4.2 Other weapons against zombies

Pen Fun Pavilion www.biquge.info other weapons

Imagination and creativity are two priceless treasures in the fight against zombies. Do whatever you can, try to find something in the most ordinary artifacts around you that could be used as an additional weapon stockpile. But it's important to remember the physiology of zombies and what your homemade tools can do.

1. Acids

Aside from flames, sulfuric acid is the best way to completely destroy a zombie, and doing so is another matter. If you have a way to get and carry a lot of sulfuric acid anyway, be sure to give it attention on par with the arson tools mentioned earlier. Not only is this substance just as threatening to yourself as it is to zombies, but the amount of time it takes to dissolve the zombies' flesh and bones is also considerable. Rather than being used as a weapon of war, acids are more suitable as tools for emergency treatment.

2. Toxins

There are so many lethal toxins in the world that it would be foolish to list them all. Instead, we'll brush up on some of the physiology and physical structure of the living dead. Zombies are immune to all kinds of narcotics and irritants, such as mace gas and tear gas. Considering that zombie bodies no longer function on these functions, they treat all chemicals designed to terminate biological functions equally. Zombies are not affected by heart attacks, nerve paralysis, suffocation, or any other lethal abilities caused by toxins.

3. Biological weapons

Wouldn't it be wonderful to destroy an existence caused by a virus with another virus? Unfortunately, this is not advisable. Viruses only attack living cells. without affecting the dead. The same is true for all bacteria. Some labs have tried to eradicate zombies by spreading them among zombies, but nothing has been reported of success. Experiments with the reproduction of a bacterium that feeds only on the flesh of dead corpses are ongoing. And the vast majority of experts are skeptical about its feasibility.

Experiments are ongoing on microorganisms that are involved in the decay of biological tissues and are capable of decomposing flesh and blood in their environment. If these microorganisms can be sifted, multiplied, and transformed into a tool that does not cause damage to its users, they could become the first weapons used by humans to destroy zombies on a large scale.

4. Animal weapons

There are hundreds of large and small animals that live on carrion. Having them eat the undead before the living are eaten seems to be a solution. Unfortunately, all species of saprophytes, from hyenas to fire ants, instinctively avoid zombies. The fact that Solanum is a highly toxic substance seems to be coded in the inhabitants of the entire animal kingdom. The mysterious warning signal emitted by Solanum may actually be a smell or "vibe" that has long been forgotten by mankind and cannot be concealed by any known substance. (See "1911A. D., Vitre, Louisiana")

5. Electric shock

Since the musculature of zombies is basically from humans, does the electric current have the ability to temporarily paralyze or paralyze the zombie's body? The lethal effect only occurs in extreme cases where the electrical wiring happens to scorch the zombie's brain. This is not a "miracle weapon" - current civilian circuits are enough to incinerate almost any biological tissue, living or dead. The voltage required to stun zombies is twice that of humans, so usually the kind of ****** will not be effective. Electric shocks are often used to create a temporary shock channel, which can paralyze the ghoul long enough for other lethal methods to be administered. There have been quite a few records of such cases in recent years.

6. Radiation

Experiments on the effects of microwaves and other electromagnetic signals on the zombie brain are ongoing, and theoretically, this measure can cause a huge, immediate, lethal effect in the gray matter of the zombie brain. The whole research is still in its early stages, and the results are still far away. The only known instance of zombies coming into contact with gamma rays is the infamous Hotan incident. (See "1987A. D., Kawada, China") In this case, the ghouls were not only not affected by radiation sufficient to kill humans, but even created a threat of spreading radioactive contaminants throughout the province. For the first time ever, the world is getting a glimpse of this new deadly threat: radioactive zombies. Although it may sound like a third-rate sci-fi creation of the '50s, it is, at least ever, a significant fact. For the record, radioactive ghouls do not have enhanced abilities and do not possess unknown mystical powers. The real threat they carry is to spread deadly radioactive contamination wherever they go. Even if the water source is touched by this ghoul, people can die from radiation sickness. Fortunately, the outbreak was eradicated by the overwhelming force of the Chinese army. This move not only eliminates the new dangers just mentioned – it also prevents the catastrophe that could be caused by an accident at the Kawada power station reactor.

