Chapter 523: Ass is an exception

"Mr. Yang, isn't the design of these skills and the gameplay of the game based on pure marksmanship?" Wang Ye looked at the GDD provided by Yang Chen and asked.

The current GDD is not yet fully designed, but the general thing has been determined.

For example, the game mainly revolves around the two elements of carts and points, and when it comes to the skills of heroes, Yang Chen has also designed most of the heroes.

Although Yang Chen has not yet designed the specific value, Wang Ye is not a novice.

Regarding the gameplay of "Overwatch", we can already get a glimpse of one or two from GDD, coupled with the effect of skills, Wang Ye can already be very sure that it is not only marksmanship that really affects the outcome of the confrontation between players, but more importantly, skills.

For example, Zenyata's ultimate move makes him enter an invincible state, and the surrounding allies quickly regenerate health, which means that without Anna's forbidden healing bottle, it can be said that the teammates around him are also invincible unless they are killed by the opponent in seconds.

There is also a heroic ultimate called Charia that is a gravity gush that can absorb all enemies together, and at this time, if you follow the heavenly justice of a pharaoh's eagle, the picture is simply beautiful.

"This is not a hardcore FPS game, and Overwatch is more of an entertainment game than Call of Duty Modern Warfare." Yang Chen said to Wang Ye.

With Call of Duty Modern Warfare's rise to prominence with team-based and fast-paced street battles, most gamers see Call of Duty Modern Warfare's multiplayer mode as an entertainment-oriented game.

But in fact, "Call of Duty: Modern Warfare" is still very hardcore, especially in short-distance encounters, whoever reacts faster and whose marksmanship is harder will be the winner.

Next, Yang Chen mainly had some discussions with Wang Ye about the gameplay elements in the game, and after the discussion ended, the rest was the requirements of Yang Chen and Chen Shu.

Regarding the requirements for the artist's design in the game, Yang Chen still attaches more importance to this aspect, in addition to the CG animation aspect of the game.

It's not that it can't be made into a PVE story mode, but the key is the number of heroes in the game "Overwatch", and it doesn't make much sense to make it short.

Rendering a character and making players remember it requires a lot of text.

Of course, the ass is an exception.

If it's short, it may still face bad reviews from players, but if it's all long enough, it's definitely a complicated project.

Therefore, Yang Chen's thinking, the entire world view of "Overwatch", as well as the plot, is displayed by the plot of PVE, and the plot of the characters is a branch of CG animation.

Because the original "Overwatch" world view is already large enough, and then add branches into the plot, such as the occurrence of the intelligent mechanical crisis, the occurrence of the Overwatch organizational framework, and then the outbreak of the civil war.

In fact, the plot of "Overwatch" is still largely based on the story of the outbreak of the Avengers civil war in Marvel Comics.

…………

When Yang Chen and his team began to prepare for the development of "Overwatch", NetDragon and Phoenix Games' long-publicized "Dragon and Phoenix Heroes" officially ushered in the launch.

Although "League of Legends" has been updated once before, five new heroes in different positions, as well as linkage IP skins, and the new entertainment-oriented 'Polar Smash Bros. mode' have brought it a lot of popularity.

But in the face of Phoenix Games and NetDragon's large-scale publicity, there are still many players who have entered it for the first time.

After all, judging from the publicity of Phoenix Games and NetDragon, the game "Dragon and Phoenix Heroes" still has many advantages.

The first advantage is the setting called the space-time hub, which comes from the addition of Phoenix Games and NetDragon's classic IP characters, and this role linkage alone can attract many players to enter the pit.

The second is to give people a very novel and unique gameplay, and weaken the threshold for novices.

Experience is shared by the team, the economy system has been eliminated, there is no equipment setting, and the game seems to have a variety of modes of gameplay and a map that is not set in stone.

"Dragon and Phoenix Heroes" gives players a very novel feeling.

And players who enter the game basically understand how to play this game after a simple start.

Especially in the game, the experience is shared and the addition of the cancellation economy, even if there are many deaths, the two sides are still on the same starting line.

Some players who have been abused by masters in League of Legends before suddenly feel that this game is simply too fun.

If you go up, you will do it, and if you die, you will continue to do it, anyway, there is no such thing as economic crushing, even if it feels like a hundred times, it is not a big deal.

Although it has only been online for a day, many players have already begun to applaud the game "Dragon and Phoenix Heroes".

'I feel that this time NetDragon and Phoenix Games have really made a fun game! I can't stop going on game by game! ’

+1, it feels really fun, and the hero's skill talent tree feels so creative, a few ways to play a hero! ’

And the map is so rich! There are so many maps! ’

'There's no team! Let's play! ’

In the major game communities and forums, countless players applauded.

Under the promotion of NetDragon and Phoenix Games, the popularity has also surpassed "League of Legends" to the first place on the list.

"Dragon and Phoenix Heroes" is a great success!

The rest of the game manufacturers who have already set up projects, or are about to set up projects, are all surprised when they see this scene.

And in the "League of Legends" project team, Chen Chuan and they also felt the pressure, according to the big data in the background.

With the popularity of "Dragon and Phoenix Heroes", a lot of players in "League of Legends" have passed, after all, these two games are the same kind of games.

…………

"New version update?" In the office, looking at Chen Chuan, who was applying, Yang Chen, who left his sight from the "Overwatch" PVE design proposal, was a little surprised.

"Mr. Yang, there has been a lot of loss of players in League of Legends." Chen Chuan said.

"It's almost time for the Ranked Play version to be released in a week's time, but the rest of the event and major updates will be put on hold." Yang Chen said with a smile.

Hearing Yang Chen's words, Chen Chuan couldn't help but show a strange expression.

"The popularity of "Dragon and Phoenix Heroes" will drop quickly, they are on the wrong path." Yang Chen looked at Chen Chuan and said.

Regarding this game, Yang Chen had experienced a few games when it was launched, and it also took a long time to research.

It's very similar to the "Heroes of the Storm" in the dream memory, and there is a more important point, that is, the hero design in the game, probably because of the hurry, many of them are not reasonable, and the balance of strength is not visible for the time being.

But as you can see from the talent tree, a lot of them belong to that deck.

For example, a hero was originally an output bonus, and the talent tree became a defense bonus; And the same goes for the other heroes.

The fundamental reason is still NetDragon and Phoenix Games, in order to seize time, there is no time to delve into this.

Coupled with this strategy that is biased towards competitive settings but light entertainment, Yang Chen, who is standing on the shoulders of giants and understands the ending of the game in the dream memory, really has no reason to be optimistic about them.

As for the League of Legends event, it is true that the launch can increase the popularity and attract players in a short time.

But there needs to be a degree of activity, and once it passes, it may be self-defeating.