paris Week, and CJ.

The other Jester may not have much chance to go. But CJ: He's going to go.

But before he could go, he crossed over and couldn't play with the VR device announced by Sony on CJ. and the highly rated "Summer Classroom", which is also a little disappointed.

In fact, many domestic manufacturers also have a lot of ideas about VR equipment, before crossing. Jester knows that there are many domestic manufacturers who have entered the big pit of VR equipment. At that time, there were more than 100 VR glasses products in China, although manufacturers would develop independent APP for their own products, but in fact, different glasses cases and APPs can be compatible with each other, which provides a breeding space for copycat products.

Many vendors prefer to put money on hardware development and give up on software development. Hardware manufacturers are reluctant to burn money on content, whether it is PC-level VR headsets or glasses cases and other equipment, the demand for content stays on the Demo, and domestic VR equipment has become a toy for everyone to "try first". We can only use it to experience the demo version of the test game, and after experiencing it, we exclaim, "Wow." It works great! But this does not give us the pleasure that "games" bring us.

However, judging by the news or other sources, I learned about it.

Sony's Oneiroi is still worth looking forward to.

Of course, everyone knows that virtual reality has great potential in the future, very big, and it may be like 3D replacing 2D, completely changing the entire game industry - Sony was through the background of the handover of 2D and 3D games, and it was only through the background of the handover of 2D and 3D games that Sony completed a counterattack, turning the two powerhouses of Nintendo and Sega into a three-kingdom hegemony, and finally became the ultimate hegemon.

No one dares to guarantee that there is still such an opportunity for the replacement of virtual reality equipment for ordinary gaming equipment.

Although virtual reality games look cool, you can also see that this kind of game is still in the exploration stage, and the current virtual reality products are not quite worthy of the word "virtual reality". There are still many problems, the price is expensive, and the functions are not perfect.

But that doesn't overshadow the bright future of virtual reality gaming.

From the current point of view, the company's product Oculus is a very mature VR product, but this does not mean that Oculus will always be outstanding, Microsoft, Google, Sony and other old hardware manufacturers are starting to explore this new continent.

Although Oculus started early and accumulated a lot of experience, virtual reality technology still needs strong hardware support to achieve, and when the time comes, there may be a prosperous scene of three countries or even a hundred schools of thought competing in the virtual reality equipment market, in fact, we can make some bold conjectures that in the future, virtual reality technology may not be the only means to achieve "virtual simulation" games.

It's like Microsoft's HoloLens, as I said before.

As mentioned earlier, this is an augmented reality device, a technology that calculates the position and angle of the camera image in real time and adds the corresponding image, the goal of this technology is to put the virtual world on the screen and interact with the real world, the simplest example is that HoloLens will superimpose the MC's world on the real world, and people with Hololens can play MC in the real world.

Of course, even when Jester crossed, there was a lot of controversy around about Microsoft's enhanced device.

Players can't be sure if the HoloLens version of Minecraft will actually do what Microsoft demonstrated at E3, as the conditions in each player's home room may not be up to the standard when it was presented. We'd all like to see the HoloLens version of the MC in the hands of players end up being as realistic as the demo, but that may require us to be patient for a while.

In addition, of course, there are countless online game novels YY brain control technology...... Intubation in the back of the head or some other technical means. Judging from the current conditions, this idea is still very brainy.

But that still doesn't stop you from imagining it.

There is an anime adapted from a novel in Japan called Sword Art Online. In the setting of this work,Online games have become similar to the operation of brain control technology,Players wear helmets,Sleep will open a virtual game world,Many domestic online game novels are also written like this,Not only wearing a helmet,There is also a game warehouse。 Even directly intubated.

After reading countless novels of this kind, Jester couldn't help but have such a question, which he had thought so before. That is, will this "fully immersive" game mode become a reality in the future? Could this be the final form of virtual games?

This is a question that no one can answer for the time being.

Don't think it's a fantasy, though, actually. Although for a lot of players. It's kind of incredible, but there's really someone doing it.

At a conference in GDC2013, foreign journalists discovered that a company called Neurosky was showing the audience its new technology beyond imagination: brainwaves, a mind-manipulating device, well, yes, the kind of brain-controlled technology that many of the crazy YYs have.

