1305 Under the bloody war of sea delay
After discussions, the general strategy of the delaying war was finally decided.
Considering that naval players have more advantages in terms of ships, naval combat skills, sailors, and naval combat experience, it was decided to assemble naval players and divide them into several teams to use them, and a small number of players who have learned naval combat skills and have better ships also joined them.
As for how to implement the tactics, Yun Xiaohan is not a naval player after all, unlike them who often brush the monster ships, and occasionally fight naval battles to learn from each other, although he has also done some research on naval warfare, but the paper is finally shallow, and there is still a gap with the actual combat, so he can only provide some advice on strategy, and how to operate tactically depends on the naval players themselves to discuss.
Of course, even if they are naval players, they are half-baked compared to NPC navies, and they have fought some personal naval battles, but they have little experience in fleet naval battles.
And other sea players don't have to think about it so much, just let them use their brains and fool around. Anyway, they basically use spare boats (the small boat bought at the beginning of the game, and then replaced with a bigger ship is useless, the player's boat can be put away, but not on the body, only in a certain port), the ship is rotten, the sailor scum, and there is no loss if you get rid of it. Even if it's just cannon fodder, it will take some time for the Elven Kingdom fleet to sink them.
In addition, Yun Xiaohan also arranged a small number of players to be responsible for rescuing players who jumped ship to survive, the ship can sink, people can't die, and those who are killed by NPCs lose experience, and if the players are in the bloodline recovery stage, they will also reduce the purity of killing energy. In addition, the rescue ship is also responsible for bringing the rescued players to land near the village of Beiji and join Yun Xiaohan.
Players can swim in the sea even if they don't learn swimming skills, but depending on the level of swimming skills and sea conditions, the time to survive varies (the long time the wind and the sun hold on, the storm and the waves will not last long). Now the player's ship is not large, and if the ship sinks, it will not form a large vortex, and it will not suck the player into it and cause death.
It is possible to be killed by a cannon, but generally speaking, it is not particularly unlucky, the probability of a cannonball hitting the player's body directly is very low, and abrasion or splash damage will not be fatal.
As a result, the "naval battle players" who are the main force began to assemble, and the other "non-naval battle players" crossed the sea to show their magical powers.
These players do not have naval combat skills and naval combat experience, but because of this, they have no restraints in their thinking, one by one, their brains are opened, what is interspersed with oblique centers, V-shaped frontal rushing formations, and the strange tricks of multi-ship line rushing formations have been made, which sounds very professional, but in fact, it is completely blind.
I have to admit that although the "non-naval war players" are not very reliable in naval warfare, they are still very reliable in making trouble, especially in the case of the benefits of the sinking of the ship, they are all very brave, and they are not enough to describe them as fearless of death, and they should be brave to die.
Under normal circumstances, you are fighting a naval battle, and the boat finally got close to the enemy ship under the cover of the sacrifice of the friendly ship, you either go to hit the enemy ship, or just find a way to board the ship, these players are good, they go around the ship of the elven kingdom, using the other party's hull as cover, it is too close, and the ship that is surrounded can't bombard the boat with the magic crystal cannon, which is very embarrassing.
The result was much better than Yun Xiaohan expected, relying on this group of "non-naval battle players" with a total of about 500 people, they dragged the Elven Kingdom fleet for nearly 20 minutes, and when the "non-naval war players" were basically wiped out (no one died, the ship sank, or the clothes were damaged to the point that they could not continue to fight), the Elf Kingdom fleet was still nearly 10 minutes away from Beiji Village. At this time, the "naval battle players" had already assembled and divided into four small fleets, ready to wait on the advance route of the Elven Kingdom fleet.
The reason why "naval combat players" and "non-naval combat players" are not allowed to act together is, on the one hand, because "non-naval combat players" are needed to buy time for "naval combat players" to assemble; On the other hand, the "naval battle player" is planning to fight with the elven kingdom fleet, and the player's sailor scum, the gunnery skill is low (the artillery skill can slightly increase the sailor's artillery hit rate), and the cannonade is not accurate, for fear that the enemy ship will not be hit, but the ship of the "non-naval battle player" will be sunk.
The "naval battle players" are divided into four columns and enter the field from four directions at the same time to engage the Elven Kingdom fleet, so that the detachment can not only ensure the firepower of the enemy ships, but also disperse itself to a certain extent, so that the Elven Kingdom fleet will not be so easy to hit.
