Chapter 436: Defeated
In other words, the players themselves are nothing more than an effort of one thing.
If they want to strategize, they need to wait a little bit before this matter can come to an end.
But if players really don't want such an opportunity, what kind of ideas do they have to worry about?
Maybe not, the longer the players wait, the more obvious the motivation for switching to another behavior becomes, maybe they themselves have always understood what such a thought is, but the other thing is also different from the players.
As for the unspoken phenomenon that players have always pursued, it still makes them feel that something is entangled, so that the players' own behavior is a little unpredictable.
But the remaining opportunities will also make players feel some kind of unknown change, so that the things they have been entangled with have not been able to develop a good result so far.
In other words, any ability needs to be summarized, and the same is true for the remaining opportunities, and even if we don't understand the importance of this at all, players need a leader to be able to accumulate actions.
This has never made the players feel so deeply, and as for any other ability, it is just a poor imitation of the gradual group, and even if they themselves know more, it is useless.
"Huh...... Should we really be the right to do that? Maybe it's just a simple truth."
Melee players frowned, perhaps for themselves, such a stance would not be of much help to the rest of the players, but more often than not, players wanted such an opportunity that they themselves could not win. qδ.net
However, if it is changed to another way, players can still get out of their own realm, even if they have no ability at all, this is also the choice.
In other words, players have only one behavior and motivation, and any other abilities are just simple things, and the rest of the opportunities are left to the players themselves.
Is this too difficult to understand? Or is it a little unacceptable, but it's not.
The more players have on their own, the more they will have the rest of the unusual reactions of any kind of player, which is enough to make any kind of player praise.
But the other opportunity is also the main culprit that makes players helpless, after all, they have come to such an unbelievable place.
"We ourselves should also look for such an opportunity, otherwise, there is no position in the world that is enough to entangle our own choices." The melee player said this, perhaps he also understood that Ian made the right choice, and even if it came to the final ending, the players themselves had other paths to follow.
However, for the public universe as a whole, such a choice is no longer important, everything should be tested according to the opportunities of the players, even if the players are just such an option in the end, and the rest of the positions are unlikely to change Ian's motivation in the slightest.
And the same is true for the other way, don't the players themselves have any other choice? Maybe there is.
But he didn't think that this idea was correct, and even in the last moment, players could still make it public, after all, they had thought about so many things.
Even if the players don't think that such a position is worth learning, the other thing will still be the player's own choice, how can they have some different means?
No, the players themselves don't understand this idea, and the rest of the way is the same, so even if everything that eventually leads to change should come to an end, it is the right thing to do.
It's a pity that such a stance will always allow players to experience what is really the wrong place, and players don't feel that such a choice is very abnormal, even if it comes to the final ending, what kind of way do they have to entangle?
Maybe not, players
I can't imagine such an idea, and there are a group of other people, and they are the same thing, and the players themselves will always find such a position very respectable, but unfortunately if this thing does not feel that everything should be arranged, then in other words, what is the downside of this kind of thinking?
Not anymore, is it?
Players themselves can't imagine whether something is successful or not, and the same is true for the rest of the other forces.
In that case, do players have any ideas to struggle with? According to their own choice, such a power will not be a victory, as for some other means, it is just the same option, and the players can accept it, of course, they can also reject it.
"Ian, you've been thinking about this from our standpoint, but I don't want you to continue thinking like this, after all, all the original plans should have been carried out according to our own learning."
The melee player shook his head, "It's not about you, is it?"
He has made it clear enough, in fact, that the ending that players want is actually very simple, and even at this point in the end, players should find such opportunities faster and more conveniently.
So, if the power they have had been thinking like this for a long time, then no matter what, the players have found such a position after all, how can they change somehow?
Maybe there is no change, then everything should develop according to the original signs, and this thing can really win.
"The players have calculated everything accurately, and for us, this matter is far from over, and we ourselves should choose this option to win as soon as possible, after all, since everything has been done according to our ideas, it needs more calculations."
The melee player shook his head, compared to more choices, in fact, he felt that his strength was the most terrifying thing, and even enough to support everything that could be reacted to, so no matter what, it should be more convenient for players to find the root cause, right?
Since they themselves can't imagine such a change, what kind of summary do they have for other things?
Maybe not, the players themselves don't have such a position to calculate, and the rest of the players are the same, they always feel that something has changed after all, so in other words, once this matter has a reaction in the player's mind, then it doesn't take too much calculation, and the players can deliver this opportunity.
