Chapter 363: Ancient Sword

There are many breakthroughs and regrets in this CGS, such as Ye Shenxi's absence is one of them.

It does not mean that there is no absence from the exhibition, including the industry summit forum before and after, and the developer dinner later. In terms of the exhibition, his current status is unlikely to appear here, just like if you go to the Tenghua booth on CGS, can you see Hua Teng, and can you see Ding Sanshi at the Huang Yi booth.

A reporter photographed a young female fan crying while queuing up under the booth of Qingyu Network on August 1.

It was a girl from a Latin country who knew by the color of her skin, about 24 or 5 years old, wearing a black T-shirt. The reason why you can tell that it is a female fan at first glance is because the T-shirt has the word "PASCA" printed in gold letters.

Originally, everyone thought that the herring fish network booth had to wait in line for too long and cry, but she was still crying when she tried the game.

The crowd of onlookers wanted to ask her, but she spoke Spanish, and no one at the scene could understand her, and the girl's English was also very picky, and she could barely communicate......

Fortunately, there were reporters from the media on the scene who understood some simple Spanish and interviewed her.

As a result, this girl came to China from Argentina in South America, and she saw the news on the Internet that CGS, China's largest game exhibition, was held, and naively thought that since it was the largest in China, then Pasca should appear at the exhibition.

As a result, I found out that Ye Shenxi didn't come, and this guy wasn't even in China......

In fact, some Chinese media have disclosed that Ye Chenxi will not appear in this year's CGS, and a small number of English media have also reported this, and this girl has also suffered a loss of culture.

She did pay attention to Ye Shenxi's Twitter, and she had to assist translation software to understand the few words of the tweet, but Ye Shenxi would not have posted some personal things on Twitter, at most she would chat with everyone about the content of the game, let alone reveal her itinerary.

The girl also went to the press conference first, but the security guard didn't let her in, came to the booth, and waited for a long time without waiting...... She just wanted to come to China to meet Pasca, and it was also a tour, and the weight of the two purposes was open.

She is not an old fan, she has not played "Survival" and "The Origin of Everything" or even "Eternal War" before, and it was only after "Getaway" that she began to pay attention to Pasca and the company Qingyu Network. As a result, his long-cherished wish could not be fulfilled, and he cried on the spot.

It became a comedic episode at CGS.

After learning of this detail, the herring network posted a tweet through the official Twitter, posting a news link and a photo of the girl, hoping that the girl could get in touch with them and then ...... Send her a Pasca signed game pass over.

Meet Mr. Ye, let's see the fate in the future.

……

On Saturday, August 7th, the day of the beginning of autumn, the second domestic full-dubbed stand-alone RPG game "Ancient Sword Story" was officially released worldwide.

The first is naturally "Getaway".

Originally, it was planned to be released in early July, because "Getaway" was in the limelight, so I waited for another month, and it happened to be another month to do some optimizations and fix some bugs.

Sometimes the closer the deadline, the more productive it is. If you are given that little time after the deadline, it is really too efficient.

Said to be a global release,Of course, it refers to the digital version on the FG platform,This game is not locked or anything,FG platform users all over the world can download this game through its network payment,In fact, the physical version is listed simultaneously across the Taiwan Strait,And limited to the PC platform。

For this reason, they also specially produced an English version, but it is limited to UI, captions, and subtitles, and the voice is not fully dubbed in English.

They don't have the courage and strength of the herring network...... the text support of 16 mainstream languages in the world of "Getaway", of which 7 languages are fully dubbed......

After the installation of the PC version of "Getaway" is completed, the size is 15.2G, and "The Legend of the Ancient Sword" also has 7.3G, Zhang Yijun didn't think about this originally, he was very dissatisfied with "Getaway" after it came out, and regardless of quality, the difference in the richness of the content of the two games is definitely more than double...... He even thinks that if his game is made by the team of Qingyu Network, it may be possible to optimize and compress it to within 5G.

It can't be helped, there is a gap between the hard power of the two companies.

After the release of the "Implementation Rules for the Cultural Market Opening Project of the China (Huangpu) Pilot Free Trade Zone" in February, Zhulong is also discussing whether "Ancient Sword Story" will also launch a console version, at least in China.

However, at that time, the sales of game consoles in China were not very visible, and the two consoles were officially put on sale in May, and until June, the two game consoles were in the mainland, and the total number of parallel goods exceeded 800,000 units, plus parallel goods that had been circulated before. At that time, the number of players in Chinese mainland with two consoles should be around 2 million.

Meng Xianmin and Zhang Yijun officially decided to port the console platform, and if one in five of these players are willing to buy, Zhulong can be happy.

