Space and time magic
Space Teleportation: Unlike normal magic teleportation, which moves the object's original deity, space magic acts directly on space. Space magic swaps the space between two coordinate points on the same plane to achieve the effect of moving objects. The distance traveled and the amount of space traveled are related to the strength of the mage's telekinesis. Initial level unknown
Spatial Teleportation: Unlike normal magic teleportation and the way the object itself is moved, spatial magic acts directly on space. It swaps the space of two coordinate points on the same plane to achieve the effect of moving objects. The distance traveled and the size of the space traveled are related to the strength of the mage's telekinesis. Initial level unknown
Phased Space: Clone a caster in a parallel universe that controls the current space, and can transfer things in the current space to that phase space. Phase space does not exist forever, and the length of its existence is related to the caster's source strength. When phase space disappears, objects transferred to phase space will reappear in the original space. Initial level no
Spatial Fragmentation: The caster manipulates any space with powerful telekinesis to disrupt or rearrange the spatial order. The dislocation of space causes the objects in space to separate and displace, and no object can be left as it is. Initial level unknown
Space Blockade: The best way to block a target's actions is to block the space it is in. The caster manipulates the target's space to trap it inside, rendering it unable to move or escape. Initial level unknown
Time and Space Stand Still: Legend has it that Conrad Starmoko used this ultimate magic to stand still when he fought against the God of Creation. Some say that his magic succeeded, and that he escaped the Thunder of Divine Punishment with it, while others say that he failed and was destroyed. Details are not available.
Space Barrier: Creates an exotic space in a designated area to divide the original space or intercept the target's actions.
Time Stops: The caster, with his powerful source power and deep understanding of the universe, manipulates the world's most mysterious force: time, to bring it to a standstill. The caster himself is not affected by the laws of time, and can travel freely through it. Initial level unknown
Constant Space: A type of Eternal Spell application, unlike [Phase Space], Constant Space is not just magic, but more similar to the magic creations of Space Bags and Space Rings. Constant space is an eternal spell, but it is not absolutely eternal, and its eternity must be attached to any magic crystal. The simple constant space will disappear when the caster stops casting the spell or dies, and the objects in the space will disappear into the endless void (in fact, they are arbitrarily teleported into a certain space). Initial level unknown