Chapter 274: Yasutsuya Matsuno's plot text
Jester recently received a report of reinstatement from Yasushi Matsuno, who had just returned from a trip to West Asia.
For this Jester is very admired, it is said that the place he went to is Iraq, the war of the Iran-Iraq war, although the Iran-Iraq war has just ended, but the danger is still very great, but in Jester's memory, Matsuno Tai was already a person who dared to take risks.
He remembers that in his original history, Matsuno had already returned to school after dropping out of school and making games without much success, and after graduation he began his own journey around the world.
It was in war-torn Eastern Europe that he visited countless religious wonders and historical sites, especially after witnessing the brutal ethnic torture in the Bosnian War, and his soul was shaken by an incredible sublimation, and after returning to Japan, Matsuno had overturned all the scripts he had written before, and even completely rejected the previously acclaimed game mode called "Tactics-Ogre" on the grounds that it was not enough to express his creative intentions The plan was formalized in early 1994.
This game is Royal Knights 2.
And now Matsuno Yasushi has advanced the date of his world trip by as much as five or six years, and Jester doesn't know what he saw during this trip, but in the reinstatement report he just received, Matsuno Yasushi has clearly seen that Matsuno Yasushi has said Oh, he is eager to make a game, and explains that this is his idea that he was shocked by some amazing events during his trip.
It was because of this reinstatement report that Jester couldn't help but think of an experience of this ghost talent in his memory.
But it's useless to just dream here, Jester is not a boss who can only dream, his favorite thing is to do it immediately when he thinks of it, so Jester immediately dialed the phone number of the Japanese branch, because it is the night of Japanese time, so Jester's phone is directly to Yuxiu Yoshiro, and explained his meaning to Yuxiu Yoshiro, and asked him to tell Matsuno that Tai Matsuno has come to the United States after Jester hung up the phone.
To be honest, Jester is a little anxious to see what kind of game the "Royal Knights" produced by Yasushi Matsuno, who has a completely different experience from the original history, will be.
Indeed, the original historical "Royal Knights" can only be said to be a good game, not very good, just like the first game in this world, Matsuno Yasushi has made Zuò, in Jester's opinion, this game has highlights, but that's all, the final sales also show this, but only two or three hundred thousand total sales.
However, "Royal Knights 2" is a completely different game, in this game, it completely breaks through the previous SLG, RPG works are similar to puppet shows, and a large number of cinematic narrative techniques are used to portray characters and promote the plot from multiple angles, and the 3D scene makes the battle scenes more realistic and more visually impactful. It's hard to imagine what ups and downs the capacity of a mere 24M cassette carried. In contrast to the previous game's SLG-based focus on the fun of combat, Yasumi Matsuno consciously uses the R-SLG format in Tactics-Ogre to reduce the importance of combat and focus the player's attention on understanding the story. This bold idea was an unprecedented success, and countless players were completely conquered by the deep story, and some even called Matsuno and Miyazaki "ghosts" once in a century!
But this is all six or seven years after the history, the current game console can't reach the function of 3D scenes at all, and the current cassette can't have a capacity of more than 20M, not to mention the cinematic narrative technique to portray the characters, these things are not the current level can be achieved.
That's why Jester is so excited about Matsuno's game.
Matsuno didn't delay, and when he received Jester's order to go to California to explain his plans to his boss in person, the excitement was indescribable.
To be honest, Matsuno Yasusu is already a very introverted and shy person, usually silent, he participated in the development team of Jester's painstaking "Fire Emblem" with Hironobu Sakaguchi and Hideo Kojima, and in this team, many people, including himself, have gained a lot of experience in understanding the game and making the game.
However, some people can show their amazing talent in the first game system after that, and there is certainly a reason why Jester contributed to it, but Matsuno Yasusu is different from Hironobu Sakaguchi and Hideo Kojima, these people can take the initiative to talk to Jester about their new games without any obstacles, and Jester will of course give them guidance based on his own understanding in his memory, so Final Fantasy and "Metal Solid" The first work will be made zuò is much better than the original.