First of all, it has to be agreed by Soni and Juqiang, Zhulong officially submitted an application to the two companies, it is not difficult for Zhulong, it is one of the top stand-alone game developers in China, based on the former Huangpu Soft Star team, and has also made products such as "Fairy Sword 3", "Fairy Sword 3 Gaiden: Asking Love" and "Fairy Sword 4", and the team leader is also a well-known "Foreman" in the industry.

They are one of the most qualified developers in the country.

And it is only in Chinese areas, including the mainland and Xiangjiang. Soni even suggested that it could also be put on PSN for paid downloads worldwide, and there was no need to find other publishers for offline physical distribution, anyway, it was also through FG to take the PC version of the digital overseas market.

But Meng Xianmin seems to be a little lacking in confidence, and he still plans to look at the overseas sales of the PC version first, and then he will be more open in front of Ye Shenxi and Qingyu Network, anyway, they are all "their own people", and it is different in front of Soni, some of them are afraid that the overseas results will be too poor in the end, leaving people with the impression that the team is not good.

After the two game consoles entered China, they both opened a special area for the national bank, but at present, there are still few games here, and the growth rate of the number seems to be a little slow.

The application was quickly approved, and I received a PS3 and XBOX360 development machine from Soni and Juhard.

But the problem is that they don't have any experience porting console games themselves, and the staff is like a cow gnawing a pumpkin in the development environment of the console......

However, the herring network has it.

Meng Xianmin contacted Xia Qingyu before and asked for technical support, Xia Qingyu was so refreshing, so he asked Shan Jie to arrange a small team of 3 employees and went directly to Huangpu Zhulong, they will stay there for about two months to carry out technical poverty alleviation, not only including transplantation work, but also to help "Ancient Sword Strange Talk" to carry out some cost-effective optimization work, that is, the cycle is relatively short, the workload is not high, but the improvement is more obvious.

Of course, in this expatriate state, the salary will be borne by Zhulong.

Meng Xianmin told Xia Qingyu that he would pay some "rental fees" to Qingyu Network, and Xia Qingyu looked back: "Is Qingyu short of money?" Is your company rich? ”

Meng Xianmin feels that he still has some money, but it depends on who he compares with, there is no pressure compared with other stand-alone game development teams in China, and it is okay to be with Qingyu Network, but he really can't do this kind of thing of taking advantage of it for nothing, he has been in the game circle for so many years, and he will lose his job when he says it. And if this matter is disclosed, it will cause trouble to others in the future, and everyone will come to Qingyu Network for free technical support.

But seeing the salaries of the three members in the Qingyu Network, Meng Xianmin gasped.

The internal staff level of the Qingyu network known to the outside world, the technical positions are divided into T1 to T6, 1 is the school enrollment of fresh graduates, that is, the lowest position; T2 starts as an engineer; T3 Senior Engineer; T4 is a senior engineer, and usually T4 will also correspond to P1's junior management position; T5 is the technical expert; T6 is the technical director level.

Among the three employees sent by Qingyu Network this time, the one who took the lead was T4, and the monthly salary of 4 was 42,000 yuan, and the two of T3 were 24,000 and 27,000 respectively.

Meng Xianmin wanted to cry without tears...... Qingyu Network is a multinational company, yes, in developed foreign regions such as the United States branch, this kind of salary converted into US dollars, that is, between 3.5K and 6K US dollars a month, it is relatively normal, but this is a person in Funan.

Those who talk about salaries and don't look at the city are hooligans.

And...... Not counting other additional income such as bonus dividends, the bonus dividends of the Qingyu network are known to the people of the whole country, and they are indispensable.

In the first-tier city of Huangpu, his average salary as a programmer is now only 7.5K, which is a fraction of others......

Meng Xianmin thinks it's good to be rich.

In the end, he still gave 200,000 yuan meaningfully, and Xia Qingyu didn't say anything, so he accepted it. It's not that I can afford the 200,000, but I just ask Meng Xianmin to be at ease.

After these three technicians came to Huangpu, they not only had to work themselves, but also gave lessons to Zhulong's employees to help them understand the underlying systems and logic of some game consoles.

In this way, it is estimated that the console version will be able to meet players at the beginning of 2011, which requires Zhulong to invest a lot of manpower to test and verify the bug.

So this priority is not the highest, at the moment they are more important to help Zhulong complete some PC version optimization that can have obvious benefits in the short term, and it is indispensable to communicate and negotiate with the head office people remotely. Fortunately, "The Legend of the Ancient Sword" itself is developed by a world-renowned game engine, Gamebryo, although it is a relatively old game engine, mainly many of the employees of Qingyu also know more about this engine and can quickly get started with the work.