Although it is an engagement, they also dare not fight hard with the elven kingdom fleet, after all, there is a big gap between the two sides in the accuracy of the shelling, the players just pull the distance to the limit of the shelling distance and bombard, so that only some ships of the elven kingdom fleet can fire, the pressure is not so great, once the enemy ship shoots a straddle shot, it can also immediately open the distance, run out of the enemy's shelling range, and then re-enter the range after a period of time. (The Elven Kingdom fleet uses a low-level magic crystal cannon, and the player uses the lowest-level magic crystal cannon, the former has a longer range.) )
In addition, the distance is long, and the difficulty of the artillery bombardment on both sides has increased significantly, and it depends on luck, but the Elven Kingdom fleet has strong sailors and good artillery skills, as long as a few near-miss bullets are fired, the back will become more and more accurate, and the probability of hitting the player's ship is greatly increased; The player's fleet, on the other hand, is very dependent on luck, and if you want to hit a close miss, you basically rely on the blind, and the adjustment after the near miss is extremely inefficient.
But no matter what, fighting at the extreme artillery range, it will be difficult for both sides to hit the opponent, and the elven kingdom's advantage in artillery accuracy is equivalent to shrinking in disguise, and it can delay for more time.
Soon after entering the field, the player's four fleets formed a naval battle array, surrounding the Elven Kingdom fleet in the middle, and then under the pressure of the player's fleet, the Elven Kingdom fleet also quickly put out a naval battle array, but the Elven Kingdom's diamond shape was much smaller.
Of course, the formation of the elven kingdom is very standard, the end is taken care of, the gap between the ships is very even, and the formation of the fleet of "naval battle players" is like a dog gnawing, one less piece here, one less piece there, the distance between the ships is even more uneven, and there will even be a situation of rubbing, and the four sections of the straight lines are also crooked and twisted, not connected to each other. Later, the ships stuck in front ran fast, and the ships behind were crowded together, and there was a situation where several ships were in parallel, and the array became the shape of <, while the shelling array of the Elven Kingdom fleet was always the standard shape.
The first 3 minutes of the official start of the artillery battle were in the tentative stage, and it was difficult for both sides to hit, so there was no loss, and then the elven kingdom began to have more near-misses, and the number of hits on the side of the "naval battle player" began to gradually increase, and every few seconds after the start of the battle, there were player ships withdrawing from the battle, but there were no sunken ones.
This is because the ships of the "naval battle players" are mostly medium-sized ships, otherwise they are also neatly armed large-sized small ships, and they are relatively durable, and if they start to flee when they fall halfway, although they will inevitably be shot a few more shots by the enemy ships that occupy the range advantage, but it is still very simple to escape, after all, there are other player ships next to them, and the enemy ships cannot always chase the fleeing player ships.
This situation was broken more than 9 minutes into the start of the battle, when the first ship to be sunk appeared on the side of the "naval battle player", while the elven kingdom fleet side was not sunk, not to mention sunk, and there was not even a single ship that withdrew from the battle sequence.
More than two minutes passed, and two more ships were sunk on the side of the "naval battle player", and only one ship in the Elven Kingdom fleet withdrew from the battle sequence and retreated to the middle of its fleet array, because the player was stuck in the extreme range of the artillery battle, and the artillery array of the Elven Kingdom fleet was stretched very wide and retreated to the middle of the fleet array.
This means that it retreats out of the range of the player's ship, unless the ship of the "naval battle player" also turns and rushes inward, otherwise it will never be able to hit again, but if it is forced to rush in, it will enter the range of multiple enemy ships, and once it is set on fire, it is a "sinking" word, and where does the "naval player" dare to rush inside.
Just eight minutes after the official start of the battle between the fleet of the "Naval Combat Player" and the fleet of the Elven Kingdom, Yun Xiaohan received a report from one of the several sentry players on the shortest sea route from Sardinia to Beji Village, saying that the sea lion fleet had appeared in his field of vision, and it was estimated that there would be thirteen minutes to rush to Beji Village, and eleven minutes to arrive at the current battle position of the "Naval Player" fleet and the Elven Kingdom fleet.
Yun Xiaohan was relieved in his heart, at this time, the fourth batch of players who came from the land route had already arrived, and all the players who died in the land battle had all returned, and some of the "non-naval battle players" who had sunk earlier or quit the naval battle earlier had also joined Yun Xiaohan, and the number of players under his command was close to 1600, and it continued to increase, but it didn't increase so quickly.