7. Genetic weapons

Some new proposals suggest the use of some genetic weapons to engage in the war against the living dead. The first step is to map the genetic sequence of Solanum. Then, a tool must be developed that can rewrite this sequence so that the attack in human tissue ends and moves on to attacking itself. The virus will simply self-destruct rather than transform into a zombie. We were able to reinvent the virus to dominate the zombies. If such an outcome is achieved, it will undoubtedly be a revolutionary breakthrough in the whole struggle. Through genetic engineering, we can find solutions in the true sense of the word. Cheers to this breakthrough, however, wait a minute. The whole gene therapy approach is still in its infancy. Even with the promotion of the media and sufficient financial resources, none of this can be done at present, and such a tool against the virus is still only a theory.

8. Nanoweapons

Nanotechnology, also known as ultra-micromechanical technology, is still in its adolescence. At present, computer chips that are no larger than molecules have been manufactured! One day robots will be able to perform their tasks inside the human body. These nanobots, or whatever one calls them, will destroy cancer, repair damaged tissue, and even attack and destroy hostile viruses on the day they are born. Theoretically, there's no reason why they can't be injected into people who have just been infected, and then identified as Solanum and eradicated. When will this vision become a reality? When will this technology be applied in medicine? When will they be designed to destroy Solanum? Only time knows.

Armor

Speed and agility are your best defenses against the living dead. Armor is not only good when you face zombies, it will inevitably drain your energy during long conflicts. It increases the risk of dehydration and makes the chances of survival even more uncertain. Finally, one of the most unnoticed drawbacks of armor is not physical, but psychological: people who wear protective clothing are more confident and take greater risks than those who don't. There are too many unconscious deaths caused by this man-made courage. To put it simply, the best means of protection against zombie bites is distance. If, for some reason, you insist on the need for some kind of protective clothing, the following introduction will give the selector some necessary information.

1. Plate armor

This is probably the thing that most fits the classic definition of "armored suit". By wrapping the entire body from the top of the head to the toes with shiny steel parts, the garment creates the image of an indestructible knight. With such full protection, can't we wander among the zombies and taunt them without fear of retaliation? In fact, standard medieval armor was quite far from being indestructible. The junction of leather and metal indicates that it is made up of individual components held together, rather than a complete whole, and can therefore be disassembled by individual sustained forces, let alone torn together in groups. Even intact, the steel armor is heavy, sluggish, suffocating, dehydrating, and extremely noisy. If possible, learn and wear a real piece of armor and practice fighting a (mimick) assailant in it. You will find this experience extremely uncomfortable and extremely torturous. Now imagine 5, 10, 50 assailants, all gathered in your position, grabbing each piece of armor and pulling in all directions. Without the speed to escape them, the agility to dodge them, or even the sight you need to see and attack them, you're probably not going to end much better than canned food.

2. Chain mail

If worn from head to toe, this relatively simple armor structure provides some protection against zombie bites. Teeth can't penetrate the connections between metal chains, so you can avoid infection. Its active performance provides better speed and agility; No shade makes you have a better vision. It is natural for the body (unlike hard plate armor) and the skin breathes without causing dehydration or overheating.

And its disadvantages are still many. Even if you've been trained to wear this type of armor for years, your combat effectiveness will inevitably be weakened. Its weight will still increase the rate of exhaustion. These discomforts of it can lead to unnecessary distractions, which should be avoided as much as possible during combat. Even if chain mail protects you from infection, the zombie's bite force may still be enough to crack bones, tear muscles, or tear flesh through armor. Like the plate armor, the jingle of these links will signal the zombies around them to attract them, like the bell of a meal. Unless you should use this to announce your appearance, it is better to dispel this thought. Be careful in practice, if you choose chain mail, make sure it's combat-grade! MANY OF THE MEDIEVAL OR ANTIQUE ARMOR SOLD TODAY WAS INTENDED FOR DECORATION OR THEATRICAL PERFORMANCES[COSPLAYSABER?]. As a result, they use more cheap alloys in their products. When buying your chain mail, always make sure to have a thorough inspection and careful testing to ensure that it is strong enough to withstand the bite of zombies.

