Wallis Eastern Kingdom
Upon arriving in Dayton, Fern lives in a cabin in Tulsa, where Ness comes from Durham to visit him every day. For more up-to-date chapters, visit: ШЩЩ.(7)(9)XS.сОМ. One day, out of curiosity, Ness suddenly asked about Dayton, and for a young 'girl' like her, she knew too little about the kingdoms of Wallis. Fern thought about it, and simply spread out Ness's map on the table, and began to tell the story in the order on the map.
Nice's map of Wallis, //1024/a68de4beg1efdb5tn2pnj21481csk3b.jpg
Doyle
Wallis is one of the three border states north of Wallis, and the most powerful. Because of his rich experience in fighting against the dark tide, most of Doyle's soldiers are well aware of the habits of the dark tide, and since the appearance of the dark tide in Wallis, Doyle has been the vanguard of every dark tide war, resisting the powerful offensive of the dark tide for all the humans of Wallis.
Doyle's current king, Aidra XVII, Byron Edla, was also a member of the team that invaded the Far North more than twenty years ago, and was arguably one of Wallis's most important figures.
Doyle originally held all of the northeastern part of Wallis, from the Permafrost to the Borderlands, but after the death of Aidra XI, the two princes fought for the throne and divided Doyle into two. One of the princes, with his followers, founded a new kingdom in the northeastern part of the former Doyle, Sarah. Another prince still occupied the western and southeastern regions of the former Doyle and became Aidra XII. Although divided into two kingdoms, the Doyle people have made an eternal oath to resist the dark tide since the founding of the country, and they will never kill each other, so the two kingdoms have always coexisted peacefully, and together they defended the northeastern border of Wallis.
Since Doyle was in the northernmost part of Wallis's human footprint, the weather was very cold, the summers here were very short, and in the winter, the days became fleeting, and the blizzards could rage for more than ten days until the earth was buried under snow. In this climate, it has become difficult to even grow crops, so the Doyle people have struggled with nature for centuries to survive and fend off the threat of a dark tide for the southern nations. All this has created the tenacious 'sexual' character of the Doyle people. Every Doyle, including the old man and the woman, would use a simple weapon, because they would have to fight to the death for their lives once the army of the Tide was overwhelmed and the army was insufficient.
Compared with the people of the southern countries, the people of the border countries are obviously taller and stronger, which may be due to the perennial battle against the dark 'tide', or it may be that the cold climate can keep people alive. The Doyle people also have some obvious characteristics, they all have golden or pale gold 'color' hair and eyes, the face is clearly contoured, and the 'sex' is straight, and some of them are a bit brainless. And in terms of the tone of speech, the words spoken by the border countrymen sound very bland, without a little turn, and they don't sound the slightest feeling.
Fort Overwatch in the northern part of the kingdom has survived many wars and is an important stronghold on the northeastern border of Wallis.
The stories of Stan, Mi Louria, Adeline, Byron, Morris, Boyd, Brewster, and others are all from Doyle, a land of heroes.
Sara
The small kingdom that split off from the original Doyle was the smallest of all the kingdoms of Wallis. Unfortunately, as with Doyle, the cold has made farming very underdeveloped, and even more unfortunate, the land of Sara is even more barren, with large frozen swamps dotting the territory. To the east, there was the Tyre Forest, which occupied a large amount of land, providing at least enough timber for the weakened kingdom.
Due to the extreme lack of food, young mothers here do not get enough nutrition, so the birth rate of Sara's newborns has been decreasing, and even if they are barely born, many babies will die in swaddling clothes because there is simply not enough food for their mothers to produce enough 'milk' water to feed them. So even Byron said that even if there was no threat of a dark tide, Sara would disappear sooner or later. And Byron also believed that this was also the reason why King Ulel of Sarah turned his back on the light.
There is also a fortress in the north of Sarah, the fortress of Mannheim, which is absolutely weak compared to Doyle's Watchfort in terms of size and strength, but for some reason, the Gloomy Tide has never attacked here, but has been storming the Watchtower. Some say it's because of the more dangerous terrain of Mannheim Fortress, which is located in a narrow valley and can only accommodate a dozen people at a time, but others think it's something else.
King Urel of Sarah is rumored to be a king who loves his people, and is often worried about the lack of food for his people, and although he is assisted by Manfred, one of the five great sages of Wallis, he is still unable to change the trend of Sarah's becoming weaker and weaker.
Since they were originally split from Doyle, the appearance of the Sara people is very similar to that of the Doyle, but it is difficult to tell the difference between the two people from their appearance, but some clues can be heard from the tone and tone of their voice.
Rui in the story comes from Sarah, but Rui's appearance is very different from the traditional Sarah, and the reason for this can be found in the story.
Tempe
The most extensive kingdom of Wallis is the territory of almost all three border states combined, and because of the very large span in both east-west and north-south directions, it is rumored that three seasons can be seen at the same time in Tempe. Of course, this is just an exaggeration, and according to Fern, if you add the Black Swamp, it can barely be counted as three seasons.