The basic principle of this device is that when the player is carrying something like goggles, the computer can collect a person's brain waves. Calculate the subject's thoughts to determine what he wants to do next. Then give the program a calculated value. When carrying this device, the viewer needs to focus their attention on the target on the screen, and then the corresponding "concentration value" is to increase. Then, until the concentration value exceeds the set threshold, the object is thrown at the target in the screen.

It's a very simple device, but his imagination is truly fantastic.

Jester, of course, doesn't have a chance for common sense, but he's seen some videos about the device, and in one video, we can see that the game is still very rough, and can only complete simple throwing actions, which is too different from the fantasy world we imagined. But everything that we are currently exposed to and seemingly ordinary has gone through this rough step, and think about it, what could the earliest Odyssey consoles do? They even require you to stick a chapter of patterned plastic foil on top of your TV screen while you play, and on the TV screen, you can only realistically have one point of light.

When playing, players need to play while facing a storybook that came with buying this game console, looking at the point of view by themselves, and the plastic film to make up the whole story in the brain.

THEN, TECHNOLOGY IS CONSTANTLY ADVANCING, FROM ODYSSEY, TO ATARI, TO NINTENDO'S FC, TO SEGA'S MD, SS, DC, TO SONY'S PS, TO MICROSOFT'S XBOX...... This step-by-step progress and change is very clear to those who have experienced the entire era of the game - some things that were thought to be impossible before have also developed step by step from crude to mature.

So why can't brain-controlled games become a reality in the future?

It can only be said, it is difficult to say.

Overall, virtual reality games offer new opportunities for interactive entertainment. At present, we have only seen some prototypes of virtual reality games, and with the support of VR equipment, the sense of realism, substitution, and immersion in video games have been infinitely expanded. In the future, virtual reality games may become a new generation of interactive content, and it may build a new virtual game world for players.

But it's all in the future, who can say for sure?

Jester talked to Carmack about the direction of VR or AR technology in the next 20 years, based on what he had learned.

Carmack was very interested in this topic, he was completely attracted by the development route and broad prospects of the entire VR equipment described by Jester, and even made him interested in virtual reality, overriding his interest in driving a lap again, and when someone came to him several times in the middle to ask him to run a second lap, he always waved his hand impatiently, signaling that he would wait for him to talk to Jester about this lofty topic later.

By the time Jester finished talking to him about the topic, Kazunori Yamauchi had already finished the game.

But Carmack doesn't regret it, for him, it is more important than anything else to be able to find something that will make him regain his passion, and he is also very smart, he saw Jester take the initiative to talk to him about this thing, there must be something else to tell him - most likely, his boss wants to set up a department dedicated to the development of virtual reality equipment!

"Boss......" Carmack wanted to ask his boss if he really had this plan.

If there really is, is it to let himself be responsible, even if he does not let himself be responsible, it is good that he can participate, and what he likes most is to do what he is interested in.

He is now a little tired of the current work of developing engines, and wants to change the direction of work, although he has not told Jester, but before Carmack did wait for a while, and after the money he saved was almost enough, he went to do the rockets that he was very interested in when he was a child, to see if he could make a career.

But now the virtual reality that Jester told him about has made him even more interested than he was when he was going to make a game.

Although Jester described this thing as very difficult to develop, the more difficult it was in his eyes, the more challenging it was, and the more it piqued his interest in the matter - wasn't what he had done since joining Mars Entertainment full of challenges?

When he developed the engine for Quake on his own, it was also challenging.

But before Carmack could say anything, Jester smiled at him and said bluntly, "I know what you're going to say, I do have plans to develop virtual devices, but not now, it's still a little early...... Wait another year for the next generation of Mjolnir engines to be developed and our new console to be released before I can start the project. ”

As he spoke, Jester paused slightly, he also saw the meaning in Carmack's eyes, so he smiled and said.

"You don't have to worry, I took the initiative to talk to you about this today, just to ask you if you are interested in this, because to do this, it will definitely not be fruitful for a long time, if there is no strong passion for this project, I think, few people will support it." (To be continued......)