Masterpieces like "The Elder Scrolls 4" in '06 and "Fallout 3" in '08 were also developed using this engine.

The PC version of "The Legend of the Ancient Sword" was also sold at a price of 89 yuan under the blessing of "Getaway", which was also the result of Meng Xianmin's communication with Ye Shenxi, and it was Ye Shenxi's suggestion.

In his impression, the price of the standard version of the physical version of the original "Ancient Sword and Strange Tan" was 79, and the price of the digital version was 50, and finally sold 500,000 sets within 5 months, which is already very good in a domestic game in another world, but it still can't recover the development cost.

Their development cost is 25 million yuan, which is the pinnacle of all stand-alone game development expenses in China outside of Qingyu Network. It ranks second in history, although there is a nearly tenfold gap with the first in history.

Dare to take 200 million to make a stand-alone game, only this company in China. Although Tenghua and Huang Yi have announced a stand-alone project, it is estimated that the cost will not exceed 100 million.

Many of the contents announced during the development of "Getaway" have also become the benchmark for domestic martial arts Xianxia stand-alone games, and many later developers will use the standards of "Getaway" as an important reference, even if it does not reach that level, it will be much higher than the original level.

He proposed a price of 89 yuan to Meng Xianmin, saying that there is 198 of "Getaway" in front, what are you afraid of.

He also played the internal test version of "The Legend of the Ancient Sword" before, and put forward some feasible modifications, thinking that 89 yuan is not too much, at least it is worthy of this price, and it is acceptable on conscience. And the price in other areas on the FG platform is based on the price of 24.99 US dollars, and in Europe it is 24.99 euros, which is definitely not comparable with the 3A masterpiece, Ye Shenxi feels that such a conscientious price, Meng Xianmin is still hesitant whether it is too expensive.

He himself knows that it is the sales on the FG platform that ultimately determine whether the game is alive or dead. Other platforms and channels, such as the console platform, are nothing more than an attempt to see if other domestic games other than the herring fish network have the possibility of expanding their influence.

At this time, overseas, in the United States, Europe, Russia, South America, Australia, and even in Japan, India, which are also in Asia, the Xianxia theme has been recognized by more and more players, and it may not be said that it has much influence, but many of them are also willing to dig into other content behind this theme.

Learn more about China's ancient legends, the heroes in them, and the myths and stories that have been refined and passed down through thousands of years of history.

As if opening the door to a new world, this is a complete system, which is the essence of the imagination of countless ancestors, romantic, imaginative, and fascinating.

Meng Xianmin was nervous and expectant, staring at the background data almost all the time, refreshing it every 5 minutes, even during meetings.

I also ran to the FG platform to take a look, and the big seal push on the homepage was still there......

It's probably about the same as the frequency of many writers who refresh the background to see the subscription after they go on the shelf...... It's just that the more I look at the data, the more I can't stop smiling on my face.

……

On the first day of the launch of "Ancient Sword Story", the total global sales reached 430,000 sets in 24 hours, and when the general manager Zhang Yijun announced the news the next day, the whole bamboo dragon thundered with joy, cheers and applause erupted like thunder. The other companies upstairs and downstairs in the office building thought that there was some kind of riot here, and the general manager ran away with his sister-in-law or something.

Single-player game developers and those who make online games are at the top level in their respective fields, but the treatment is also incomparable.

A stand-alone game for two or three years of development time, no bonuses in the middle, no dividends, and even a salary increase may not be encountered, and finally after the listing, selling 500,000 within a year is quite successful, and most of this money will be used to develop the next one, and the rest can be given a bonus of 1,800 yuan, as a reward for two or three years of hard work......

This is because the single-player game market has entered a vicious circle.

Their group of people has really suffered, some people have even come all the way from the era of "Fairy Sword III", and have experienced the era of 5 million to do "Fairy Sword III" and "Fairy Sword IV", and they have survived for so many years, sometimes they don't know what they relied on, but they persevered and didn't leave.

But now it seems to be really different, some indie games have made money on the FG platform, and now such a large-scale domestic stand-alone project also has the possibility of making money, selling 430,000 units on the first day, which was something that I never dreamed of.

This market is really different.

If you want to talk about the origin, you really have to start with the launch of the FG platform two years ago.

The rise of the herring network is a real transformation, changing so many things.

……

Of the 430,000 sets, 130,000 are from the physical version of the country, and the remaining 300,000 are all from the digital version of the FG platform.

This is the influence of FG.

Of the 300,000 digital sales, 230,000 came from Chinese, which means that 70,000 came from the English version of the sale, which is the kind of $25 or 25 euros...... This Chinese version makes a lot of money, okay......