Chapter 9: The Bonds (3)

At this time, a wall stopped the road in front of me, it seemed that the new terrain was really intricate, and just as I was about to bypass it, a thought suddenly flashed through my mind - although the terrain of the new map is randomly generated, it conforms to certain rules, and this wall inexplicably makes people feel abrupt, and it does not look very harmonious with the surrounding environment.

So, I quickly pushed back the event, and then came to a conclusion that the wall in front of me was not randomly generated by the map, but was created by Qimen Junsheng with the current use of skills in conjunction with the current time. For a compass player, the skill "Wall Stand", which can change the terrain, is very blue-draining, and judging from the effect of this skill, it is nothing more than delaying my travel time by about 30 seconds, what is the significance of these thirty seconds, so that he does not hesitate to spend such a price?

Moreover, this position is closer to the half of the area where our forces are located, and Jun Sheng's movement speed is definitely not as fast as mine, and if he really appears in this vicinity, there is only one explanation - he gave up collecting grain and straw bags and rushed directly to our side.

I don't know the details of the terrain of the entire chapter, but the approximate location can be estimated. The position I am in now is the edge of the back mountain, only a cliff away from the frontal battlefield, and if it all comes together, then it makes sense that Junsheng spared no expense to camouflage the terrain.

Thinking of this, I hurriedly reminded: "Song Yi, don't spare it, there is an ambush on the cliff." ”

I bypassed the earthen wall and led my troops directly to the edge of the cliff behind the wall, and sure enough, I found Jun Sheng and his troops here. And this discovery completely verified my tactical conjecture about the Forget Worry team.

First of all, the opponent's military advisor discovered that the terrain on our side had a muddy and difficult road between the first stronghold and the second stronghold. This is fine for infantry, but fatal for cavalry. Therefore, the other side speculated that our cavalry would take a detour near the side of the cliff where there was no muddy section. Therefore, the design made Jun Sheng march in a hurry and ambush on the high cliff.

The fifty archers that Jun Sheng brought with him could provide ample fire support, and not only that, as a strange man, as long as he found the right moment to release the falling rocks at the top of the cliff, he could deal a devastating blow to the players and their troops passing below.

Before the game, we always thought that if the other party let Qimen go back to the mountain, he would definitely use the complex terrain to contain me. Using my skills to create walls made me mistakenly think that they were naturally formed, so that not only would I be delayed in the process of detouring, but I would also ignore his small movements on the side of the cliff.

It can be said that their strategy was almost successful, but fortunately I detected and stopped Song Yi in time, otherwise the consequences would be unimaginable.

The disadvantage of this more risky tactic is that once it is discovered by the other party, the relationship between victory and defeat will be reversed in an instant.

Now, Jun Sheng and his fifty archers are blocked on the edge of the cliff by me and fifty swordsmen. This cliff is different from the more gentle slope of the trail that connects the back mountain to the front mountain. Jumping from this position is a dead end.

And because Junsheng has just released the wall to change the terrain, the amount of blue at the moment is very insufficient, and the advantages of Qimen AOE cannot be reflected in this kind of terrain.

I naturally won't let go of this kind of opportunity, and hurriedly fought him hand-to-hand at close range. In this case, unless he can kill me, there is no way to escape.

Because this terrain is very special, on the edge of the cliff, and Jun Sheng and I both have the skill of pushing each other back, so each other's positions are very careful, for fear that if one is not careful, the other party will push off the cliff, and it will be completely over.

However, I can feel that the opponent is still a little inexperienced, because he has just been brought up from the academy and has not played an official game. After the strategy was seen through by me, he was already at a psychological disadvantage in a melee duel with me in such a small place, and Qimen's operation was very complicated, so I could feel the compression of the operation space and the psychological problems caused his operation to be significantly deformed.

None of us pushed anyone off the cliff, but I only paid about a third of my blood to kill him and his privateers.

It seems that this Junsheng is a very thoughtful player, but the basic skills seem to be not very solid, and the psychological quality is not too good.

After I killed Jun Sheng alone, the trend of the battlefield basically lost its suspense, and the other party did not make any effective resistance, so because we couldn't take care of both the beginning and the end, we won the battlefield match with zero casualties.

After a short break, the team competition officially began, and at this time, the online arena returned to its original shape. However, I noticed that there seemed to be quite a few disappointed fans who had been looking out for the team's support. It's no wonder that I still have illusions about the restructured team, but anyone can see that the gap between the Forgotten Worries team and us is very obvious after watching the battlefield matches. And we are just a promotion horse in the league, if we can't beat us, where can we expect the team to do well in the new season?

It's like in the only trip to the World Cup that year, our football fans once had such an optimistic estimate of the group qualifying situation, as long as we beat a second-rate South American team, draw a European team, and then lose to the world champion wearing the yellow and blue jersey, we have the hope of qualifying. As a result, he lost the first game to the opponent who was considered the weakest opponent in the group, so there was naturally no hope for the subsequent qualification journey.

The exit of the opposing fans is a good thing for us, which means that our fans have the advantage in numbers during the post-match brawl, so that as long as they can achieve good results, our team will be able to earn a higher percentage of the revenue from online and offline live broadcasts.

Not long after, the team competition officially started, but after the countdown, the opponent put on a very strange formation - they were all hugging tightly, and there was almost no gap between the characters.

In team battles, coordination is a very important link, teammates can be close to each other to ensure the smooth coordination, but if they are too close, it is easy to eat AOE or range control at the same time, so in the conventional formation, it is generally selected a suitable distance that is not far or close to the arrangement. It's just that I don't know what countermeasures the Forget Worry team has to deal with such a strange formation.