3. Anti-shark clothing

Despite being designed to combat shark bites, this tightsuit is able to survive the attacks of the toughest undead great white sharks. Made of high-tensile steel or titanium, they are half as light as they provide twice as much protection as chain mail. However, it is also possible to create noise, which can also cause physical discomfort, as well as slow speed and reduced flexibility. Shark suits come in handy sooner or later when you need to clean up zombies underwater. (See "Underwater Combat")

4. Helmet

This type of armor is invaluable to ghouls if they're smart enough to wear this. For humans, it means nothing other than obstructing sight. Unless you're fighting somewhere with a "Please wear a helmet" sign. Forget about space-wasting gear.

5. Bulletproof vest

Since the vast majority of zombie bites are on the extremities, it is a waste of time to pick this and other non-full-body armor. The only time it is necessary to consider bulletproof vests is when you are in a chaotic situation where you could be shot by your own people at any time. And even on such occasions, those misguided snipers will only aim at the head.

6. Kevlar protective clothing

In recent years, law enforcement officers have become more likely to equip themselves with this lightweight, ultra-high-strength material. While thick, hard armor plates were used in vests to stop bullets, a thinner, more flexible version was enough to deter bladed objects and the occasional canine attack. This new type of clothing that covers your forearms and calves will reduce your risk of being bitten by zombies in close-quarters combat. If you get Kevlar suits, make sure you only wear them in battle, and don't let them make you feel the slightest bit of bravery! In the past, quite a few people who wore Kevlar or similar kind of full-body armor thought it gave them real protection against taking risks. There is no armor in the world that can protect such stupidity. Based on the previous rules, your goal is to survive, only survive, and never be a hero. Bluffing in battle is the best way to endanger yourself and those around you!

7. Tight-fitting outfit with short hair

Cold and cruel statistics show that in the fight against the living dead, little helps people have a better chance of surviving than the most basic light clothing and almost shaved hair. The simple truth is that the ghouls attack by grabbing their victims, pulling them closer, and biting them down. Logical derivation tells us that the less places a person's clothing can be caught, the greater the chance of his escape. Rain hats, pockets, belts, or anything else that might swing freely on your clothes will make it easy for zombies to be captured. Anyone who works in a factory, or works next to heavy machinery, will tell you how important it is to never let anything hang freely. Tight-fitting clothing, kept at the limit of feeling comfortable, will help avoid such dangers. Hair can become a simple crisis. There have been many times when the victims have had their hair caught or even dragged to a terrible end. Try tying your hair in a bunch at the back of your head and tying it up tightly on your body as a temporary treatment. Either way, cutting your hair 1 inch short or less is perfect in hand-to-hand combat.

[This post was re-edited by a regular escort ship on 2008-03-2802:31]

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defense

Take a look at the story of YahyaBey, a British resident who emigrated from Turkey and described an attack in his native village of Oltu. According to Bey's account, on the day of the Night of the Dead, a group of zombies attacked from the mountains around the village. Those who were not eaten fled to their homes, village mosques, or local police stations. Some were trampled to death in the crowd that swarmed towards the last spot, and an accidental fire killed everyone who managed to enter. Many people have suffered because they did not have enough time or materials to seal all the doors and windows of their homes. Some of the people who were bitten found shelters where doctors lived at home. Just as he was about to deal with his patients, they died and then moved again. Bey, a 6-year-old boy at the time, tried to climb onto the roof of his house and spent the entire night there, jumping from roof to roof at dawn until he reached the open field.

Although the people in the surrounding villages did not believe his story, a search and rescue team set off in search of those human predators. The team found Oltu in ruins, all of which had been burned, collapsed, or otherwise destroyed. Half-eaten corpses are scattered on deserted streets. Suffice it to say that the trailing footprints of a sizable team followed a series of smaller and faster trails into the mountains. Neither team was able to find it in the end.

