Chapter 373: Don't Let His Heart Be as Empty as the Sea

"Thank you, Neo." It's not the first time Gretel has appeared on such a TV show, and he is very comfortable with his performance.

"Yes, I'm a professional." He smiled, with a slightly self-deprecating expression, and continued: "First of all, I need to add, Neo, as you mentioned earlier, there is also the information screen showing that the young people playing "Escape from the East Sea" are all over the streets, and it has become a new type of entertainment and social fashion, which is true, which shows that this game is loved by them, but I want to explain it from another angle. ”

"You know, in our industry, we believe in data more." Gretel pulled out the qualifications she had prepared.

The local news feature was not so serious, and the host Neo made a surprised expression: "When you prepared the materials, we didn't notice it at all." ”

Daniels, another sociologist, also laughed: "I thought you were making games and not juggling. ”

Glitter flipped through it and said, "Before the emergence of this type of parkour game in Fisoa, the highest market share on users' smartphones was casual puzzle games, which exceeded 45%, including Tetris, Angry Birds, hmm...... There are also our Bejeweled Circles, which are more uniform in that they are more slow-paced, light, casual, and more inclined to mental challenges. ”

"I thought you would say that the data of "Escape from the East China Sea" ......," the host reminded.

"No, I want to express my opinion first."

"So what do you think?"

"I think the significance of 'Escape from the East Sea' is far more profound than the instant popularity of users and social networks."

"Gretel, do you know anything about Fisoa?" The moderator asked, I don't know if I remembered any questions, or if I was familiar with this kind of remarks.

"Of course, I've studied every single one of their games, including those browser games, and even I endured high latency to experience the only one that operates in China, Pasca's real first game is called Forever, which doesn't have an official English translation, it's my own translation. I mean, in my opinion, all of Pasca's games are groundbreaking, and they will have a profound impact not only on the way back then, but for a long time to come. ”

"Did you know that there is a group called Pasca-Praises?"

"Yes, I'm one of them." Gretel graciously admitted.

"Haha, what do you think you are in this organization?"

Previously, some netizens will say, "Compared to Pasca, the game I made before was a piece of." The Itagaki companion letter of this sentence was pushed to the position of interim president, so the players who did good things praised Ye Shenxi's remarks to those celebrities in the game industry and gave their own scores.

This rating is absolutely fair and fair, and does not take the status of the coffee in the gaming circle as the main reference.

The producer of the previous indie game "Eyeglass Killer" (hiteRockPine) also came up in an interview with the media: "If God is not a fan of the herring network, why is the sky blue sky and white clouds?" (The logo of the herring network is a fish with a white background and a blue background.) This "famous quote" was shocked by Pasca's fans, and they also pushed him to the position of secretary of state in the bragging camp, even though this is only a little-known mini-game producer, and their company's game is also on the FG platform, and there are ...... interests.

"I probably ...... I guess it's a sergeant......"

"Do you have any representative works?"

"Let me think about it...... Yes, although Pasca is only 27 years old now, he is undoubtedly the best of all the game producers who are still working in front-line development. ”

"Isn't that a bit too high? There are many other great game producers. ”

"Not at all, I think his ultimate position should be at the level of Shigeru Miyamoto, the problem at the moment is that he's too young, and he doesn't have the idea of digging into an IP and building a game into a brand that really has a historical impact, you know, he seems to be playing, experiencing all the genres he wants to experience, making a title that wins worldwide acclaim, and then just throwing it aside...... So some media said that he was a waste of talent to make mobile games, but I think it's the opposite, he just wants to show all his talents, because he just has so many talents that others can only sigh about. ”

"You see, in the early days of their company's development, when they were still in China, Eternity opened up a new landscape of turn-based online games there, and it remains one of the most popular and player-based genres in China to this day. You know, he was only 17 years old, oh my God...... Think about what we were doing when we were 17 years old. ”

