Chapter 68: Media Trial (2-in-1)

The MS launch event ended with the new game of Gears of War, which inevitably made players complain about how the games on MS were all gun games.

The car gun ball has always been the mainstream of the European and American game industry, the gun is stronger than the car and the ball, and all kinds of shooting games dominate the best-selling list of the XBOX platform. However, all kinds of "sudden" games will still make people feel a little aesthetic fatigue.

Although Sin City in Future Oasis is also a shooting game, shooting is not the focus of the game, shooting is not the core gameplay of the game, other elements are.

With the end of the MS press conference, the entire E3 pre-show press conference also came to an end, and after statistics, MS's pre-show press conference once again defeated SN and continued to be the first in the number of viewers.

According to statistics, the number of viewers of MS's press conference in China is much higher than that of other manufacturers' press conferences in China, which fully reflects the diversion of the power of many people.

However, the MS press conference was also very informative. Although the overall game lineup may not be as good as SN in the minds of players, it is worthy of the position of the finale.

Coverage of MS's pre-show event quickly swept the internet, taking the front page of all gaming media and completing the social media swipe.

Summary of the game lineup, summary of the highlights of the press conference, summary of the strategic route of MS interactive entertainment, and outlook for the advent of the VR era.

and, the feat of the future Oasis at the press conference.

Once again, the media carried forward their professionalism and professionalism, and E3 was undoubtedly a carnival for the media, in addition to being a feast for the players. Every year, E3 is the biggest festival for these game media.

Some overly professional conferences are valuable, but players are mostly not interested, and they are more interested in this kind of game show.

"MS has unveiled fifteen new games, with a number of exclusive titles unveiled."

"Layout VR, the VR era is officially coming?"

"A blockbuster, Futuristic Oasis redefines next-gen gaming."

"Steve and Su Li, the head of the MS department, have a cordial exchange, and the oasis will be put into the MS camp in the future?"

"Many industry insiders commented on the future oasis, and most expressed skepticism."

"Rhetoric or lie? The answer to this question will be revealed at the upcoming show. ”

Adding oil and vinegar is the media, and the skills of abbreviating sentences and expanding sentences are all at hand, and many words are omitted for you, or two words are added, and the meaning in them is completely different. In addition, making up a story from a photo is also a must-have skill.

Su Li's photos also made headlines in major media for the first time, and there are still a lot of angles in these photos, including photos of standing on the stage giving speeches, and photos of communicating with industry bigwigs.

The end of the pre-show press conference also announced the beginning of E3, a feast in the game industry.

Tens of thousands of players from all over the world flocked to the booths of various companies with hunger and thirst. On social platforms, the latest news from the front line can be seen almost every time you refresh it.

Some of the biggest gaming media outlets in the industry, with their rich resources and a lineup of reporters and editors, bring the fastest and most in-depth news to players.

The current E3 has departed from the traditional concept of game shows, and has a feeling of a technology show, and major manufacturers often come up with some fancy things to show everyone.

Of course, fancy things are embellishments, and the game is at the heart of everything.

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At the beginning of the exhibition, the future oasis naturally became the focus of everyone's patronage. There was a big splash at the press conference, and these media will certainly not let go of the future oasis easily, regardless of the final quality of this game, there is something to make a fuss about.

The booth area of the future oasis is not too large, because there are not many things on display, and the space of the entire booth is quite abundant, unlike this year's MS booth, various VR equipment, and various new game peripherals occupy a lot of space.

Today's Future Oasis booth has a media demo, which is open to the media and some industry insiders to experience. This trial is not a closed-door trial, there are not too many confidentiality requirements, the main thing is to give the media more time to experience, and to be able to experience some more in-depth content.

Now, all kinds of media are gathered at the booth of Future Oasis, including world-class game media such as IGN, GI, and GS, and domestic media who come to E3 are also absent.

The game editors and reporters at E3 are very busy, one booth after another, and they have to write reports, and the booths that can be experienced are carefully selected, and only some games with high attention will be favored by them.

When these media came to the Future Oasis booth, they also found several industry leaders here.

For example, Harris Cohen, the president of SIE, appeared at the booth of the future oasis, and the media also captured an interesting picture, that is, Harris Cohen frowned slightly at the large number of XBOX machines in the booth.

THE MEDIA ALSO NOTICED THAT AS AN ALL-PLATFORM GAME, THE NUMBER OF PS5 IN THE FUTURE OASIS BOOTH WAS INDEED A LITTLE LESS, AND XBOX AND PC WERE THE MAINSTREAM HERE.

The media speculated that some agreement may have been reached between Oasis and MS in the future.

Stephen, the head of the XBOX department, also appeared at the booth of Future Oasis and had a good exchange with Su Li.

Many developers also appeared at the booth of Future Oasis, and Baker, the director of GTA6, who attracted much attention at this year's E3, also appeared here, and the media took a photo of the two shaking hands, which also interpreted some special meanings for the media.

Some people also noticed a technology display area at the Future Oasis booth, but now everyone's attention is focused on Sin City, and no one has found the treasure hidden in this technology display area for the time being.

The content in the future Oasis booth is much richer than at the press conference, with various scene original paintings, more videos, design concept drawings, and the most interesting game trials.

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There were a number of media demos on this day, and in addition to Sin City in the future Oasis, some other major titles were also open to the media.

