Chapter 48: Innocence or Confidence
The time to come will always come, but the speed is a little faster than Su Li expected.
Su Li and Li Haoming still chose a cafΓ© in Xinhai City for the meeting, this time the place was chosen by Su Li, and the last time he came here was for the interview with Xia Qinglan.
Li Haoming and Su Li's meeting this time, it is difficult to define what kind of nature it is, compared to business negotiations, both the content and atmosphere of the conversation between the two people are more like an exchange between practitioners in the same industry.
Compared with Su Li, Li Haoming has been in this industry for a longer time, and his perspective on problems is slightly different from Su Li, who was born in pure development.
Li Haoming has worked in many positions in penguins, and his career path in penguins is also a very typical path. Penguins, who graduated from prestigious schools and recruited directly from schools, have rotated in different departments and have also made certain achievements. The two giants in the field of interactive entertainment in China have a preference in recruitment, that is, they like to recruit highly educated talents from famous schools for training, and there are quite a lot of master's and doctoral students from famous schools who enter penguins to do planning.
The communication between the two seemed to be happy, Li Haoming also returned from studying abroad, and the first topic of conversation between the two started with Su Li's study abroad career, then talked about Su Li's "Into the Fog" series, and finally talked about the future oasis and "Lost Secret Land".
Obviously, Li Haoming came prepared, at least he had made a considerable degree of preparation for all the information about Su Li that could be found. He also has a deep understanding of the gaming industry.
The two exchanged a wide range of topics, from the history of game development to the news of SN's fifth-generation console, from "Ready Player One" released last year to the pop culture of the United States in the last century to the current situation of game adaptations, from the creative core of unpopular indie games to the narrative techniques of the latest triple-A masterpieces. It can be said that Li Haoming's knowledge reserve in games is worthy of the name of an elite.
"Mind if I visit your development base?" After some talking, Li Haoming asked his first question, which was also the thing he was most concerned about and the core purpose of the trip.
"Mind." Su Li replied dryly.
Li Haoming was stunned, he didn't expect Su Li to refuse so neatly, but soon he changed back to a smiling expression and waited for Su Li's next words.
Su Li said with a smile: "The development work of "The Lost Secret Realm" and the development base of the future oasis are in the category of trade secrets for us, and they cannot be disclosed for the time being. β
Li Haoming said with a smile: "This is not public, we will not disclose the information to anyone, we need to do a complete investigation and evaluation of the project before we can propose a suitable condition." β
Su Li looked at Li Haoming and said seriously: "I know your intentions, and I also know Penguin's set of support plans for indie games. Frankly speaking, there is no shortage of development funds in the future Oasis, and we will not accept financial assistance. β
Li Haoming shook his head and said: "It is a big taboo in business to make games with your own money. β
Su Li was noncommittal about this point of view, but said: "Financial independence can ensure the independence of our creation." β
Many people have concerns about this, Li Haoming said with a smile: "The company has invested in many game companies and projects at home and abroad in recent years, including top manufacturers and independent studios, investment and shareholding, and wholly-owned acquisitions, and the conditions of non-interference in operation are acceptable to us." Of course, it's not my job, all I can do is help with great small game projects. β
Truth be told, Penguin's investment in interactive entertainment over the years is enough to pull out a huge list of hundreds.
Su Li said very directly: "It's not just this aspect. Whether it is "The Lost Secret Land", or the project after Future Oasis, we will not accept any exclusive form of distribution agreement, and the work of Future Oasis belongs only to us and not to anyone. β
The purpose of Li Haoming's trip was to conduct an inspection of Su Li and the Future Oasis and the "Lost Secret Realm" project, so as to decide what conditions to provide for them.
For WGs who are in dire need of content and users, what they need most is exclusive distribution, at least Chinese exclusivity, in order to absorb domestic users.
Su Li's attitude of not accepting exclusive distribution did not surprise Li Haoming, he just said: "As a game developer, I believe you understand that whether it is a console or a PC, whether it is us or a steam platform, first-party and third-party, exclusive or non-inclusive, the resources you get are completely different. β
Su Li nodded, the monopoly can get more publicity and distribution resources, and the first party can directly rely on people to support it, but the resources that the third party can enjoy without monopoly are extremely limited.
"Multi-platform publishing is the strategy that Lost Secret Realm adheres to, and frankly, even in China, the proportion of our target users using the Steam platform is much larger than that of WG. And this group of users is currently hesitant to use WG. β
WG's current users are still mainly users of Penguin online games, such as being used as a launcher for LOL.
"We're not rejecting WG, we're just rejecting the form of exclusivity." Su Li said his answer.
Li Haoming said: "Non-exclusive games do not enjoy the tilt of promotional resources, and we will not invest too many resources in non-exclusive games. β
Su Li nodded and accepted.
Li Haoming stared at Su Li and said: "The digital distribution channel on the PC has basically been carved up, the steam platform is a giant in this field, and in China, WG will dominate this market, and there will be almost no room for new channels to grow." I'm sure you know the impact of channels on game sales, even if it's a giant like UBI, his UPLAY can't compare to Steam. β
Su Li knew that it was now the development period of WG, and they were eager for excellent resources and could provide good conditions, but this was still choking their throats.
"The goal of the future Oasis has never been the channel market, we are pure game developers and content providers. But even in the PC space, not all developers need to rely on the help of channels. β
Li Haoming was a little surprised, which made him re-examine the young man in front of him, at least his confidence was beyond the ordinary.
There are indeed people in the gaming world who can do this, and BLZ is one of them, for example. Relying on years of excellent game quality and many classic series that are deeply rooted in the hearts of the people, it has formed its own brand cohesion, and can completely support a platform and community with its own products, so as to get rid of the constraints of channels.
Does he want to do that? Or is he capable of doing so?
Is it naΓ―ve, or is it self-confidence?
Li Haoming felt that he could no longer see through the young man in front of him.
Su Li's firm attitude also made Li Haoming know that he would not achieve the expected goal this time.