Empire Things—Something that has to do with all aspects of the Empire

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A servant of the Space Marine's warband

Warband minions are ordinary mortal slaves who serve the Star Marine Warband. As we all know www.biquge.info the number of Space Marines is so small that they alone cannot achieve perfection in all aspects related to the future of the warband, such as maintaining the operation of the warband, managing the fleet, and maintaining the fortress. And sharing these trivial but important things for the Space Marines has become the main duty of the Warband's minions.

Each Warband Monastery fortress is inhabited by a large number of minions. Despite their humble status, they remain loyal to the warband. Most of these people were recruited from a warband, but due to their congenital deficiencies, they were unable to become recruits for true space marines.

The minions were accepted into the warband, and were not humiliated by their status. The Warbands have done a lot for them, as they are far better educated and trained than the rest of the Empire's minions, and are better equipped.

When Space Marines enter the battlefield, minions are tasked with garrisoning the fortress and defending it against any intruding enemies. Due to their mortal nature, which slows down the Space Marines' attacks, Warband minions are generally unlikely to be deployed on the battlefield to fight alongside the Space Marines they serve. Despite this, they are at least as effective as the Imperial Guard, and are eager to be the guardians of the precious resources of warbands such as forts and fleets. In fact, when the Space Marine's warships are fighting, it is these minions who are operating the turrets on the ships, after all, it is too much overkill to have all the Star Marines operate the turrets.

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Empire Matters - Translations of things related to all aspects of the Empire

The ruler of the empire - the Council of the High Lords

The High Lords formed the Council of High Lords of Terra, a council made up of the most important leaders of the twelve empires. The Council will rule over the empire in the name of the Emperor.

The duty of the High Lords is to interpret and convey the will of the Emperor. As a result, each High Lord is the most powerful person in the empire.

In order to compete for the position of High Lord, they will gather any advantage that would increase their power in the vast dossier generated by the millennia of party rivalry in order to establish themselves on the Council of High Lords. However, there are organizations that are so powerful that their existence in the Empire is tied to the foundations of the Empire, and such organizations have their High Lords carefully selected by the Holy One. As a result, members of the following organizations usually become High Lords.

Empire Matters - Translations of things related to all aspects of the Empire

Lord of the Council

Empire Matters - Translations of things related to all aspects of the Empire

Representative of the Trial Chamber

Empire Matters - Translations of things related to all aspects of the Empire

Archbishop of the State Church

Empire Matters - Translations of things related to all aspects of the Empire

Forge General of the Cult of the Mechanica

Empire Matters - Translations of things related to all aspects of the Empire

General Counsel of the Legal Department

Elder of the Navigator family

Empire Matters - Translations of things related to all aspects of the Empire

Lord of the Torch Court

Empire Matters - Translations of things related to all aspects of the Empire

Grand Mentor of the Assassin Court

Empire Matters - Translations of things related to all aspects of the Empire

Lord of the Astral Court

The remaining three seats will be contested by the following bodies.

Commander of the Lord of the Sun Sector

Empire Matters - Translations of things related to all aspects of the Empire

Lord Commander of the Imperial Guard

Bishop of the Holy Church of Terra

The head nun of the Congregation of Sisters

Empire Matters - Translations of things related to all aspects of the Empire

General of the Imperial Palace's Forbidden Army

Treasurer of the Reich

General Director of the Imperial Chamber of Commerce

Empire Matters - Translations of things related to all aspects of the Empire

High Admiral Lord of the Imperial Navy

As for the question of why the Space Marines are not represented by the Supreme Lord, here's why:

Despite their importance in the Empire, the Order of Astarte is not represented among the High Lords. The system is said to have originated with Robott Kiliman, the great primordial who believed that the role of the Space Marines was to defend humanity, not to rule it.

The Council of High Lords is derived from the Council of Terra. The Council is made up of those who play a key role in the Emperor's rule, and these people can be roughly divided into the Forge Generals of the Cult of the Mechanicus, the Patriarch of the Navigator Family, and the Demonic Machado. The military affairs of the empire were in the sole responsibility of the war commander Horus.

After the end of the Horus Rebellion, the successor to the Council of Terra, the Council of the High Lords, became the main body of the Empire's ruling apparatus under the drastic reforms of Robot Kiliman, the genogen who joined the Council as the lord commander in charge of all the empire's forces. In the early M32 period, the growing Empire's Creed and Imperial Faith led to the Imperial State Religion gaining a permanent seat in the Council of the High Lords.

In 598. M35, the Council of High Lords has publicly announced the creation of a new group of Space Marines, the Claws of the Stars, and tasked them with protecting the Maelstrom route. Their main task is to hunt down any traitors and make them accept the punishment of the Empire.

