Chapter Seventy-Three: News
There are still more than 140 days left between the end of E3 and the scheduled release date of Sin City, but for those who are looking forward to this game, it always feels like this time is so long, and why is there so long, and they can't wait to play it right away.
After making a big splash at E3, the future Oasis has returned to its previous quiet, except for regularly releasing some content about "Sin City" for players to satisfy their hunger, there is no other movement, Oasis Studios, including Su Li, has all entered a state of retreat, putting an end to the chaos of the world, and devoting itself to the development of the game.
However, the future oasis wants to be quiet, but the major manufacturers in the game industry don't want to make the future oasis quiet at all, and they have installed a big wave on E3, and it is not so easy to run away like this, and almost all game developers are staring at the future oasis and paying attention to their movements.
After the end of E3, Future Oasis quietly formed a new branch, which is speculated to be the company responsible for the licensing of the relevant engines.
However, there are no people in this department now, only two or three kittens, and it is still in a preparatory stage, and Oasis has just opened a new round of recruitment for this department in the future.
Li Haoming also felt a little tired during this time, Su Li hid in the studio for retreat, and all the work of coping with the outside world was pressed on him.
During this time, Future Oasis only made a few announcements about this commercial engine, previewing some of their commercial licensing plans, as well as developer support programs.
The Developer Enablement Program is a support program for small teams or independent teams, while the Commercial Licensing Program clarifies how future engines will be licensed.
As soon as these plans were released, they were widely responded to and praised by the game industry, especially those independent teams, and the implementation of this plan has reached a point of long-sightedness, but in the future, Oasis is still not in a hurry, and it seems that there is no sign of acceleration.
In the future, Oasis will release its own commercial engine at the beginning of next year, about after the Spring Festival, and many independent production teams, and even the project teams of many commercial projects have slowed down the progress, or do other parts of the work first, waiting for the implementation of Oasis' commercial engine plan in the future.
However, not everyone is so stupidly waiting, since E3, Future Oasis has received a large number of invitations for cooperation, or various financing plans and acquisition plans.
Compared with those companies with complex shareholding structure, the equity structure of Future Oasis is very clear, because Future Oasis has always had abundant funds, and there is no need for financing, and no investors have been introduced.
The options allocated to employees also have the right of first refusal, eliminating the possibility of hostile takeovers.
Refusal to invest and refuse to cooperate are very tiring things, and now this kind of tiring thing can only be borne by Li Haoming himself.
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During this time, a lot of things have happened in the gaming industry, one of the big ones is that "GTA6" has announced the release time.
Rockstar officially announced that "GTA6" will be released in November next year, which made players quite disappointed, originally thought that "GTA6" would be released in time for the end of this year, after all, in the trial meeting at E3, "GTA6" has been very completed.
Originally, it was planned that "GTA 6" would be released at the end of this year, but director Baker persuaded the company's shareholders and management to postpone the release of "GTA 6" by a year and polish the work in more detail.
"GTA6" has not officially announced the release time before, so this is not a skip ticket, after all, this is an internal postponement, and it has not been revealed to the outside world, so players do not know that "GTA6" is indeed postponed.
The biggest reason for the postponement is that through this E3, Baker discovered the shortcomings of "GTA6". Especially after trying Sin City in the future Oasis, this feeling is even stronger.
What shocked Baker the most was that in Sin City, he saw some features that GTA6 wanted to do but didn't do, and in the future, Oasis implemented some designs in this game that they had thought of but couldn't achieve.
When Baker saw this, he was still a little shocked, which also made him think about postponing the release.
When this idea arose, Baker still had some hesitation, the release date was a request from the company's top management, and Rockstar's parent company, which could not be changed so easily, and if he wanted to postpone the sale, Baker, as the director, needed to bear a lot of pressure and responsibility.
If it is released according to the original schedule, then GTA 6 will collide head-on with Sin City. Baker is not afraid of competition, and the estimated publicity cost of "GTA6" is close to 200 million, which exceeds the development cost of most game games, and even exceeds the market value of many game companies.
What's more, the name of "GTA6" is a guarantee of sales.
But Baker didn't want that, and after accepting the position of director of the GTA project, Baker didn't want such a game to be born in his own hands.
GTA 6 can do better.
Of course, no one can say for sure whether Baker is afraid of Sin City or not, after all, the reason Baker gave was just to continue polishing GTA6, nothing more.
After in-depth communication with the members of the project team, Baker made the decision to postpone the release and polish the game for another year.
Convincing the top is not an easy job, and Baker's decision is a big risk for his career.
As he expected, there was a fair amount of skepticism about Baker's decision, both at Rockstar and at the top of parent company Take-To.
After several meetings at different levels, Baker struggled to convince the top management to set a release date for GTA 6.
The announcement of the release date of "GTA6" has made many manufacturers who plan to release the game at the end of next year weigh their own weight to see if they want to adjust the release time.
In addition to the news of "GTA6", there are many other news during this time, such as some big games have chosen to skip tickets, or which games have broken new information.
It is worth noting that the VR masterpieces released by MS at E3 do not seem to be going well for developers, and the much-talked-about "Forza Motorsport" has been rumored that the project is in trouble.
However, for the future Oasis, it is the release time of "GTA6" that deserves their attention the most.
This means that in the prime time of November this year, "Sin City" has lost its biggest potential opponent, and the difficulty of distribution has dropped sharply.