What is the best protection against the undead? Seriously, the jury is out. Defense is not as simple as physical security. What if you could find it, construct it, or modify it by the sea so that it would be completely cut off from the outside world? The zombies won't leave because of this, and no one will tell you how long it will be before the rescue arrives. How do you survive? Hunger, thirst, disease, and many other factors are as terrible as the walking dead. Siege warfare, the situation our ancestors faced when the enemy surrounded their castle or village, is exactly what you will face when the undead crisis comes. Physical security is only one aspect. To be thoroughly prepared, you must have applied knowledge of survival in enclosed areas. In an interdependent society, these abilities have been forgotten for a long time. Looking around your home, how many man-made products are coming from 10, 50, or even hundreds of miles away? Our way of life, which belongs to one of the most highly industrialized countries on earth, must be sustained by an elaborate network of goods and information. Without this network, our basic living conditions would fall back to the situation in medieval Europe. Those who understand this and prepare for it will have a much better chance of survival. This chapter will teach you how to build a fortress and survive in it.

Private Residence (Home Defense)

For Level 1 conflicts, most people live in a shelter that is sufficient. So there's no need to flee the city when you realize that the dead are walking. In fact, it sounds quite daunting. During the first hour of a zombie attack, most people will try to run as hard as they can. The roads will be filled with immobile vehicles and panicked crowds, and the entire area will be filled with potential violence. Until the living destroy the undead, or the undead overwhelm the living, trying to flee will only lead more people into anarchy. So load up your weapons and get ready for battle, but stay put, stay safe, and stay vigilant. And where else can you do that but in the comfort of your own room?

1. PREPARATION PART1: HOME

Before the situation occurs, before the bloodshed and chaos begins, some homeowners will find themselves safer than their neighbors. Although none of the houses were designed to defend against the dead, some of the designs have been shown to be quite helpful for security. If your house isn't ready for a zombie attack, here are a series of modifications that can boost its defenses.

A. Special Cases

Elevated houses, such as those seen on beaches, river beaches or other high-water areas, have structures that are purposely built to protect them from flooding. Their height is sufficient to avoid attacks of the usual nature. There is no danger in keeping the doors and windows even open. When the alarm sounds, the only entrance or staircase can be blocked or destroyed. Staying on this platform with peace of mind, the survival time is basically only determined by the amount of living supplies that the owner has in stock.

There is another highly protected shelter capable of countering a threat comparable in scale and intensity to the attacks of the Zombie Legions: tornado-resistant "safe houses," which have now been built in the central region of the United States, and are designed to withstand low- to medium-intensity tornadoes. The structure consists of concrete walls, reinforced doors, and hidden steel shutters behind the windows. On its own, this abode is sufficient to withstand the outbreak of Tier 1 and Tier 2.

B. Housing renovation

A house requires the same amount of security against the undead as it does against the living. One of the differences is the usual anti-theft security alarm bells. Many of us can sleep peacefully at night just because the alarm is running "in place". But what can this measure do other than signal to private defense personnel – or police forces? What if that doesn't come? What if they're already entangled in other battles? What if they have already been ordered to protect "more important" areas? What if they no longer existed at all, had disappeared into the stomachs of the ghouls? In either case, a direct means of defense is essential.

Defensive baffles nailed to doors and windows are able to stop a horde of zombies for a limited time. Experience has shown that almost three zombies can tear them apart in less than twenty hours. Tempered safety glass is resistant to shattering blows, but it cannot avoid being removed from the window frame. These can be reinforced simply by adding a steel railing structure. However, instead of spending money on these, it is better and indeed should simply remodel the house into the two types mentioned earlier: elevated or tornado-resistant housing.

A high-quality 10-foot-tall chainlink fence can hold out a horde of zombies for weeks, if not months, if they are only level 1 in number. A 10-foot hollow cinder brick wall, reinforced with steel rods and concrete, is the safest fortification in Grades 1 and 2. Regional laws may not allow the construction of walls of this height, but this should not be taken lightly. (Check the specific legal provisions in the area where you live.) Although as far as is known about zombies (in rare cases) they can cross up to 6 feet tall when in groups, this does not happen on a large scale at the same time. A few well-equipped and well-communicated men, enough to sustain a 6-foot-tall wall, is not easy but safe until their stamina runs out.

The gate should be made of steel or cast iron, or solid if possible. It should slide instead of swinging outwards and inwards to open. To reinforce just bring your car close to the park. The electric motor can make it easier to turn on, but it may not be able to turn on due to a power interruption.

As mentioned earlier, a 10-foot-tall concrete wall is capable of providing more than enough protection in a Class 1 or Level 2 burst. However, in a level 3 outbreak, a sufficient number of zombies can, and will, climb over the wall, as long as they gather enough to form a slope.

