Information 4 Computer heroes (mainly cemetery clans), player forces
Sixteen bosses in the cemetery
Sandru's eighteenth level talent magic title: God of Magic, God of Cemetery.
Rodhart's seventeenth level talent Black Knight title: King of Death Riders
Aisley's seventeenth level talent meteor fire rain title: Earth Holy Magister
Vidnina's seventeenth level talent spiritualism title: Necromantic Holy Magister
Modo's sixteenth level talent Corpse Witch Title: Corpse Witch King
Degar's Level 16 Talent Vampire Title: Vampire King
Tamik Level 16 Talent Black Knight Title: Black Knight Grand Lord
Shante's sixteenth level talent Gathering Spirit Thaumaturgy title: Necromantic Grand Magister
Stephen's Level 16 Talent Death Ripple Title: Necromantic Archmage
Nimbas Level 16 Talent Eagle Eye Title: Necromantic Archmagister
Chama Level 15 Talent Ghost Title: Ghost King
Stronk's fifteenth-level talent zombie title: Zombie King
Caterry's fifteenth level talent skeleton soldier title: Skeleton Prince
Hiss Level 15 Talent Protector Stone Skin Title: Earth Archmagister
Elsa's fifteenth level talent spiritualism title: Necromantic Archmagister
Clovis fifteenth level talent financial management title: (Graveyard) Third Knight
After the first Ethnic Civil War event, Caterry, Shante, and Degar were promoted to one level, and Mordo, Acere, and Rodhart were demoted.
In general, there are also common, elite, and rare computer heroes.
The attribute value of an ordinary level 12 computer hero is 180 points, and the B-level talent or the ordinary A-level talent generally exists as a lieutenant;
Elite-level heroes, with 200 attribute points, A-level special talents, can serve as city lords or legion commanders and other positions;
Rare hero attribute 230 points, one A and one B double talent, as a rare hero, naturally can only appear under special conditions.
Heroes above level 13 are also at the lowest elite level:
The attribute value of the elite-level thirteenth level hero is 230 points, and one A and one B have dual talents; Rare level 13 heroes have 260 attributes, double A talents or S-level talents.
260 points for Elite-level 14-level heroes, double A talent or S-level talent; The attributes of rare heroes are 300 points, and one S and one A have dual talents.
Heroes above level 15 are all rare:
The fifteenth level hero attribute is 350 points, double S talent or SS level.
Level 16 hero attributes: 400 points, one SS and one S dual talents.
Level 17 hero attribute 450 points, double SS-level talent.
Above the eighteenth level is a god-level hero, a god-level talent.
Eighteenth-level computer hero, god-level talent.
Nineteenth-level computer hero, dual-god talent.
Level 20 computer hero, creator god talent.
Titles in the game are related to the player's power, and the player will receive a corresponding power point for each city they occupy or build.
Gain of power points: 1 power point for a first-level village, plus 1 point for the village with a first-level barracks, and 1 point for the full construction of a first-level village (the state when all the basic buildings have been built and the conditions for upgrading to a second-level village have been met, but have not yet been promoted to a second-level village) is added. That is, a fully built first-class village allows the player to gain three power points.
Then upgrade to a second-level village, increase the power value to 4 points, build a level 2 barracks and add 2 points, and add 2 points after full construction, which is 8 points.
To upgrade to a third-level village, the power value is 10 points, the third-level barracks add 5 points, the first-level magic tower adds 5 points, and after the full build, another 5 points are added, which is 25 points.
To upgrade to a fourth-level town, the power value is 30 points, the fourth-level barracks add 10 points, the second-level magic tower adds 10 points, and the construction of a special building in the same city does not add more than two special buildings, and the power value is added after the full construction is 10 points, which is 70 points.
Upgrade to a fifth-level town, increase your power value to 80 points, add 20 points to a fifth-level barracks, add 20 points to a third-level magic tower, add 20 points to upgrade a special building to an intermediate level, and add another 20 points after a full build, which is 160 points.
