Chapter 495 - Suppressing ICQ and MSN's Chat Software

"Pete, the number of 16 players in online battle is too small, the minimap can stipulate a maximum of 16 players, but the large map must support a maximum of 32 players, you work hard to re-optimize the online module in the game engine."

This is the first thorn that Yang Yun picked out, how can this be enough for FPS games with only 16 people? It's fun to play when there are more people! The reason why "Delta Force" lost to "Half-Life" that year was because the number of opponents was only half of the latter!

Back then, there were dozens of machines in the entire Internet café, most of them were playing "Half-Life" in the same large area network server, each Internet café had a core master, several neighboring Internet cafes were shouting, let people enter the door, hearing these sounds will swell up the blood of the battle, looking at the vast majority of people in the Internet café are playing "Half-Life", that scene is called hi!

Pete was a little embarrassed, he scratched his head and said: "LAN and WAN technology can be handled as long as it meets the number of transmission protocols, and it is not technically difficult to put 32 people on the same map." However, once there are too many people and the screen effects are too high, the computing efficiency of the computer will be greatly reduced, and it is easy to have too many people on the same screen and the number of frames is too low, which affects the smoothness of the game. ”

Of course, Yang Yun knows this problem, this is the hardware bottleneck of computers in this era, the CPU and GPU are not powerful, and the software cannot make up for the hardware gap.

"It doesn't matter, computers are going to evolve, and we can't look at things in the way we see them now. I'm planning to officially promote WCG next year, and when the tournament is over and enough publicity, the best-selling phenomenon of these games should appear in the second half of 1997. 18 months later compared to now. The performance of the computer will be doubled, so we now have the map from 16 to 32 players. No problem at all. ”

The Doom and Quake series are really disdainful, and ID-Software's game engine does a good job of handling the graphics. Unfortunately, in the online battle, the Doom online battle against 4 people was stuck, and the Quake online was finally increased to 16 people, which reduced the number of participants at the same time a lot, and the fun and interactivity of the game were greatly reduced.

Pete agreed: "I'll contact HQ a few more times to optimize the simultaneous processing algorithm in the game engine as much as possible." ”

Yang Yun nodded, it has not been able to connect to the Internet on a large scale yet, and it is not convenient to communicate and transmit data, not to mention that he is ready to popularize network battles on a large scale after WCG. However, as a computer programmer, there is a piece of software that he will not miss, and he still vaguely remembers most of the source code, and remembers the software system in the Windows operating system to call functions.

"The second thing, I'm sorry Pete, because of confidentiality, I haven't made it clear to you, but I just asked you to keep an interface in the proposal. There is a software in the capital, and from today onwards, all of our Longteng branches will have to install computers every day. In the future, all chats and data transfers can be carried out through the guò software, which is called LongChat. ”

LongChat is the same as LongGame's international English name, similar to LongGame. It is an instant messaging software, and the prototype is ICQ, which he made when he was in the capital. handed it over to Ma Liang to perfect, and he never said it. Only recently did a 1.0 version be made.

Yang Yun did not name him ICQ, let alone Penguin. In order to prevent someone from playing tricks and getting a copycat software OLongChat out, the prescient Longteng still plans to completely abandon the penguin image and make the instant messaging software LongChat the same as MSN bundled with Microsoft, and become the most used instant messaging software in the world.

Pete was a little surprised, after hearing Yang Yun's simple explanation, his mouth grew bigger and bigger, and he gradually realized the importance of this software: "Mr. Yang, this idea of yours is really ...... That's great! ”

Yang Yun smiled faintly: "What is this?" The chat software LongChat is just one part of all my plans, and we want to promote WCG to the world while it's time to promote it, and all the PC players of LongChat Games will install this chat tool and make them our first users, and connect it as much as possible with the library of DragonChat games that we have built up in previous years! ”

The plan was very clear, and Pete suddenly had a feeling of seeing the blue sky through the clouds, thinking of Long Teng's actions in the past few years, and admiring Yang Yun's plan more and more.

In the past few years, many Sega console game customers have filled in a number of information, with a customer number can query all their purchase information, and when showing a unique membership card, you can get the corresponding discount, this trick in the eyes of many people is just to improve the adhesion of Sega customers, no one would have thought that this is just the first step in the plan of the Dragon Network era.