During the M36 period, George vandel, the Reich Councillor, rebelled and became the bishop of the Church. During his bloody reign, the Council of High Lords became weak. When the foundry general Gastav Hedriatrix demanded the support of the Council of High Lords and executed Fandel, Fandel dissolved the Council of High Lords and designated the Cult of the Mechanicus and Space Marines as heretics. It wasn't long before Fandel was subdued, and the Council of High Lords finally regained its power.

trivia

The Black Library's blog refers to writers who have contributed to the Great Horus Rebellion series as "High Lords of Terra." These include Dan Abnett [14], Aaron Dembski-Bowden [15], Graham McNeill [14], James Swallow [14], Gav Thorpe [14], and Chris Wraight well... I don't know any of them

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Empire Matters - Translations of things related to all aspects of the Empire

Merchant fleet

The merchant fleet, along with civilian ships and Imperial warships, are part of the Imperial fleet.

The number of merchant ships is quite huge, and it can be said that 90% of the starships in the entire empire belong to the merchant fleet. The merchant fleet roams one of the five starfields and is managed by the administrators of the starfield fortresses. Although most of these fleets are bases in giant spaceports equipped with docks, shipyards, and repair yards, their fundamental function is to manage and run fleets within the star field. Only a handful of ships have ever traveled to the Star Field, visiting almost all of the Star Fortresses.

Each merchant ship had to sign an agreement with the merchant fleet, called a trade contract, according to which the vessel was to serve the merchant fleet. Trade contracts also vary, some conferring more rights and duties on the captain, but all of them were in the form of an oath to the head of the merchant fleet, the representative of the emperor. Some captains do not join the merchant fleet until the contract is recorded separately for the Starfield Fortress and Mars in that field.

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The Imperial Guard's hierarchy is complex, but not incomprehensible. The confusion is mainly focused on the sheer number of idiosyncratic terms used by the Imperial Guard and the lack of uniform standards for the rank of soldiers. For example, the sergeant rank of the Taran Regiment is called Duf'Adar, and a standard Taran Company bears no resemblance to other Imperial Guard companies such as the 1st Tank Regiment.

Therefore, the following introduction to the Imperial Guard rank system can only be generalized, and the situation may vary from regiment to regiment.

Among all the ranks of commanders, there is one that stands out from the normal ranks, and this rank is the commander, the commander of the Holy War Expedition. Normally, a general cannot obtain this title through normal means. It was with the unanimous consent of the High Lords that each of the Warlords was given this title. There can never be more than one commander in the entire empire when the warlords are fighting in all directions, and in some cases, there may not be a single warlord in the empire for centuries.

The highest rank in the Imperial Guard is the Commander of the Imperial Army, who is at the top of the Imperial Guard's chain of command and can command an almost unlimited number of large armies.

The members of the Imperial General Staff are quite high-ranked, and they can be seen in all major and secondary theaters of the Empire.

The functions and powers of the Imperial generals vary from region to region, but in general, each Imperial Guard general has the authority to command an army group consisting of several Imperial Guard regiments.

The commander of the Guards regiment is usually an officer with the rank of colonel, and of course, the commander of each Guards regiment is different, some may be very senior, some may be quite young, and some may not even have received an official appointment.

(Young I think you can see Kai Xiaobao's sister leader, and I think I can refer to Gangte if I haven't been appointed)

If we compare the command trees of the Imperial Guard and other imperial institutions, the most similar is the Commissar's Department. Some of the rank of the Commissar is equivalent to the chain of command of the Imperial Guard, and each Imperial Guard regiment has at least one Commissar, or more. Commissars were also usually accepted into the group of the Imperial General Staff.

High ranks

The Imperial Guard receives full command of the highest-ranking commander of the Imperial Army, and he also has the opportunity to become the High Lord of Terra. The will of the High Lord is transmitted to the Commander of the Imperial Army, and then to the Commander of the Starfield Lords, who theoretically controls all the guards in their own Domain, to be enforced. But in fact, commanding and controlling all the Imperial Guards in the galaxy is an extremely difficult task, so the command of the various regiments of the Imperial Guard is actually in the hands of those officers who are lower in rank than the commander of the Imperial Army.

Commander of the Imperial Army: The highest rank of the Imperial Guard, they are often accepted into the High Council of Terra.

Liege Commander: A high-ranking officer below the commander of the general army, with a lord commander in each of the five starfields of the empire, who is fully responsible for all the affairs of the Imperial Guard in their respective starfields.