Some works with a low degree of completion are basically closed-door trials, which will not be open to players, only to the media, and the media cannot report too much content.

For the majority of players who can't make it to E3 in person, their understanding of E3 depends entirely on the news released by the media.

Soon, a large number of multi-angle photos of the future Oasis booth have appeared on the Internet, and some corners and corners have not been spared, and the complete panorama is presented.

The media crew was destined to be busy on this day, they had just finished the last media trial, and they rushed to the next one.

Just now, many media rushed to the future oasis from Rockstar's booth, and just now, they were the first to try out the much-talked-about "GTA6".

This year's E3, it is really not an exaggeration to describe it as a star, even "GTA6" can't hide the light of other masterpieces. In addition to those games in the early stages of development, the "Elder Scrolls 6" taken out by B Company also exudes the atmosphere of a king.

The media who have just finished the trial of "GTA6" are still a little excited to discuss the game experience just now.

"GTA6's open world is better than the previous game, and although the city area is not as large as the previous game, the whole South American scene is fantastic and full of detail."

"Yes, I think GTA6's South American setting goes beyond the main vice city scene, and the open world style of the two scenes is very different, and Rockstar really put a lot of effort into it."

"It's a pity that, like its predecessor, GTA6 is also a work in the early days of the new platform, and the picture effect cannot reach the peak of this generation."

"I think GTA6 has done a good job, and this time they postponed the PC version and did their best to optimize the console version, and the graphics can at least be up to the average of this generation."

"GTA6 hasn't been announced yet, and I don't know if they can release it by the end of this year, but I think the game is already very complete."

"I don't know if there is a breakthrough in the online version of GTA6, but this is an important reason for the longevity of the GTA series."

After talking about the experience of "GTA6", the media hurried to write a few short reports, most of which were only a few sentences of news. Time is too tight, and more content can only be written until the evening.

At this time, the media trial here in the future oasis was also officially opened, and the media who had just finished a big feast started another feast.

"What Sin City did at the launch yesterday was really amazing, and I don't know how the actual game will work."

"It's all large-scale urban scenes, and Sin City will undoubtedly be a comparison point for GTA6 this time."

"Their demo videos are better than GTA6 in terms of visual detail, and I don't know if the actual effect is as exaggerated as the demo video."

The media is talking to each other about the dark horse hot spot "Sin City" that has sprung up in E3, and it is indeed a dark horse to receive so much attention at this E3 with big names and bright stars.

One of the points of "Sin City" that people pay attention to is also that its developer, Future Oasis, is a newcomer in the game industry, a newcomer in the console game industry, and a newcomer in the triple-A game field, and "Sin City" is their debut work in this field.

The debut is the pinnacle, and such a story is indeed very eye-catching.

Compared with foreign media, domestic media don't care so much, they just wait for the start of the trial meeting.

They had also participated in the GTA 6 demo before, and there were still some worries at this time. In their opinion, the quality of "GTA6" is really excellent, and I am afraid that "Sin City" has some obvious shortcomings in the comparison between the two.

In just a few minutes, these domestic game media have completed a round of swiping on social platforms.

"The Sin City media playthrough is about to begin, and there has already been a large number of media gathered at the Future Oasis booth, and we have met a number of well-known industry insiders."

"The Sin City demo was so popular that almost all the media came."

"We'll send you back the news as soon as the trial is over!"

Thousands of miles away, a large number of domestic players swiped the web page or mobile phone, waiting for the news from the media. Including some of the left-behind personnel of the game media, they are now also waiting for the latest news, in addition to the news of their own personnel, the content released by foreign media is also the focus of their attention.

Once the demo began, the media sent back messages a little less frequently.

About twenty minutes later, players found the first news about the Sin City demo on overseas social media, and the source was IGN editor Thomson.

"Oh my God, this is an open world I've never seen before, please forgive me for not being able to put it into words right now, I think tonight is going to be a sleepless night for me, please wait for my long report."

As the editor of IGN, Thomson's message was undoubtedly a lot of attention from players, and the report was instantly moved to major forums, and countless people reprinted the news.

There is no actual content, only simple admiration, but this kind of admiration is very valuable in Thomson's body.

You must know that Thomson is relatively strict about games, as a veteran editor of IGN, when he does game reviews and scores, he is relatively strict and objective, and rarely uses this kind of praise.

A few minutes later, all sorts of news poured in.

Schmidt, the editor from GS, wrote a very short tweet: "Not only have they given a new standard to next-gen graphics, but they have also given new meaning to the open world. ”

Amanda, the editor of GI, also tweeted almost at the same time, and her tweet was even shorter, with only a short sentence.

"The game of the future in the context of the future."

Other media outlets, large and small, who participated in the trial, also expressed their impressions.

"GTA5 defined the open world in the context of cities, and now it's Sin City's turn."

"Half an hour ago, I was immersed in the vice city and South American vibe of GTA6, but half an hour later, my mind is now full of everything in Sin City."

"Su Li's words at the press conference were not a little false, and even had reservations, "Sin City" is better than we imagined."

"The first triple-A masterpiece of the future Oasis will take them to a new level."

At this time, some domestic game media are not as powerful as these overseas media, and the game editors of these overseas media are really literary when they blow up.

Now the media has not had time to sort out the detailed experience and game details, and players are itching to wait for the long comments of these media.

On the first day of the E3 exhibition, the dark horse nature of "Sin City" was undoubtedly revealed.