Chapter 484: Protesters

Richard. Garrett said the above with a look of extreme indifference and annoyance.

Obviously, even a fool knows that this time, the godfather in the American RPG field, is really the same as Jester. Lee broke up completely.

And this time Jester didn't just offend a Richard. Garrett.

In the past ten years, the designers who have contributed countless achievements and games to the production of American RPGs, many of whom are employees of Mars Entertainment.

Early the next morning.

When Jester arrived at his office, he saw more than a dozen of his employees blocking his door.

These employees have all kinds of design teams, including programs, artists, and planning.

Jester's mind spins quickly, and he is usually very approachable, and when he is in the break room, he often mingles with the staff, without the slightest fight, and although he may not be able to name all the employees under him, he still knows a lot about the games they like.

These dozen or so people here, in his impression, often play DND board games together.

I also invited myself, but I didn't participate.

Rather, Mark. Saini likes to run with them very much, and thinking of this, Jester knows a little why they joined forces to block his door at this time, and it must be because of his previous remarks, and he reasoned with himself.

Although Jester is usually quite approachable, this is only when he is not working.

At work, Jester's nickname, but more widely known in the company than his usual personality, is tyrant.

Jester has always been moody, he glanced around at everyone as usual, and the dozen or so people who were looked at by Jester immediately lowered their heads in fear, they came here. Just wanted Jester to give them an explanation about American RPGs instead of a real protest.

In their eyes, Jester's previous words were an insult to the American RPG genre.

"Hey."

Seeing that everyone was silent, Jester was also a little crying and laughing, he could only sigh first, and then said, "What are you doing here?" Something to go to my office and say, I know what you mean, and I'm going to ask someone to talk about it. ”

With that, Jester looked at it again.

The dozen or so men immediately showed Jester a path to his office.

Jester's office is huge, and it's no surprise. But more than a dozen people poured in at once, and it was still extremely crowded, and the sofa was not enough, so these dozen people did not sit, but stood one by one.

Jester didn't let them sit down either.

And he didn't sit down himself, he first glanced around at everyone, and then said lightly.

"You're talking about Richard before. Garrett's remarks? These words suddenly made the faces of the dozen or so people embarrassed, although this matter was obvious, but as an employee of Mars Entertainment. It's obviously not appropriate to protest like your own boss.

But soon, one of them took the initiative to speak.

"No, not the boss. What do you think about Richard. We are not dissatisfied with those statements of Garrett, and Richard. Garrett was taunting your game beforehand, we just think you're saying that. For those of us who are lovers of American RPGs, some harm. ”

In the end, his tone also narrowed.

Jester smiled, "That's it. You said that what I said hurt you American RPG lovers, so tell me which of my words hurt you, and I'll explain it to you. ”

Everyone looked at each other, and for a while, no one stood up to speak.

In fact, these people are now thinking about it carefully, Jester's previous remarks, the main target of the enemy is Richard. Garrett, and not the American RPG itself, even when talking about the shortcomings of American RPG games, is mainly talking about Richard. Garrett's American-style PRG game.

Of course, in this day and age, Richard. Garrett is the leading figure of American RPGs, pointing the muzzle of taunt at Richard. Garrett is not fundamentally different from an RPG that is directly oriented to the US.

But Jester's last words led the matter directly to a different place.

That's what Jester said, and he plans to make a game that is completely different from these old-fashioned American RPGs now.

Therefore, after hearing Jester's questioning, the people present were speechless for a while.

I finally mustered up the courage, and finally asked such a sentence: "Old ...... Boss, you said that you really plan to make zuò American RPG game...... It's true? By the end of the day, his tone had become a little shaky.

And everyone's attention was also attracted by this sentence.

Although they didn't know that Jester was also familiar with the game of DND, because Jester didn't usually come out on the table, neither did he discuss this with them, nor did he participate in the running group with them during breaks.

But they also know that their boss will never make uncertain promises.

"Yes, I do have plans for a new American RPG." Jester didn't deny that, despite the game's final choice, he was hesitating between Baldur's Gate or Outlander Requiem, and didn't make up his mind about which one to choose.

However, to do it or not to do it, for Jester, it is no longer a problem.

Hearing Jester's firm reply, the faces of everyone present suddenly showed joy, and they realized that they had already forgotten the original question of why Jester was mocking American RPGs at the beginning, and asked him directly, what kind of game did Jester plan to make this American RPG.

After all, if Jester really looks down on American-style PRG, then how can he go back to making zuò?

To make it clear, Jester thinks that the current American PRG system is too old-fashioned, and he wants to make a different American RPG game, just like he has done with other types of games.

"Boss, can you tell us a little bit?"

Facing everyone's expectant gaze, Jester had a faint smile on his face.

Then he shook his head.

"This won't work."

After speaking, Jester also saw the disappointed expression on everyone's faces, and after thinking for a while, Jester still added: "It's not that there is anything to keep secret, in fact, my final plan for this American RPG game has not yet been determined, and although I plan to temporarily postpone the production of the planned RTS in the second half of the year, it is just to let this American RPG game be established at the same time." ”

Seeing that everyone was still a little incomprehensible, Jester continued.

"Actually, because the company has never carried out such a large-scale development of American RPG games, and there is not even such a team, you American RPG game lovers should know that the biggest difference between the development of this type of game and other types of games is that he is not just a person can participate."

"Moreover, I need to be familiar with the DND rules, and I must be familiar with the application of the DND rules, and it is not something that can be completed by casual surprise make-up classes, so I plan to use a period of time to select reliable candidates, and then set up a development team about this game."

Hear Jester say this.

The eyes of the dozen or so people present suddenly showed that green light like a hungry wolf seeing that the sheep were not guarded by a shepherd dog.

None of the people present knew that Jester's words were meant to them.

In the whole Mars Entertainment, the fans of veteran and die-hard American RPG games are them, and the principle of Mars Entertainment has always been to develop games, which is to make the games you like, and American RPGs are very special, if you have no interest in this genre.

Then the process of making this kind of game is very boring and boring.

Originally, this type of game is a niche, even in the United States, the birthplace of this type of game, players who like DND games do not occupy the mainstream in the entire player base.

This is also the reason why, despite such great DND masterpieces as "Baldur's Gate" and "Outlander Requiem", this type of game still did not really rise, and even directly became the final glory of this type of game.

Even more than ten years later, if you want to make the world's best producers of DND American RPG games and make the world's best DND games, you still need crowdfunding, and even the money raised by crowdfunding is not enough to buy the copyright of DND, so they can only design new rules by themselves.

If it weren't for their true love for the game, they would never have been able to do it.

Now Jester remembers that when "Pillars of Eternity" was successfully released and received a god's evaluation, what was people's first reaction to these DND old dogs on many forums.

"I really didn't expect them to succeed!"

Jester looked at the excited and inexplicable look on these people's faces, and he was also a little relieved, he knew that for these true fans of DND American PRG games, there was nothing that could make them proud of their love and understanding of this kind of game, and truly integrate it into this type of game. (To be continued......)