War Commander: The position of War Commander came into being when the Empire decided to launch an expedition against the enemy in several sectors, and had already begun to prepare supplies and make plans for them. This position can only be granted by the High Lords.

The Warlord is a very special rank in the Imperial Guard. The position of Warlord derives from the title of Horus, which was bestowed by the Emperor himself. The title of Warlord signifies that Horus will take the place of the Emperor at the end of the Great Holy War, taking full charge of all things the war. The Shadow Moon Wolf was also renamed the Sons of Horus to show off the glory of the Primordial Commander. Now, the position of commander is the most powerful military rank in the Imperial Guard, second only to the commander of the Imperial Army.

The position of War Commander came into being when the Empire decided to launch an expedition against the enemy in several sectors, and had already begun to prepare supplies and make plans for them. The commander of the expeditionary force needs to have absolute power to deal with the inevitable conflicts and complicity of many officers of the same rank when they work together in battle. This position can only be granted by the High Lords, and it can be said that the emperor himself has granted him great power. Due to the extremely powerful power, there will only be one warlord in the entire empire for a period of time.

Warlords are also sometimes ridden by the Sun Lord. The title is unmistakably a reference to the astounding expedition that Macarius embarked on in the early days of the M41. Many people feel that Warlord is a cursed title, after all, the rebellion of the first Warlord Horus tore the entire empire in half. The title of Sun Lord is more radiant and awe-inspiring, but in general, there is not much difference between the Warlord and the Sunlord, and the Warlord is free to choose his title.

Famous war commander

Horus

Macarius - The leader of the Macarius expedition.

Slaydo – Leader of the Saab Expedition.

Macaroth – Successor of Sledo.

Incinus - in 845. M41 was kidnapped by the Dark Elves with an unknown fate. From now on, all commanders will have a personal guard.

Tabor Acalius - The commander of the Acalius expedition to the borders of Jericho.

Demetrius - in 733. The commander of the M38 to launch the Slovenian expedition.

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Euxcine event

After the death of the Sun Lord Macarius, the vast swath of the star field he conquered was immediately plunged into a civil war, which was later known as the Macarian Rebellion. The whole **** originated from the protracted conflict between the Doomsday Warriors and the Inspired Warband in the Euxcine system, and although the two warbands fought side by side during the Makarius Expedition, they eventually fought for honor. In order to mediate the conflict between the two sides, the imperial authorities sent the Minotaur Warband to deal with the matter. Ignoring the right and wrong sides of the two sides, the Minotaur Regiment concentrated the forces of the whole regiment and launched an all-out attack on the two regiments.

The sudden attack of the Minotaur took both warbands by surprise and inflicted heavy losses on both sides in the first assault. After being defeated, the Doomsday Warriors fled the system. At the same time, the Enlighteners are surrounded by the Minotaur Warband, which is slowly depleting the Inspiration's military strength, forcing the surviving Inspired Space Marines to choose a humiliating surrender. Only no more than a hundred Enlighteners survived the Euxcine event in the end, while the Minotaur plundered all its relics and flagships for its use. The arrogant and ruthless act of the Minotaur Warband's attack on a highly regarded warband with close ties to the Ultramarines - especially in light of the orders received by the Minotaur Warband's High Lord of Terra - caused an uproar among many Space Marines. The Minotaur was harshly condemned by Otmar for his atrocities, and ordered to never set foot in their territory, and the heirs of the Ultramarines vowed to make the Minotaur pay when the time came.

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Lythanos riots

When the Dark Angel pursued several fallen angels, the Space Wolf opened a passage for them and allowed them to escape from the Dark Angel.

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The Great Makarian Rebellion

In the early days of M41, after the death of the Sun Lord Macarius, a rebellion broke out in the Taiping Star Domain, known as the Macarian Rebellion. After the death of Macarius, seven of his army groups were plunged into civil war in their newly conquered star fields. Eventually, the long field conquered by Makarius was divided into numerous fragmented miniature empires, each ruled by Makarius' former subordinates, who betrayed their loyalty to the empire and fought against each other while opposing Terra's rule. At the same time, the interstellar marines who had participated in the expedition - such as the Doomsday Warriors and the Inspirers - had conflicts and skirmishes with each other.

When the field was embroiled in a turbulent civil war, the Dark Angels stepped in and discovered that the Alpha Legion had been organizing heretic forces for thirty years. At the same time, the Dark Angels have also noticed a series of apparently suspicious behaviors of Cypher during the turbulent times.

It took seventy years for the commander Solon to put an end to the rebellion. In order to put an end to the rebellion, a full hundred interstellar marines were deployed in this theater of operations from beginning to end. The worlds that had been ruled by the old tribes of Makarius were finally regained control of the Empire.