Tempe is bordered by Ogden to the northwest and Dayton to the southwest, but Tempe's control over this area is very weak due to the Tallenthala hills, which occupy a large area of land in the western part of the country. The hills and black swamps form a large area unsuitable for farming, and there are no other human settlements in this area that can be called towns except for the wet harbor, which is mainly used for port transportation, and there are at most a few small villages. And the Tempe royal family doesn't seem to be worried that anyone will want to invade here, except for some soldiers guarding the wet port, this area can be said to be a three-way zone. Fortunately, Ogden and Dayton also have little interest in these places, so it has remained relatively stable.
The capital of Tampe, Deluth, is located at the foot of Mount Pilatus in the east of Wallis, which runs longitudinally through the eastern part of the main road and becomes the eastern boundary of Wallis. As for what lies on the eastern side of the mountains, it is possible to find out only in the library of the Shavarna Mage Tower. Built on a hill, it is surrounded by mountains on two sides, and on the other two sides is a high wall to defend against any possible attack. Because in the north of Tampe, only Doyle and Sara stand between the dark tide and Tempe, so Deluth had already taken into account the possibility of the invasion of the dark tide when it was built. Whether it is in the construction of towns or the formation of an army, Tempe can be called a strong country.
The hair of the Tempe people is darker than that of the border countries, but it is still lighter than that of the southern countries, usually brown and yellow or light red, and some of the Tempe people have the same hair color as the border people, which is golden and yellow. Their eyes are mostly blue, green, or blue-green, making the Tempes the most beautiful people in Wallis. The Tempe people also speak a little flat, but they will consciously add some emotions to it, so it will sound significantly different from the Doyle.
Both Queai and Nerfi in the story are from Tempe.
Rolnock
Roanoke was called the most extravagant and rotten kingdom by the people of Wallis's other kingdoms, and this sentence sums up the characteristics of this kingdom very well. Roanoke has the most nobles of all kingdoms, the most luxurious capital city of St. Sean, and the most heavenly village of Paradais. This is all due to the proper positioning of the rulers of the kingdom, almost all the gadgets popular among the nobility were transmitted from Saint-Sean, and the constant flow of merchants and travelers who came and went to Saint-Sean every day made the city extremely prosperous, and the de Ville of Macon was called the two pearls of the East and the West.
Roanoch's army was very small and could only maintain the strength of daily policing. One is because the dark 'tide' is far away from this country, so no one here takes the dark 'tide' seriously, and the second is because it borders Cumberland and Shavana, and Cumberland and Roanoke have always been allies. In addition, Roanoke will provide some supplies to the Shavarna Mage Tower for free every once in a while, so the Mage Tower has also sent some ** divisions to stay in San Sean. The story also mentions that the mages of the Mage's Tower would go to San Sean to relax whenever they had time, a city full of people from all walks of life, and thieves and wanderers were everywhere.
Chavanna
The location of the Mage Tower, Chavanna, is not actually a kingdom, but only an area composed of the Mage Tower and its surrounding land for more than ten miles. It is a small territory and is located on the border of Cumberland, Roanoke and Alesia, but due to the special status of the Mage Tower, each kingdom is careful to maintain a neutral relationship with it.
In addition to the Mage's Tower, there is also the only village in Chavanna, Lot. Lot built around the Mage Tower, providing all kinds of food and supplies for daily life, and there are also a large number of mercenaries and wandering swordsmen staying here, hoping that one day some 'female' and 'sexual' mages will take a fancy to them and let them be their own guards.
The Mage Tower has its own guards, who patrol several of the main roads in Cievana all year round, but compared to traditional military powers such as Cumberland, Chavana's guards can be described as amateurs, but fortunately, their tasks are limited to patrolling and maintaining law and order.
Every year, the Mage Tower will search for suitable boys or 'girls' in other kingdoms to learn magic, and then bring them to Shavana to learn magic, and when these children have learned and eventually become mages, the Mage Tower will give them the Mage Ring, which symbolizes their true mage status, and then send them to various regions of Wallis according to different needs, or stay in the Mage Tower to continue their research on advanced magic. Therefore, the mages of the Mage Tower are all over Wallis, and many of them are serving as advisors in other kingdoms, which also makes the influence of the Mage Tower in the whole of Wallis very large, even surpassing any kingdom.
All of the mages in the story are from Chavana, although they were not originally born there.
Alesia
The southeastern kingdom of Wallis, Alesia can be said to be a mediocre kingdom, with nothing particularly outstanding, and if you have to find one, it is its tropical beaches. The narrow coastline makes the southern part of Alesia almost a holiday destination, especially in winter, when nobles from the northern countries gather here to escape the cold winds that constantly blow from the far north. Unlike Threndra, which is further south, even on the hottest summers, there is a cool breeze on the beach by the sea, thanks to the mountain breeze blowing from the Pilatus Mountains to the east, where the aristocracy preferred to visit the heat of Threndra Beach.
The Alesian hair is generally brownish-red, crimson, or brown, and occasionally among the nobility there are people with bright red hair that looks a bit like golden-red. The Alesians speak very well, as if they were reciting psalms, so most of Wallis's most popular 'bards' came from Alesia.
Alesia is the hometown of Niss in the story, and if friends watch the first two parts, they should be able to guess Niss's identity.