Chapter 763: The Next Era is Coming

"I feel that there needs to be a strong and large community involved."

Barely thinking about it, Jack. Lofe gave his answer, and the next moment his answer was made, a smile appeared on Jester's face.

However, with a smile alone, it is impossible to tell what Jester's specific thoughts are.

But at this time, Jester stretched out his finger and tapped lightly on the table, obviously, he was still in a good mood at this time, so, after hearing Jack. After Lofe said this, Jester smiled and said, "Have you thought about it?" ”

"I've thought about it."

Right away, Jack. Lofe replied with his own.

Jester didn't make a sound, but made an expression for the other party to continue. Luo Fei thought for a moment, organized the language, and then spoke in detail.

"The biggest fun of this kind of self-made map game is that a lot of people come to participate, to share the maps they make, and then get more people to participate, to attack these level maps made by the community members themselves, and even let players rate the difficulty of these maps, and even set a leaderboard for each level map - and even we can reward designers who can design amazing levels, for example, we can allow their levels to be soldand ...... in the community"

Jester listened silently, even nodding his head from time to time.

Although he hasn't said it yet, it can be known from his demeanor that he is interested in Jack. Lofe's answer was extremely satisfying.

Sure enough, in Jack. After Lofe finished speaking, Jester clapped his hands: "Very good idea, do you think our current community environment can reach the situation you said?" "Dreambox3, the next-generation Mars entertainment console, will add networking capabilities. This is not a secret thing, although Mars Entertainment did not publicize it externally, but when developing Dreambox3 games internally, the designers of these development teams still knew some of the differences between the next-generation console and the previous generation.

This is also the most different thing about the Dreambox 3 from the Sega Saturn and Sony's PS2.

Of course, this is also because the community group that Mars Entertainment began to build a few years ago has a great connection, although the previous Mars Battle.net was only on the PC, but now the number of monthly paid members has spread across several continents, and the number of people has reached more than half a million, not paid members. But the number of active members is higher.

Mars Entertainment has eaten a lot of sweetness from this, which is why it is so attentive to this matter.

Of course, some of the membership terms on the Martian Battle Network on PC can't be ported to the console in the same way, for example, the simplest game is given away for free every month, and the current console has no hard disk, Jester has considered adding a hard disk to the game console before, but after repeated discussions with the development team, this idea was removed.

Since there is no such condition. Then the game that is free for monthly members cannot be used temporarily.

However, on the PC, playing over the Internet is a basic feature, and you don't have to pay for it. Of course, some MMORPGs cost money to play these games, not in this case.

It's a game that can be played online by PS+ and Microsoft Gold members in later generations. Only those who have purchased a paid membership will be able to enjoy the online gaming experience.

That's a good breakthrough.

Because these online games need to provide their own servers.

Of course. If some other game companies are willing to provide their own servers, then their own games for players to connect, there is no need to charge a membership fee, which is completely feasible, but in the case of the network, there is no way to guarantee it.

For example, EA's server has been the most criticized among the network services of many large game companies in later generations.

Jester remembers once, he once applied for the beta test qualification of Need for Speed 19, and then landed on PS4 and got off the beta version of Need for Speed to try the feeling of being able to speed without a brain, after all, playing DC and waste scum before was very tiring, and he urgently needed to use a brainless game like Need for Speed to relieve stress.

As a result, I couldn't connect to EA's servers at all......

As a game that has to be connected to the Internet at all times to play at the time of promotion, this situation is unforgivable.

Jester looked at Jack. Lofe's face thought about it, this should be regarded as a designer he has cultivated in this world, for his potential, Jester does not see through the vision of the future, and does not know how far his future can grow, but from his analysis of "Made in Balotelli", plus Jester's reference to the future of the game "Made in Mario".

It can still be concluded that the designer's ability and ideas are very good.

Moreover, the American-style game development environment is actually much less demanding for a producer than the Japanese-style producer, and in the initial game conception, the American style advocates brainstorming, while the Japanese is a one-man dictatorship.

However, can such a young man really take on a big responsibility?

Although Jester also gave Itagaki a companion letter before, Yuji Naka, and Hideo Kojima...... So many people entrusted them with important tasks at a very young age, and even some of them joined the company for less than a year, and directly put them in charge of a large project with an investment of hundreds of thousands of dollars, in the video game market when Mars Entertainment was just starting to be established, hundreds of thousands of dollars is really not a small project.

However, this is because, Jester knows these people, and he knows how dick these people were in their original history.

Although he was a little risky at the time, it was definitely not a gamble.

After thinking for a while, Jester smiled, he felt that he was a little hopeful, and finally found a young man with great potential who did not exist in history, and he should work harder to cultivate him, whether the other party has the ability to become a legendary producer or not, it can only depend on his own ability.

"Well, you go back and write a detailed development plan, and then hand it in and wait for us to approve it. I'll allow you to hire someone to develop this ......" After thinking about it for a long time, Jester agreed to the idea of letting the other party develop the game, but halfway through the conversation, he realized that neither of them had come up with a proper name for the game.

