Chapter 597: Lo Oseb!

In fact, if you count it carefully, there are many kinds of resources that can be used by thieves:

[MI7 Agent], combo damage can cause 2 direct damage while also standing a creature with 3/3 attributes, solving the field and returning to the field as a double excellent choice;

The combination of [Stuffy Stick] and [Waiting for the Opportunity] is equivalent to pressing the opponent back to the hand once for free, and the frequency difference of a round at a critical moment has a chance to determine the winner or loser.

However, because of the battle against Spell Hunting, the thieves had to be cautious in fighting, after all, the opponent's card deck had become quite strong after the optimization and transformation of Lin Valve's guidance during this period of time according to Su Ming's guidance.

The reason why he didn't choose the "Coin Army Seven" style of play with less blood loss is simply that this rogue player is clearly guarding against the hunter's [flank strike].

[Flank Strike], 4 mana, deals 3 damage to a minion. Summons a 3/3 Wolf

As the iconic rhythm rush card of Spell Hunt in the 4th and 5th Fee Stages, the two spell cards "Flanking Chicken" and "Bait Shooting Chicken" have the same dual abilities as [MI7 Agent], and the effect is even more powerful!

If you think about it with your ass, you know that if the thief player takes the liberty of summoning [MI7 agents] to enter the field this round, the scene of a single round is indeed pulled back, but once he eats the opponent's [flanking attack], it will definitely be a blood loss on the thief's side!

The Hunter is a smooth 1 mana [Candle Bow] 2 mana Mysteries, 3 mana [Animal Companions] and possible 4 mana [Flank Strikes], which is undoubtedly the perfect rhythm, and if there is a wave of 5 mana "Three Wolves on the Alert", the thieves will definitely fall into a very passive position.

If you want to break the game, the only way is to find a cut round and forcibly cut off the rhythm of spell hunting, so that he can't complete the two goals of solving the field and laying the field so smoothly!

And the picture that Su Ming saw in REPLAY was the scene of the thief player resolutely using his body to attack [Hofer].

The strong man broke his wrist and forcibly snatched back the initiative of the rhythm of the scene at the cost of losing 4 HP of the hero's body!

The rhythm of the hunter is smooth, and the card order is Tianhu, but the thief's side relies on his accurate card reading and prediction operation, and there is a wave of tiger mouths!

As we all know, the 3 mana for spell hunting is [Animal Companion], 5 mana [Spell Emerald], and 6 mana [Come to Me!] It's a completely unreasonable paving spell, which is to clearly paste the word supermodel on the opponent's face.

However, in the middle of the 4 mana stage, it happened to be the weak period when the hunter was not obvious!

If you want to maintain your rhythm in the fourth round of the first move, the best option is to use the 3 damage of [Flank Strike], use the [Candle Bow] to repair the knife to eliminate the opponent's 3 creature, and you can also summon a 3/3 beast for yourself to maintain the scene.

However, in this battle, the thieves who came to participate in the assessment made the hunter's idea come to naught!

The three-mana round stubbornly endured the [MI7 agent]'s free-eating play, and the hero sold his face to solve the game, and the result of the loss was that the hunter's 4 mana fell into weakness!

The [Wing Strike] that was predicted by the accurate card reading was stuck in the hand because there was nothing on the field, and as for the [Spell Emerald] that had been upgraded once, the cost was not enough and it could not be played.

In desperation, the hunter assessor had no choice but to launch the hero skill archery to rub the amount of blood, plus the weapon slash and touch the damage, and only output 3 damage points to declare the end of the round.

Not to mention the weapons, mysteries, and the offensive pressure exerted by the [Animal Companions] in the previous rounds, the most important thing is that the rhythm initiative is now in the hands of the thieves!

……

Stalker, also known as the Rogue, is the most rhythmic class in Hearthstone, and the various types of Rogue decks are basically active and weak.

If you have the initiative, you can use the gorgeous combo operation of the thief class to continuously put pressure on the opponent until the scene collapses, otherwise you may sell yourself to death;

Under the operation of the big guy and the new one, even if it is the exact same deck, it is possible to play a completely different game result against the exact same opponent!

The rogue player in the REPLAY file is obviously not the kind of novice who only knows how to ask "who am I, where am I, what should I do", on the contrary, he has a very clear purpose.

The reason why the Hunter's 4-mana rhythm is stuck is because his back-hand 4-mana round can actually be regarded as a 5-mana stage in advance with the assistance of [Lucky Coins]!

He wants to grab this key cost node, in order to take the first step to hit the legendary entourage in his hand:

"I see you!"

[Louseb], 5 mana, 5/5, Warcry: Increases the mana cost of the enemy's spell by (5) on the next turn

A legendary-level follower of the panacea level, specializing in all kinds of bells and whistles, finishing any spell solution or paving, you can build 29+1 in any non-even card deck, and when you don't know what card to bring, you will definitely not suffer a loss by stuffing a [Lo Useb].

Even now, there are quite a few even-numbered decks that use the Wolf King's [Gene Greyman] system, and are studying how to plug in while the Wolf King is not paying attention, which is enough to show how strong and alluring this thing is.

Especially in the critical stage when the [Spell Emerald] is about to be played against the spell hunt, the effect of [Lo Useb] can be called against the sky.

With both sides empty, the thieves took the lead with 5/5 of [Louseb], and more importantly, he also suppressed the opponent's ability to lay the field.

If you just summon 5/5 of the tabula rasa creatures, then the next round of the hunter "Three Wolves on the Police", the scene on both sides is half a catty and eight taels, and the level is evenly divided, but the current situation is not so simple.

[Louseb] bans magic, which means that the Hunter will completely lose his ability to create creatures in the 5-mana phase, in other words, the advantages and disadvantages of the two sides will be reversed by one card!

Now it is the thieves who have the initiative.

The hunter whose spell card has been temporarily banned, 5 rounds can still only be suffocated archery and hero weapon attacks, although it has caused 3 damage to the thief hero and pressed his health to 16 points, but the key 5 mana rhythm is forced to give up, which is already conveying a dangerous signal!

The battle came to the real 5-fee round of the Stalker Hero, relying on the advantage of [Louseb], it was naturally unforgiving, and continued to suppress the paving!

"Get ready to learn!"

Violet Teacher, 4 mana, 3/5, whenever you cast a spell, summon a 1/1 Violet Apprentice

The second creature summoned into the arena by the Stalker player was still guarding against the hunter's counterattack in the open and in the dark, and the purpose of deliberately selecting [Violet Teacher] was actually very simple.

……