C. Apartment

Apartments and apartment complexes vary greatly in design and planning, and as a result, their defensibility varies greatly. However, from two-story buildings in Los Angeles to concrete and glass towers in New York, there are some basic rules that must be followed.

The first floor of the apartment is the most risky place due to its easy accessibility. Tenants located on the ground floor above the ground seem to be safer than residents in any bungalow. Destroying stairs can effectively isolate the connection between buildings. Elevators should also be turned off, as fire escapes are too high for zombies (due to strict legal restrictions), and any apartment house can be the best refuge from the living dead.

Another advantage of the apartment building is its population. On the other hand, private houses have to be supported by themselves, and an apartment building can be defended by all its occupants. This also increases the chance that a variety of specialists with different skills will be present at the same time, such as carpenters, electricians, paramedics, and reservists (not necessarily, but it is still possible). But this potential problem is never enough to affect the choice between a bungalow and an apartment. If you have to choose, always choose the latter.

High note: Don't think about the Home Defense Manual!

Although the adventure chapter of the book encourages you to learn the corresponding skills (e.g. weapon use. Military Tactics. Survival skills. Books that teach how to protect a home are not recommended.

The Home Defense Book is based on fighting a human enemy with human skills and human intelligence. Some of the tactical tactics involved in these books, such as elaborate alarm systems, deterioration traps, and painful but non-lethal measures, such as tear gas tea cans, or nail points in the carpet, are useless when confronting undead invaders.

2. PREPARATION PART2: REPLENISHMENT

Once the defense of private dwellings was in place, it became imperative to prepare for a siege. No one can tell how long it will take for help to arrive. Therefore it should always be prepared with the standard of a long encirclement. Never assume that help will arrive soon.

A. Weapons

While you have to travel light in the wilderness to be mobile, you can have the luxury of stockpiling in your own home, even if you don't have enough of them. That doesn't mean filling your house with elusive, destructive props. At a minimum, each home armory should include:

Rifles, 500 rounds

Shotgun, 12 gauge, 250 rounds

Pistol, .45 caliber, 250 rounds

Muffler (rifle)

Muffler (pistol)

Heavy crossbow (can be used to replace the muffler), 150 rounds of crossbow arrows

Telescope (rifle)

Night vision goggles (rifle)

Laser sight (rifle)

Laser sight (pistol)

.katana

. Wakizashi (also known as 脇指, refers to a Japanese sword that is more than 30 cm long but less than 60 cm long) or other kinds of short swords

Two non-serrated knives with blades 6 to 8 inches long

Short-handled hand axe

(Note: This list is for a single person. When there is a majority, the exact number should be adjusted according to the size of the group.)

B. Equipment

Now that all the weapons have been chosen, it's time to pick the gear you need to sustain your life and even survive. In short-distance transfers, a standard disaster survival kit is sufficient. For longer journeys, the items listed below should be a must. Usual household items such as clothing, toilet paper, etc., are assumed to be stored in sufficient quantities.

Water, 3 quarts per day (1 quart equals about 1 liter) for cooking and cleaning

Manual water filter

.4 brand new water filters

A cistern used to collect rainwater

Bleaching powder and/or water purifier

Canned food, 3 cans per day (they have the advantage of containing a certain amount of moisture compared to dehydrated food)

.2 portable electric stoves

Advanced medical kit (must include field surgical tools and antibiotics)

Foot-operated generators

Gasoline generator (should only be used in case of emergency)

.20 gallons (1 gallon 4 quarts) of gasoline

Shortwave radio with rechargeable batteries

.2 flashlights with rechargeable batteries

.2 lamps with rechargeable batteries

.2 radios with rechargeable batteries and/or solar cells

Appropriate amount of reinforcing materials, including firewood, bricks, plaster, etc.

Large toolbox with sledgehammers, axes, handsaws, etc.

Sufficient amount of lime and/or bleaching powder (for disinfection of toilets and waste)

Simple toilet (flush toilet may be unusable due to water outage)

A high-performance telescope (80X-100X) with additional spare lenses and cleaning equipment

.15 emergency signal rockets

.35 chemical lighting rods