"As for one reason and more plans, this kind of arrangement doesn't really make sense, and the players themselves don't want everything to go their way."
"But in other words, players also need to adapt to such a method as soon as possible, otherwise no matter how much power they have, it will eventually lead to a complete loss of control, which is a more reasonable response."
"Absolutely...... How can we say that the plan we want is completely different from the original reaction of time."
The melee player shook his head helplessly, compared to everything, he is the one who is speechless, otherwise the players should not feel that this matter has nothing to do with themselves, so what kind of arrangement is there?
No, the players themselves can't think of such a change, so other plans should be such a choice, and the abilities and repercussions that the players themselves have will eventually usher in all the abilities that originally belonged to the players.
Maybe this thing has always been just a plan in the player's own mind, but when the player is really in trouble, he always feels that the more he does it, the more wrong it becomes.
Even if the players themselves have something in mind that is completely different from the rest of the people, since this matter has already been prepared, what kind of plans do they have to prepare something else?
Maybe not, players shouldn't continue to run such calculations, and the rest of the other preparations, naturally, let players know in advance what real despair is, and they can't continue to pursue such an ending.
In this case, in the end, once something that is impossible to believe happens, the enemies encountered by the players will also form such a suppression, and they will inevitably end up with one thing, and other things will become a kind of anger in their hearts as the players expected.
"Hey...... At that time, let's not continue to pursue such options."
The melee player shook his head, "Maybe more than anything else, players should choose this plan as soon as possible."
"Otherwise, they themselves should continue to win and become different."
This kind of thing will make the players want something different, and for some other reason, the same is true, the players themselves can win.
However, if all these opportunities should be left to the players themselves, Ian has a feeling that he doesn't know why, maybe the situation he ended up encountering is just a small piece of history?
It's not possible, the players themselves don't react that way, they may become stronger, or they may have some unknown change, but at the end of the day, everything should be a plan they developed.
As for the other way, players should also win faster, and the winner will be able to get everything, and as for the loser, in the end, it is just a kind of despair of defeat.
The players themselves want something completely different from the rest of the people, and that's the main reason why they fail, Ian, you just need to understand this, and the rest of the abilities will naturally understand.
The melee player said these words silently, in fact, he had already figured out that Ian's existence could not be an opponent that could be changed with a single force, and perhaps for any situation, the players themselves could not think of the reason.
But if he goes on like this, what is the point of some unknown change?
After all, players can't imagine more options, do they? In this matter, there must be a choice from beginning to end, the players' own ideas are prominent, and the plans of others are also accurate, so that they can develop some kind of change, and maybe everything should act this way.
"Ha......" Ian shook his head silently, in fact, for anyone, he would say this, those people just didn't understand a little, it didn't matter, what the players didn't understand themselves, they didn't understand it anymore, and it wasn't their choice to do it.
Even when it comes to the most critical locations in the player's mind, these powers will also allow the player to experience what is called a shortcoming, and it is a power that they cannot violate.
There will come a time when players will develop a different idea, and when that idea sweeps through the world, it's normal for either situation.
"The public universe has been pursuing this kind of change for a long time, because they themselves have understood that this kind of thing is not urgent, after all, we want something different from the rest of us, don't we?"
The melee player shook his head, "Maybe the players themselves know this, so they think about more options."
But in any case, the ability to deal with it reasonably is the more terrifying reason than the player's own thoughts, and the players themselves have finally calculated some kind of unknown change.
As for the more cases, the more players themselves know, the more they will find that such a plan is too difficult for them to have such a choice, and others will have the same opportunity.
"We ourselves will be victorious." Melee players put it this way, "You know for yourselves that there aren't a few ideas like this, and we're just missing out on some unknown change that's why we developed it."
However, if all positions are subject to such a change, what opportunities do we have to summarize?
Ian said this, his goal was clear from the beginning.
"We should go on like this, destroying the entire public universe and taking any position
Exhibit some unknown change."
At the same time, everything can make it clearer for us to experience the true importance of power.
It's always achievable, and even if we don't need to, more choices will make players understand what is most important and they will be complied with.
Ian said that even though it wasn't all started yet, he could see the end.
"It's going to be our big victory, it's self-evident."
He has made the future clear!
"Even if it's a public universe?"
"Even they can't defeat our players!"