After several years of cumbersome data collection, LongChat launched LongChat, a mass instant messaging software for PC gamers and all non-gamers, using the Sega gaming platform to spread tens of millions of users around the world, quickly becoming the chat software with the largest number of users and establishing its supremacy.

When the PC is popularized and there are more and more game users, LongChat software will be bundled in every game produced by LongGame, and LongChat chat rooms will be embedded in every Internet game, so that players can get used to chatting on LongChat, and use LongChat to communicate.

Pete seems to see the horror of the world's billion LongChat users in the future, if this kind of process can really be done, Longteng will definitely become the world's largest software company, and it will definitely not be limited to the game profession, Longteng is very likely to become a software service provider in the 20th and 21st centuries, closely related to the daily life of ordinary people.

Yang Yun saw Pete in a daze, and said with a smile: "What's wrong with you?" Don't believe me? ”

Pete lowered his head and quickly smiled: "No, I'm trying to digest the content of this news. ”

In fact, his heart was already turbulent, extremely shocked, he felt that Yang Yun was simply like an unknown prophet, starting from making video games, making arcades, handheld consoles, and PC games, all decisions were one step ahead, and then ahead of the world.

Yang Yun's vision is too advanced and too accurate, no wonder the outside world is crazy that whoever Yang Yun fancies, that is whose blessing, who Yang Yun shows goodwill, whose ancestral tomb must be burning high incense.

"It's my ......luck that Bullfrog Studio can join Longteng," Pete suddenly burst out of nowhere, making Yang Yun laugh dumbly.

"Enough Pete, in fact, I am lucky to be able to achieve a career with you bullfrogs." Yang Yun looked back in the same tone, and the two looked at each other and smiled.

The game "Special Forces" is now a castrated version, there is only one online battle, Yang Yun doesn't quite remember what kinds of battle modes the original version has, so he only comes up with two modes, one is the simplest team fight points mode, and the other is CS mode, if you die, you can't continue the game and can only enter the watch mode, unless the whole army is wiped out, or the enemy is completely annihilated to start the next round of new games.

He gave the task of mind expansion to Pete's group and allowed them to expand.

"My previous idea was that the team fight points were a 5V5 mode, and for each other person killed, the team would score one point, and the deceased would immediately respawn in a random location on the map. Within the allotted 15 minutes, or 10 minutes, whichever side has more kill points wins. But why would you want to add a reincarnation match? ”

That's what Yang Yun doesn't understand, it seems that 15 minutes is more than who kills, and who is the first to deduct, isn't it the same thing?

Pete explained: "Mr. Yang, you didn't think of the difference between the two models, right? In the kill mode, players need to kill as much as possible to increase points for their team, so that more players will take the initiative to attack, and the player's personal shooting skills are very demanding, and killing is greater than surviving. And reducing the number of respawns is for these players who are not highly skilled, and when their skills are not high, choosing an ambush is a good choice, and survival is greater than killing. ”

Yang Yun frowned: "Aren't you encouraging negative competition?" ”

"But it's human nature, and when you play a game, no one likes to die," Pete said. In all of our MD and SS game doubles, there is a setting to borrow the number of games from another player, that is, considering that some people play well and some people are newbies, we have to leave enough time and space for newbies to grow. You may not have noticed that in Buckle Point mode, characters will respawn next to the captain when they respawn, so that the survival rate of novices can be increased as much as possible, and no passive combat will occur. ”

Yang Yun thought about it, too, in the killing points mode, people are randomly reborn when they die, maybe one second you just killed me, the next second I was reborn behind you, and immediately take revenge, this mode is the most primitive version of the "Delta Force" game mode, kill one to save the capital, kill two to earn.

In the mode of reducing spawn points, people are reborn to the captain after death, and the weak will also be protected by the strong, and two or more players can play team encounters, in fact, the gameplay is more interesting, and more attention is paid to team combat cooperation, which is the game mode of "Battlefield".

"Okay, let's add both modes, I can't see the difference for the time being, so I'll leave it to the players to judge. The next question, 5v5 combat mode, why did you change it like this? ”

Yang Yun saw Pitt's revised 5v5 battle rules and felt particularly weird.

…… (To be continued......)