"Later, I didn't study the browser games in depth, but it was also after that that that the Chinese browser games began to emerge in a blowout; "Eternal War" you should have also played, the emergence of MOBA has a huge impact on the pattern of online games all over the world, he led the emergence of similar games like "League of Legends" later, has firmly occupied the online game market, traditional MMORPG is going downhill, even "Warcraft" can not get rid of such a fate. ”

"Survival, The Origin of Everything, and Getaway I personally refer to them as Pasca's [Sandbox Trilogy], which is truly a masterpiece of the sandbox genre and is instructive. Survival teaches game makers how to survive in an open world that resonates best with players on an inner level, because survival is the foundation of everyone's individual needs; "The Origin of Everything" teaches us that players not only want to explore the world, but also want to change, and even create the world, and they have dreams in their hearts and want to release those fantasies through the game. ”

"And 'Getaway' is a good lesson for everyone, telling us what the essence of the game is, how to stimulate the curiosity of players, and how to gradually expand our good settings to players step by step, so that they can maintain the same innocent curiosity as when they were children."

"Pasca posted through his social media that the next PC and console game is being developed, so what if it's still a sandbox game?"

“emmmm…… I'll call them the Sandbox Tetralogy......"

"I think what you just said is a little higher than your famous sentence in the lying organization."

"Okay...... Is that so? ”

Glitter didn't seem to be able to stop at all, and Balabala said a lot, and the host Neo had to interject immediately, breaking the topic back and returning to today's topic. The core theme of today's episode is to discuss the impact of mobile games on people's lives...... This is almost the time for Pasca's fan confession and personal commendation meeting.

The skills of the professional host, interrupting the original topic in the guest's self-indulgence, are not blunt.

"So...... What does this have to do with "Escape from the East China Sea" that we are going to talk about today? ”

"Yes, now let's go back and talk about these two games called [parkour], in my opinion, the emergence of the parkour genre has an equally profound impact on mobile games, and its significance is that it will promote mobile games, from the light of casual puzzles, to the heavy of action games."

"So we're going to spend more time on mobile games in the future?" This is the host's understanding of the "heavy" in Gretel's mouth.

Not exactly, but there is such a meaning. When Bejeweled was on the App Store's free charts, we had 500,000 DAUs (daily active users) on mobile alone, which is a global statistic, and we even reached 1 million in the era of page games on Facebook. ”

"As far as I know, Escape from the East China Sea currently has more than 1.2 million active players worldwide, and you must know that this game has only been launched for half a month. What's even more terrifying is that these active players spend an average of 52 minutes and 14 seconds per day on the game. A game is probably only about three minutes long, or maybe even shorter, 52 minutes, how many rounds do they have to play? That's even longer than hatsApp (a smartphone messaging app). ”

Gretel glanced at the information and continued: "As of yesterday, September 29th, the next volume of 'Escape from the East Sea' has surpassed the combined volume of Stanza (an e-book reading app that allows you to read books for free or with paid purchases) and Virtuoso Piano Free (a piano simulator for mobile phones). In the U.S. market, it has captured 16.7% of Apple's mobile phones, and is already growing into a must-have gaming app on every phone. ”

……

"In our previous concept, smartphone games were supposed to be slow and laid-back, but both games, Escape from the East China Sea and Dragon Sparrow Run, are also fast-paced and surrounded by a tense atmosphere. It requires the player's reactions, maneuvers, and even a certain amount of dynamic vision later in order to run farther and get higher scores. This progressively increasing difficulty is suitable for most mobile phone users. ”

"Yes, many of us have a subconscious desire for thrills, but often not in real life, but on mobile phones, these are not a problem at all in games. Parkour games can give us such an experience, especially ...... He does it in a very simple way that makes you feel like you've done something really good. ”

"You know, when the dragon sparrow is running fast, I just swipe up and down, left and right, or tap the phone screen continuously, rhythmically, which gives me the feeling of completing five kills through subtle manipulations in Eternal War. The sense of accomplishment it can bring us is extraordinary. ”

"Especially in the other "Dragon Sparrow Run", the horizontal version, I think it is only a matter of time before it surpasses "East China Sea Escape", "East China Sea Run" has a limited way of operation, but "Dragon Sparrow Run" has a lot of content that can be explored. Take the operation of [Jump] as an example, which is the core of this game, with different timing, terrain, and the duration of tapping on the screen, the effect is completely different. I can grab the edge of a cliff and do a reflexive double jump, I can step on top of a mob's head and spin and jump, I can jump a horse and hold hands, and I can slide and roll up. ”

"The so-called easy to get started, difficult to master, this iron law in the game field, I think "Dragon Sparrow Run" has almost achieved the extreme."