To upgrade to a sixth-level city, the power value is 200 points, the sixth-level barracks are added 50 points, the fourth-level magic tower is added 50 points, and the special building is upgraded to a high-level plus 50 points, which is 400 points.
To upgrade to a seventh-level city, the power value is 500 points, the seventh-level barracks add 100 points, the fifth-level magic tower adds 100 points, the special building is upgraded to the final level plus 100 points, and after the full construction is added, another 200 points are added, which is 1000 points.
T4 set
Wolf Set (each): 8 ATK, -2 DEF. (Unwearable for French Class Specialization heroes).
Grizzly Bear Set (each): -2 ATK, 8 AT. (Unwearable for French Class Specialization heroes).
Tiger set (each): 4 Attack, 4 Defense. (Unwearable for French Class Specialization heroes).
Spirit Fox Set (each): Knowledge 8, Strength -2. (Melee Class Focus heroes are not wearable).
Viper set (each): Knowledge -2, Strength 8. (Melee Class Focus heroes are not wearable).
Eagle Set (each): Knowledge 4, Strength 4. (Melee Class Focus heroes are not wearable).
Great Ape Set (each): Attack 2, Defense 2, Knowledge 2, Strength 2. (No occupation restrictions)
These seven sets are in the game, the Tiger and Eagle suits are from T1 to T6, and the Giant Ape suit is only T2, T4, T5, and T6 four-piece sets.
The stats of each piece of equipment bonuses are:
T1, green outfit, plus 2 attributes, equipment level 5.
T2, green outfit, plus 4 attributes, equipment level 7.
T3, blue outfit, plus 6 attributes, equipment level 9.
T4, blue outfit, plus 8 attributes, equipment level 11.
T4.5, blue outfit, plus 10 attributes, equipment level 12.
T5, purple outfit, plus 12 attributes, equipment level 12.
T6, purple outfit, plus 16 attributes, equipment level 13.
The four sets of Evil Wolf, Grizzly Bear, Spirit Fox, and Viper only add one strategic attribute, and subtract one strategic attribute (one point for green, 2 points for blue, and 4 points for purple).
The suit naturally has a set effect, and the seven sets have enough pieces to increase the hero's personal physique and speed.
The equipment that can be worn at the first level is all ordinary equipment (white clothing), white clothing only adds the hero's own combat attributes, and excellent equipment (green clothing) begins to appear at the third level, and the green clothing at levels three to five is mainly to add the hero's own combat attributes.
For equipment that can add strategic attributes (attack, defense, knowledge, and strength), the lowest level is level 5 excellent equipment (green outfit), and level 5 to level 9 green equipment add attribute 1-5 points respectively. The T1 and T2 sets of the seven sets are green, and each piece of equipment adds 2 stats (level 6) and 4 points (level 8).
Elite equipment (blue suits) begins to appear above level 6, and blue suits at levels 6 to 12 add attribute 3-9 points respectively. In other words, the blue suit of the same level adds a little more attribute than the green suit of the same level. The T3, T4, and T4.5 sets of the seven major sets are blue, and each piece of equipment adds 6 points (level 9), 8 points (level 11), and 10 points (level 12) to the stats.
Epic equipment (purple outfits) began to appear in equipment above level 9, and purple outfits at levels 9 to 11 added attributes of 7-9 points respectively, that is, purple outfits of the same level added a little more attribute than blue outfits of the same level. Each of the 12th level purple outfit can add 12 attributes, and the 13th level purple outfit can add 14 attributes to each piece. The T5 and T6 sets of the seven sets are purple, and the equipment levels are level 12 (T5) and 13 (T6).
Artifacts or artifact components (golden equipment) appear in level 12 equipment, and golden equipment has bonuses to other attributes in addition to strategic attributes. For example, Li Feng's Skeleton Archer Altar can transform into a Skeleton Archer, and the Ghost King's Cloak can increase the effect of spiritualism.
Equipment from level 9 onwards does not have a green outfit, and a blue outfit can reach up to level 12.
Sundries and special equipment are similar to regular equipment, but they are different.