But Matsuno was too shy, after he finished the script himself, he applied to form a small team for game development, when Jester remembered that Matsuno had already begun, the production of his first game had already entered the end, and when Jester saw the first game that Matsuno had completed, he was naturally slightly disappointed, not that the game was not good, but that the game was not good enough - at least compared to Hironobu Sakaguchi, his 'classmates', it was much inferior.
After that, it was also unexpected, and the sales of hundreds of thousands of copies were really not a small number for a designer who made a game independently for the first time, if Hironobu Sakaguchi hadn't met Jester a few years ago, got Jester's support, and was still in that Square Enix, then he wouldn't have produced the first game to reach 500,000 sales until '87, which was Final Fantasy.
However, obviously, for the designers who got the true biography of Jester from Jester's elite development team, when they saw that their results were far worse than those of their peers, especially those who were still very introverted and very strong, they must be a little discouraged.
It was in this situation that Matsuno had written a report saying that he wanted to travel the world, and Jester agreed to his request at the first time.
This is before Matsuno Yasushi explained his intentions to Jester, when Jester asked why he wanted to travel the world in the first place, Matsuno Yasushi explained, Jester felt that a game designer who needs a very high level of creativity must be a little different from ordinary people, and Matsuno Yasushi is obviously this kind of person.
"So tell me about your new game." Jester said with a smile.
After a chat-style conversation just now, the originally introverted and shy Matsuno Tai has also relaxed a lot, and he is not as nervous as before, as he spoke, he handed Jester a thick text jiàn folder, which was a thick stack of scripts he wrote about the new game he was going to make.
After Jester borrowed it, he first glanced at the name on the text clip.
The name is the Royal Knights he is familiar with, but because the name of the first game that Matsuno Tai has made is not called that, this is just the first appearance of the Royal Knights in this world.
Jester watched carefully, and Matsuno Yasushi was already waiting quietly, Jester was reading so fast that it basically didn't take him a few seconds to read a page.
This is a story that Jester is somewhat familiar with, very similar to the "Royal Knights 2" he remembers.
In this thick, extremely detailed text, Matsuno Yasusu has rendered a historical tragedy with heavy ink and heavy brushwork, and the main story line is to narrate the grievances and entanglements of Denim and Katyusa, two siblings who are not related by blood, to deeply reveal the evil of power and desire, and the extremely tense gray brushstrokes to analyze the impermanence of life; Whether it is the rejection of the family affection of the Denim sisters and brothers, the despair of the "Holy King" Trujaya in the face of the death of his loved ones...... Everywhere is in line with the theme idea.
It can be said that just judging from this game text by Yasushi Matsuno, this is an unprecedented level of realism in all the game texts of this era that Jester has seen.
When Jester silently read the game's text, the words of the Dark Knight Lancelot in defense of the crime of slaughtering innocent people of the alien race: "It is because of your resistance that the senseless sacrifice ......", he couldn't help but turn to the beginning of this story again, and re-read it, and even when he saw Lancelot defending himself again, he couldn't help but be moved.
It's not because of how touching this sentence is, but because he remembered that in later generations, when a certain big country launched a series of unjust wars, the self-defense was exactly the same, and this kind of sinful rhetoric did have the power to hit people's hearts.
Involuntarily, Jester stood up, and he looked at Matsuno in some surprise.
He really didn't expect that in 1988, many years before the original script of the game, Matsuno Yasushi had already received the same inspiration after traveling as far as West Asia, and completed the same plot text as the script of "Royal Knights 2" in his memory.
In this world, there are many factors that contribute to the success of a game, but Jester can be sure that just by reading the plot script of this game, he can be sure that this game will definitely be a big success.
"Prepare your new project."
Jester didn't say anything else, because he felt that Matsuno's project text was almost perfect in his eyes. R1152