The gushing Gretel had almost forgotten about the host, and the sociologist who was almost napping on the sidelines.

The moderator waited until Gretel's speech was over, and immediately turned to the sociologist: "Hamilton, Gretel has explained what makes this game special, what role do you think mobile games will play in our lives in the future?" ”

……

On September 30th, "Escape from the East China Sea" or "Dragon Sparrow Run" has topped the App Store free list in 7 regions around the world, and 3 regions have entered the top 30 best-selling lists.

Immediately afterwards, the second wave of the four previously announced mobile games, "Playing with Snakes" and "Lost Home" designed by Ye Shenxi himself, also officially landed on Apple's App Store.

At the same time, the official announcement of the blue fish network has also been announced, and the Android versions of the four mobile games are also in testing, and it is expected to officially meet players around November.

NON-IOS SMARTPHONE USERS HAVE GOOD NEWS.

indos Phone and BlackBerry version...... Bluefish does not believe that users of these two platforms will be the main target group for these mobile games.

As for...... Saipan, it's really unnecessary.

……

……

In the R&D headquarters of the herring network in Funan, Ye Shenxi didn't pay attention to the matter of "Gods and Ghosts and Immortals" at all.

Jetstar has reduced the number of downloads purchased in the past few days, but because the game itself has become a hot topic of public opinion, the popularity is very high, and all games are still hovering in the top 20 or so of the free list, which is actually a very good result.

Subsequently, "Fairy Journey" began to usher in profitability, in addition to operating costs, the daily revenue can reach about 170,000, as the company's first foray into the field of mobile games, Li Ling feels that it is a good start.

At present, the game has more than 300,000 registered users and 70,000 daily active players.

It may be embarrassing that the game's ratings have dropped to two and a half stars, and there are a large number of negative reviews from players.

Among them, there are ordinary players who download it but are disappointed, and there are more fans of the herring network.

But at least in terms of revenue, the hype was a success, and he delivered a satisfactory report card to shareholders.

The only thing he hopes now is that the turmoil can pass as soon as possible, and then manage these 300,000 real registered users well, of course, there will be other marketing methods in the future, but it will not be involved with Qingyu Network again.

The scolding war between fans and trolls continues, but it has calmed down a lot compared to a while ago, and they also realize that they are fighting for a long time...... It turned out to be a water army, and he wasn't an ignorant player at all, so why did he work so hard......

The attitude of the entire herring fish network is even more like this from beginning to end, for the storm and whirlpool, there is no wind and rain and no sunshine, highlighting one as if it were a blind eye.

It looks like the years are about to be quiet.

It's just that in the early morning of October 1st, when Li Ling habitually searched for game rankings on the App Store, he found that he couldn't find his own game by typing in the words "Gods and Ghosts".

Perhaps because of the recent overuse of his brain, Li Ling was a little stunned for a while and didn't react.

Then he walked from the sofa to the computer, opened Apple's backend management page, entered his developer account and password, and prepared to log in.

I can't log in either.

Because Apple has not dealt with developer accounts like this before, the relevant prompt feedback on the page has not been put in place, but it is simply impossible to log in, and there are no related prompts such as password errors.

But Li Ling had a very bad premonition.

He typed it into the password box seven or eight times, and each time it was like this, and there was no feedback.

I tried to enter the wrong password on purpose, but this time there was a normal prompt...... "Your account or password was entered incorrectly"...... This means that it is not a network problem.

Then there was a system prompt, and Li Ling received a new email, the sender was Apple's APP review team, and his heart was already empty at this time.