But it doesn't matter.

For Jester, the name is ready-made and doesn't even need to be changed.

“…… The name of the game is "Made in Balotelli". ”

After finishing speaking, Jester ended this conversation, he had said everything he had to say, his time was precious, and there was a lot to do. There's not much time to waste either.

It's impossible to see this kind of whimsical game every day, and for Jester, his usual job is the same game development life, and after entering December, time seems to be passing faster and faster.

With the overwhelming advertising of Sony and Sega, the PS2, which debuted first, finally ushered in its release date.

Jester couldn't imagine the mood of Sony or Ken Kutaragi, or the entire PS2 development team, and the designers who were betting on the PS2. He can only say his own thoughts, the PS2 of this era is actually the PS in his original world, because his appearance changed the trajectory of the entire video game.

Let the PS appear in advance. Therefore, Sony's second-generation console can only be called PS2.

However, Jester can think of his own mood changes the night before the release of his previous Dreambox2 as a reference.

He felt that it was somewhere in between. It should be about the same.

First of all, it must be longing, after all. After four or five years of hard work, what he developed took thousands of days and nights of painstaking efforts, must have hoped that he would be able to succeed.

Moreover, this thing is still the best opportunity for the company to take advantage of the mistakes of its opponents in this new era, turn defeat into victory, and reverse the previous disadvantage, which must not be missed, of course, there will definitely be worries.

Will players like it? Will it pay?

What if it fails?

The night before the release, Jester had all sorts of thoughts on his mind.

But when it comes to the actual release.

I would cheer up, let go of all my thoughts, and then I would have only one belief in my heart that I would win.

To Jester's relief, his previous two generations of consoles, Dreambox and Dreambx2, were fortunate to be successful.

Sony has a big presence in Los Angeles.

You must know that this is the base camp of Mars Entertainment, and almost more than 90% of gamers in Los Angeles, even if they are not fans of Mars Entertainment, have a great impression of Mars Entertainment.

Because Mars Entertainment is their local company, it gives them a sense of belonging.

Moreover, Mars Entertainment's games have never disappointed players and are worthy of what players expect from them.

And Sony has put up a heavy army in Los Angeles this time, and it is said that it is only a special sales store, and it has opened fourteen stores, almost all over the entire Los Angeles metropolitan area.

Even, two special sales points in the city center also set up a stage, inviting several famous singers to perform, it can be said that it is not a big deal, obviously, this time Sony is still very confident in their PS2.

When Jester arrived at the company in the morning, he found that many people were a little unfamiliar with their minds, and often whispered about PS2 things, such as their first game, their graphics, etc., Jester could only smile bitterly, in fact, he himself was not the same.

Sony's publicity expenses are not in vain.

Coupled with the Sony brand, it is indeed very appealing in North America, and they are the top in consumer electronics.

Lots of fans.

So, on the day of the release, a lot of Sony fans came to cheer.

In addition, there are many good games on PS1, and there are many supporters of the game, so basically, before the official release time, there are queues in front of the fourteen release points in the entire Los Angeles area.

Of course, the team is not long, there are more than thirty or forty people, and the few are eleven or twelve.

Compared with the original console or game release of Mars Entertainment, especially the release time of Jester's game, fans were able to stay up late two days in advance, and even bring tents and sleeping blankets.

Although Mars Entertainment can't be like Sony, it can get accurate sales reports at any time, but the special investigators they hire will also have their own statistical methods to report on the sales of Sony's PS2, in general, Sony's previous promotion of 3D games is still very successful, and many players are indeed very interested in this kind of game.

In addition, among Sony's first games this time, Namco's specially created "Ridge Racing" is indeed very sophisticated.

It is this game that is open to players on the spot, so to a certain extent, it has also increased a lot of sales - many players who could have bought or not bought have experienced a ridge racing experience in the sales store, which is a more enjoyable game experience than playing in an arcade hall, and immediately made them fall in love with this console and this game.

By noon, Jester was in his office and had received the first report from the investigative company.

Sony's PS2 was released from 8:30 a.m., and as of 12 p.m., it has sold a full 300,000 units in the entire North American territory.

This number also made Jester a little vaguely worried.

Because this number is really very high.

This shows that gamers have a very high acceptance of Sony's PS2, of course, only 300,000 units, compared to their own Dreambox2 tens of millions of units in the world, even compared to their own PS sales of more than 20 million units, it is not worth mentioning.

But the problem is that both Dreambox 3 and PS1 are consoles of the last era, and now they have begun to decay.

And PS2 is the console that has just appeared, and it is very lively.

No one can say what the future will be like and how far the PS2 will grow.

In fact, in addition to Jester, the Sega headquarters in Japan is also always paying attention to Sony's first PS2 in North America, because Sony said that the main competition location is in the north, this time, the first launch was carried out in North America half a day in advance, and the morning in North America happened to be the middle of the night in Japan, when the first day of the sale in North America ended.

That's when the release in Japan began. (To be continued......)