The number of remnant "spies" in the village has not changed much, and less than 15 of the "spies" who were knocked out before were awakened in advance.
The ratio of the two sides reached nearly 7:1, and the player side had a huge advantage.
In fact, Yun Xiaohan could have started earlier, but he hadn't received news from the sea lion fleet yet, so he deliberately waited a little longer so that the bait could exist for a while. Now that we know that the Sea Lion Fleet has arrived, we can make a change.
Because there is no way to communicate with the sea lion fleet (the sea lion fleet will not pay attention to the sentry player, the identity is not enough, the NPC does not know the sentry player, and will not stop the ship at all, and drive directly past him, but will not attack him, after all, it is a friendly army), so the sea lion fleet does not know the current battle position of the "sea battle player" fleet and the elven kingdom fleet, and they will only rush to the village of Bezy.
Then it was very clear what Yun Xiaohan should do, he first ordered the "naval battle player" to open the front end of the < in the <-shaped array, and let the Elf Kingdom fleet go to Beiji Village.
Because of the threat from the flanks and rear of the fleet of "Naval Warriors", the speed of the Elven Kingdom fleet could not be too fast, and when they arrived at Beji Village, the Sea Lion Fleet would almost be able to arrive, just inserting from the southwest of the Elven Kingdom fleet, while the "Naval Player" fleet was outflanked from the southeast and due east.
At that time, the northwest side of the Elven Kingdom fleet was the village of Beji, and the north side was land, so it was blocked.
However, the time difference in the middle is not easy to grasp, Yun Xiaohan's speculation cannot be accurate after all, and if he doesn't do it well, he is likely to get away with it, so just in case, he decided to immediately take action against the remaining "spies" in Beiji Village.
At the beginning of the forcible attack on the village, Yun Xiaohan rushed to the front first, providing cover for the players behind, and with his defensive power, he only needed to watch out for the mage NPC and the three leading NPCs in the "spy officer".
The number of mage NPCs is not large, and there are players who add blood to Yun Xiaohan, it is not a big problem for him to be careful, the key is still the three leading NPCs.
The professional division of these three lead NPCs is very clear, a swordsman, a mage, and a shield warrior.
Among them, the biggest threat to Yun Xiaohan is the mage NPC, when he fought before, he could smash Yun Xiaohan tens of thousands of blood when he smashed down with a random spell, and it hurt a lot, in addition, this mage also has two displacement skills, one of which is [flash], and his [flash] cooldown time seems to be particularly short, obviously just let go, and it can be put again right away, it feels like putting it in a row.
That swordsman NPC is very cheap, he never fights with Yun Xiaohan head-on, when Yun Xiaohan wants to deal with him, he will bypass Yun Xiaohan to deal with other players, but when Yun Xiaohan doesn't care about him, the swordsman NPC will suddenly run behind him and give him a heavy blow, before Yun Xiaohan was almost killed by the swordsman NPC Yin.
This swordsman NPC is a greater threat to other players.,He's a dual-wielding NPC.,An attack can be played by the main and deputy hands.,The attack speed is also fast.,Playing crispy is basically a matter of two attacks (counting the main and deputy hands is four),It never takes more than 2 seconds.。
So the player is targeted by him is generally two results, the first result is to forcibly flash away with displacement, the second result is death, it is impossible to use ordinary movement to open the distance, the swordsman NPC moves faster than the player, and stabs the player while chasing.
But the most headache for Yun Xiaohan is the shield warrior NPC, I don't know what skills he has, he can actually use the shield to directly block the [Thunder Spear], his mother's [Thunder Spear] is a magic weapon, and it ignores the enemy's 30% double defense, and after he blocks it with a shield, he can only do triple-digit damage, can you believe it, Yun Xiaohan feels that his eyes are almost blind.
Moreover, this shield warrior NPC can help allies, and the range of support is also very large, so even if Yun Xiaohan avoids him and attacks others, he can immediately teleport to the friendly NPC and block the [Thunder Spear] with a shield.
In addition, there are a lot of interruption skills of this product, Yun Xiaohan was also interrupted by him once [Lonely Charge], when Yun Xiaohan just started the [Lonely Charge], and before he could break out of 5 yards, this thing threw out the shield in his hand, and smashed it into Yun Xiaohan's face with a "snap", and the [Lonely Charge] was immediately interrupted, was stunned in place for 2.5 seconds, and then the mage NPC was as fierce as a tiger in front, and the swordsman NPC suddenly came out from behind and stabbed Yun Xiaohan in the back.